Player Matchup

Agni
Agni
ArcSaber008
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,411 Elo+
Solo
Hercules
Hercules
JapaneseUFOs
Hercules
Level 29
God Stats
3W - 6L
1,551 SR
Queue Stats
160W - 206L
1,453 Elo+
Solo
Ravana
Ravana
StashMan
Ravana
Level 33
God Stats
0W - 3L
1,186 SR
Queue Stats
87W - 86L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
Thegoodgibby
Cthulhu
Level 13
God Stats
5W - 6L
1,745 SR
Queue Stats
11W - 12L
1,532 Elo+
Party 2
Charybdis
Charybdis
lordpanduh
Charybdis
Level 25
God Stats
7W - 11L
1,455 SR
Queue Stats
88W - 97L
1,535 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,494 Elo+

VS

Team Averages
Level 17
1,579 SR
1,512 Elo+
King Arthur
King Arthur
Akaza02
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,493 Elo+
Solo
Poseidon
Poseidon
JudgeJudy97
Poseidon
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 16L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
baruman
Kuzenbo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,779 Elo+
Party 1
Bakasura
Bakasura
definetlynotyou
Bakasura
Level 23
God Stats
4W - 0L
1,897 SR
Queue Stats
123W - 113L
1,502 Elo+
Party 1
Artemis
Artemis
zyphrgreen
Artemis
Level 3
God Stats
10W - 11L
1,500 SR
Queue Stats
26W - 35L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 14 / 0
9,635
482
13,891
17,216
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JapaneseUFOs
Hercules
15
0 / 6 / 1
8,360
418
6,271
16,074
15,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
StashMan
Ravana
15
2 / 8 / 3
9,217
461
11,144
15,950
7,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Thegoodgibby
Cthulhu
10
1 / 7 / 0
6,787
339
2,588
13,869
10,815
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
lordpanduh
Charybdis
13
1 / 3 / 3
8,154
408
4,806
9,814
3,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akaza02
King Arthur
20
10 / 1 / 6
12,270
614
14,776
19,594
22,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
JudgeJudy97
Poseidon
14
4 / 7 / 5
9,634
482
8,807
11,193
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
baruman
Kuzenbo
15
4 / 0 / 11
10,224
511
6,237
10,691
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
20
19 / 1 / 5
12,975
649
18,917
18,590
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
zyphrgreen
Artemis
16
1 / 3 / 5
9,740
487
3,726
10,966
3,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
12
Kills
38
38
Deaths
12
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Akaza02
King Arthur
10
1
6
13
L
8
14
0
0.57
L
Hercules
JapaneseUFOs
Hercules
0
6
1
0.08
W
Poseidon
JudgeJudy97
Poseidon
4
7
5
0.93
L
Ravana
StashMan
Ravana
2
8
3
0.44
L
Cthulhu
Thegoodgibby
Cthulhu
1
7
0
0.14
W
Kuzenbo
baruman
Kuzenbo
4
0
11
9.5
W
Bakasura
19
1
5
21.5
L
Charybdis
lordpanduh
Charybdis
1
3
3
0.83
W
Artemis
zyphrgreen
Artemis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,700
Damage
52,463
72,923
Taken
71,034
42,680
Mitigated
49,619
12,056
Healing
23,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Akaza02
King Arthur
14,776
1,568
0
8,074
19,594
22,142
565
3,104
16,423
1,100
82,062
L
13,891
1,620
0
1,361
17,216
5,892
320
5,406
11,161
40,332
0
L
Hercules
JapaneseUFOs
Hercules
6,271
2,264
0
2,627
16,074
15,568
410
1,531
13,885
0
41,909
W
Poseidon
JudgeJudy97
Poseidon
8,807
1,645
0
379
11,193
2,860
2,400
4,257
6,528
38,510
0
L
Ravana
StashMan
Ravana
11,144
3,241
0
4,422
15,950
7,266
0
3,407
11,403
0
76,319
L
Cthulhu
Thegoodgibby
Cthulhu
2,588
72
0
1,078
13,869
10,815
0
4,154
8,617
18,501
0
W
Kuzenbo
baruman
Kuzenbo
6,237
1,815
70
2,686
10,691
12,371
858
3,232
7,369
37,783
0
W
Bakasura
18,917
12,271
0
8,830
18,590
8,899
1,810
2,798
15,689
0
92,787
L
Charybdis
lordpanduh
Charybdis
4,806
1,571
0
2,568
9,814
3,139
0
800
8,746
0
58,698
W
Artemis
zyphrgreen
Artemis
3,726
2,239
0
3,518
10,966
3,347
1,261
2,554
8,354
0
60,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
54,843
407
Minions Killed
535
0
Camps Cleared
0
1,642,514
Distance Traveled
1,938,610
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,270
614
160
8
0
429,829
4
L
Agni
9,635
482
69
3
0
311,756
1
L
Hercules
8,360
418
83
4
0
355,745
0
W
Poseidon
9,634
482
68
3
0
324,518
0
L
Ravana
9,217
461
126
6
0
374,629
0
L
Cthulhu
6,787
339
29
1
0
330,654
2
W
Kuzenbo
10,224
511
57
3
0
391,713
4
W
Bakasura
12,975
649
152
8
0
442,573
0
L
Charybdis
8,154
408
100
5
0
269,730
5
W
Artemis
9,740
487
98
5
0
349,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role