Player Matchup

Da Ji
Da Ji
Bublehead2
Da Ji
Level 26
God Stats
10W - 13L
1,433 SR
Queue Stats
62W - 64L
1,403 Elo+
Solo
Cerberus
Cerberus
ColumnedNine
Cerberus
Level 11
God Stats
9W - 12L
1,425 SR
Queue Stats
11W - 16L
1,352 Elo+
Solo
Neith
Neith
Keveffect
Neith
Level 29
God Stats
26W - 29L
1,559 SR
Queue Stats
157W - 188L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cEniGmAs
Morgan Le Fay
Level 20
God Stats
1W - 3L
1,515 SR
Queue Stats
49W - 47L
1,490 Elo+
Solo
Nemesis
Nemesis
clean_ass21
Nemesis
Level 8
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 21L
1,292 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,396 Elo+

VS

Team Averages
Level 18
1,413 SR
1,440 Elo+
Artemis
Artemis
BasedBuehl
Artemis
Level 16
God Stats
3W - 2L
1,577 SR
Queue Stats
10W - 10L
1,522 Elo+
Party 1
Nemesis
Nemesis
MovingBike22935
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
RELLO293059
Gilgamesh
Level 27
God Stats
1W - 4L
1,312 SR
Queue Stats
142W - 170L
1,497 Elo+
Solo
Ares
Ares
Wadeuus72
Ares
Level 23
God Stats
12W - 5L
1,544 SR
Queue Stats
13W - 11L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Y_R_I_I
Morgan Le Fay
Level 16
God Stats
10W - 12L
1,132 SR
Queue Stats
19W - 22L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 4 / 2
8,027
502
6,519
11,780
4,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ColumnedNine
Cerberus
7
0 / 5 / 1
5,369
336
1,738
9,427
6,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Keveffect
Neith
11
0 / 5 / 2
6,700
419
4,623
10,749
3,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
cEniGmAs
Morgan Le Fay
13
3 / 5 / 1
8,302
519
6,664
9,421
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
clean_ass21
Nemesis
10
1 / 5 / 0
6,466
404
2,482
8,544
2,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BasedBuehl
Artemis
13
5 / 1 / 5
7,979
499
9,407
5,524
1,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 3 / 2
8,675
542
8,242
13,175
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
RELLO293059
Gilgamesh
13
3 / 1 / 2
8,120
508
4,617
7,936
5,693
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
12
6 / 1 / 5
8,214
513
8,413
10,694
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Y_R_I_I
Morgan Le Fay
14
2 / 2 / 5
8,167
510
4,069
5,403
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
23
24
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
BasedBuehl
Artemis
5
1
5
7.5
L
Da Ji
4
4
2
1.25
L
Cerberus
ColumnedNine
Cerberus
0
5
1
0.1
L
Neith
Keveffect
Neith
0
5
2
0.2
W
7
3
2
2.67
W
Gilgamesh
RELLO293059
Gilgamesh
3
1
2
4
W
Ares
6
1
5
8.5
W
Morgan Le Fay
Y_R_I_I
Morgan Le Fay
2
2
5
2.25
L
Morgan Le Fay
cEniGmAs
Morgan Le Fay
3
5
1
0.7
L
Nemesis
clean_ass21
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
34,748
49,921
Taken
42,732
20,043
Mitigated
20,626
11,419
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BasedBuehl
Artemis
9,407
4,636
0
1,051
5,524
1,611
1,192
624
4,900
0
42,446
L
Da Ji
6,519
2,248
0
3,518
11,780
4,124
0
2,772
9,008
0
40,516
L
Cerberus
ColumnedNine
Cerberus
1,738
35
0
727
9,427
6,482
0
2,748
6,679
8,550
0
L
Neith
Keveffect
Neith
4,623
736
724
3,659
10,749
3,416
0
4,296
6,453
0
47,338
W
8,242
4,481
461
6,725
13,175
4,624
0
3,504
9,441
0
50,965
W
Gilgamesh
RELLO293059
Gilgamesh
4,617
1,822
115
1,178
7,936
5,693
578
797
7,077
0
45,118
W
Ares
8,413
83
0
2,824
10,694
6,961
80
1,469
9,213
29,131
0
W
Morgan Le Fay
Y_R_I_I
Morgan Le Fay
4,069
199
0
169
5,403
1,737
0
1,709
3,460
36,224
0
L
Morgan Le Fay
cEniGmAs
Morgan Le Fay
6,664
268
0
1,529
9,421
3,574
195
2,099
7,322
48,165
0
L
Nemesis
clean_ass21
Nemesis
2,482
1,232
0
1,262
8,544
2,447
0
567
7,977
0
25,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
41,155
335
Minions Killed
353
0
Camps Cleared
0
1,420,070
Distance Traveled
1,452,835
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,979
499
69
4
0
286,606
4
L
Da Ji
8,027
502
78
5
0
319,478
1
L
Cerberus
5,369
336
25
2
0
250,911
0
L
Neith
6,700
419
83
5
0
267,567
5
W
Nemesis
8,675
542
81
5
0
332,662
3
W
Gilgamesh
8,120
508
90
6
0
230,643
0
W
Ares
8,214
513
26
2
0
287,922
2
W
Morgan Le Fay
8,167
510
87
5
0
315,002
0
L
Morgan Le Fay
8,302
519
96
6
0
276,783
3
L
Nemesis
6,466
404
53
3
0
305,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role