Player Matchup

Guan Yu
Guan Yu
Choosing
Guan Yu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,785 Elo+
Party 1
Scylla
Scylla
Slayie
Scylla
Level 105
God Stats
9W - 6L
1,613 SR
Queue Stats
149W - 136L
1,607 Elo+
Party 1
Ullr
Ullr
тяαмρz
Ullr
Level 160
God Stats
16W - 8L
1,670 SR
Queue Stats
114W - 73L
1,705 Elo+
Party 1
Team Averages
Level 140
1,594 SR
1,699 Elo+

VS

Team Averages
Level 124
1,635 SR
1,609 Elo+
Ymir
Ymir
RaijinCajun6445
Ymir
Level 104
God Stats
17W - 4L
1,589 SR
Queue Stats
294W - 244L
1,505 Elo+
Party 2
Hades
Hades
RyanHunter007
Hades
Level 124
God Stats
24W - 18L
1,679 SR
Queue Stats
603W - 602L
1,723 Elo+
Solo
Hachiman
Hachiman
WorldlyDevotee6
Hachiman
Level 143
God Stats
15W - 4L
1,637 SR
Queue Stats
677W - 520L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Choosing
Guan Yu
9
1 / 4 / 2
6,966
581
2,809
13,033
13,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Slayie
Scylla
12
3 / 2 / 1
7,741
645
8,677
8,246
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 4
7,390
616
7,423
9,905
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,759
730
5,342
12,112
8,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 1 / 6
8,820
735
7,045
9,763
5,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
14
4 / 1 / 8
9,088
757
15,402
7,419
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Choosing
Guan Yu
1
4
2
0.5
W
4
2
6
3.5
W
4
1
6
7
L
Scylla
Slayie
Scylla
3
2
1
1.75
W
Hachiman
4
1
8
8
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
27,789
31,184
Taken
29,294
19,570
Mitigated
16,640
5,289
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Choosing
Guan Yu
2,809
692
713
2,386
13,033
13,141
0
4,139
8,894
0
3,894
W
5,342
820
125
1,937
12,112
8,563
406
4,359
7,753
13,342
0
W
7,045
596
425
5,057
9,763
5,571
592
2,992
6,771
36,842
0
L
Scylla
Slayie
Scylla
8,677
733
0
1,252
8,246
2,761
0
4,697
3,549
25,049
0
W
Hachiman
15,402
11,213
0
3,004
7,419
2,506
1,640
1,666
5,753
0
49,362
L
7,423
3,116
0
938
9,905
3,668
0
4,050
5,855
0
40,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,097
Gold Earned
26,667
126
Minions Killed
150
5
Camps Cleared
7
576,847
Distance Traveled
672,161
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,966
581
2
0
0
167,375
4
W
Ymir
8,759
730
11
1
0
226,432
4
W
Hades
8,820
735
85
7
2
229,144
5
L
Scylla
7,741
645
39
3
3
223,470
3
W
Hachiman
9,088
757
54
5
5
216,585
5
L
Ullr
7,390
616
85
7
2
186,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role