Player Matchup

Olorun
Olorun
El_invasor77
Olorun
Level 49
God Stats
2W - 1L
1,702 SR
Queue Stats
92W - 109L
1,397 Elo+
Solo
Horus
Horus
JusTensho
Horus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 267L
1,440 Elo+
Solo
Cliodhna
Cliodhna
OWNER-GANG_DTK
Cliodhna
Level 80
God Stats
9W - 9L
1,398 SR
Queue Stats
183W - 229L
1,365 Elo+
Solo
Hades
Hades
dark-headgear2
Hades
Level 46
God Stats
47W - 24L
1,645 SR
Queue Stats
55W - 35L
1,540 Elo+
Solo
Danzaburou
Danzaburou
enric4000
Danzaburou
Level 64
God Stats
15W - 10L
1,608 SR
Queue Stats
73W - 72L
1,467 Elo+
Solo
Team Averages
Level 67
1,571 SR
1,442 Elo+

VS

Team Averages
Level 70
1,434 SR
1,405 Elo+
Izanami
Izanami
AlexSwouting
Izanami
Level 102
God Stats
117W - 110L
1,474 SR
Queue Stats
321W - 306L
1,456 Elo+
Solo
Vamana
Vamana
Bulletitto
Vamana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
Muse_25
Baron Samedi
Level 99
God Stats
32W - 22L
1,528 SR
Queue Stats
150W - 149L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Toxiic_Xiiki
Gilgamesh
Level 68
God Stats
0W - 1L
1,167 SR
Queue Stats
7W - 15L
1,356 Elo+
Solo
Cabrakan
Cabrakan
WalvaWest
Cabrakan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 324L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
9 / 3 / 7
13,503
563
18,514
19,734
8,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
JusTensho
Horus
15
1 / 5 / 11
10,879
453
4,888
22,597
23,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
18
4 / 5 / 10
12,243
510
12,355
20,962
8,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 2 / 3
15,498
646
24,049
24,858
22,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
enric4000
Danzaburou
18
1 / 8 / 8
12,188
508
13,600
23,644
9,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexSwouting
Izanami
20
10 / 4 / 7
13,603
567
24,165
19,454
6,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Bulletitto
Vamana
13
1 / 4 / 2
8,834
368
3,779
11,455
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Muse_25
Baron Samedi
17
2 / 9 / 5
10,656
444
7,352
18,811
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Toxiic_Xiiki
Gilgamesh
19
7 / 7 / 4
11,903
496
21,164
22,274
15,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
WalvaWest
Cabrakan
16
3 / 6 / 11
11,037
460
11,159
22,305
27,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
30
Kills
23
23
Deaths
30
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexSwouting
Izanami
10
4
7
3.38
L
Vamana
Bulletitto
Vamana
1
4
2
0.5
W
Olorun
9
3
7
4.17
W
Horus
JusTensho
Horus
1
5
11
1.3
L
Baron Samedi
Muse_25
Baron Samedi
2
9
5
0.5
W
Cliodhna
4
5
10
1.8
L
Gilgamesh
Toxiic_Xiiki
Gilgamesh
7
7
4
1.29
L
Cabrakan
WalvaWest
Cabrakan
3
6
11
1.42
W
15
2
3
8.25
W
Danzaburou
enric4000
Danzaburou
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,406
Damage
67,619
111,795
Taken
94,299
71,619
Mitigated
62,739
48,869
Healing
21,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexSwouting
Izanami
24,165
17,865
0
6,239
19,454
6,986
4,495
6,790
12,664
0
136,009
L
Vamana
Bulletitto
Vamana
3,779
726
0
3,018
11,455
5,509
0
6,936
4,519
0
31,567
W
Olorun
18,514
12,914
243
8,395
19,734
8,976
1,505
4,293
15,441
64,739
9,516
W
Horus
JusTensho
Horus
4,888
2,642
2,491
4,575
22,597
23,038
51
2,722
19,740
0
29,683
L
Baron Samedi
Muse_25
Baron Samedi
7,352
1,102
206
2,723
18,811
7,156
240
12,219
6,592
62,782
0
W
Cliodhna
12,355
1,616
173
7,547
20,962
8,203
2,392
2,527
18,395
0
78,097
L
Gilgamesh
Toxiic_Xiiki
Gilgamesh
21,164
4,367
0
5,085
22,274
15,512
0
8,324
13,950
764
84,846
L
Cabrakan
WalvaWest
Cabrakan
11,159
1,351
0
3,756
22,305
27,576
0
6,068
16,237
26,204
0
W
24,049
1,422
1,092
15,815
24,858
22,271
3,614
6,029
18,038
114,475
0
W
Danzaburou
enric4000
Danzaburou
13,600
8,087
0
8,538
23,644
9,131
1,370
3,816
19,828
0
112,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,311
Gold Earned
56,033
641
Minions Killed
533
0
Camps Cleared
0
2,260,242
Distance Traveled
2,039,664
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,603
567
231
10
0
408,126
5
L
Vamana
8,834
368
55
2
0
383,347
0
W
Olorun
13,503
563
110
5
0
450,367
9
W
Horus
10,879
453
50
2
0
469,237
5
L
Baron Samedi
10,656
444
107
4
0
370,490
1
W
Cliodhna
12,243
510
112
5
0
503,764
0
L
Gilgamesh
11,903
496
109
5
0
484,710
4
L
Cabrakan
11,037
460
31
1
0
392,991
4
W
Hades
15,498
646
221
9
0
413,795
0
W
Danzaburou
12,188
508
148
6
0
423,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role