Player Matchup

Cliodhna
Cliodhna
AlexThor332
Cliodhna
Level 24
God Stats
1W - 1L
1,170 SR
Queue Stats
32W - 31L
1,384 Elo+
Solo
Fenrir
Fenrir
Odingudene
Fenrir
Level 17
God Stats
21W - 18L
1,405 SR
Queue Stats
46W - 45L
1,302 Elo+
Solo
Medusa
Medusa
helouderr
Medusa
Level 26
God Stats
8W - 8L
1,562 SR
Queue Stats
16W - 24L
1,295 Elo+
Solo
Ymir
Ymir
legendfortnite7
Ymir
Level 17
God Stats
6W - 12L
1,398 SR
Queue Stats
28W - 44L
1,348 Elo+
Solo
Chronos
Chronos
vKryptonite22
Chronos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,292 Elo+
Solo
Team Averages
Level 21
1,407 SR
1,324 Elo+

VS

Team Averages
Level 20
1,430 SR
1,392 Elo+
Apollo
Apollo
Hyrat
Apollo
Level 31
God Stats
11W - 9L
1,500 SR
Queue Stats
185W - 214L
1,279 Elo+
Solo
Thor
Thor
Lillwn
Thor
Level 28
God Stats
12W - 11L
1,548 SR
Queue Stats
80W - 61L
1,460 Elo+
Solo
Thoth
Thoth
R I u FF I e X
Thoth
Level 24
God Stats
2W - 3L
1,034 SR
Queue Stats
17W - 22L
1,306 Elo+
Solo
Agni
Agni
anakadabra
Agni
Level 15
God Stats
7W - 12L
1,566 SR
Queue Stats
24W - 32L
1,416 Elo+
Solo
Olorun
Olorun
mysl634schodkowy
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlexThor332
Cliodhna
4
0 / 1 / 0
8,091
279
0
680
168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
Odingudene
Fenrir
20
11 / 3 / 4
14,900
514
13,273
18,927
11,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
helouderr
Medusa
20
9 / 7 / 5
14,001
483
16,174
19,285
12,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 3 / 13
11,634
401
6,970
20,998
23,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
20
10 / 7 / 2
14,830
511
24,290
21,054
7,798
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hyrat
Apollo
16
1 / 10 / 8
11,382
392
10,610
23,998
8,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Lillwn
Thor
20
15 / 4 / 1
15,564
537
26,958
26,963
19,928
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 11 / 4
10,995
379
11,010
14,412
4,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 3 / 6
11,069
382
5,019
14,549
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 1
8,142
281
217
3,158
676
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
31
Kills
19
21
Deaths
32
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlexThor332
Cliodhna
0
1
0
0
L
Apollo
Hyrat
Apollo
1
10
8
0.5
L
Thor
Lillwn
Thor
15
4
1
3.88
W
Fenrir
Odingudene
Fenrir
11
3
4
4.33
L
3
11
4
0.45
L
0
3
6
1
W
Medusa
helouderr
Medusa
9
7
5
1.64
W
1
3
13
2.5
L
0
4
1
0.13
W
Chronos
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,707
Damage
53,814
80,944
Taken
83,080
56,752
Mitigated
38,401
19,913
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlexThor332
Cliodhna
0
0
0
17
680
168
0
0
680
0
1,448
L
Apollo
Hyrat
Apollo
10,610
6,367
0
4,862
23,998
8,338
1,813
10,707
13,291
0
60,785
L
Thor
Lillwn
Thor
26,958
5,737
0
4,725
26,963
19,928
0
9,391
17,572
0
117,293
W
Fenrir
Odingudene
Fenrir
13,273
3,449
0
6,457
18,927
11,996
416
2,299
16,628
274
90,582
L
11,010
1,501
0
1,232
14,412
4,479
1,180
4,878
9,534
32,934
0
L
5,019
314
230
1,406
14,549
4,980
0
5,461
9,088
51,962
0
W
Medusa
helouderr
Medusa
16,174
5,082
139
4,492
19,285
12,852
5,499
7,853
11,432
0
99,323
W
6,970
245
0
2,454
20,998
23,938
484
5,402
15,444
31,744
0
L
217
161
0
51
3,158
676
858
1,097
2,061
5,867
0
W
Chronos
24,290
7,424
0
6,354
21,054
7,798
6,730
922
18,555
103,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,456
Gold Earned
57,152
493
Minions Killed
402
0
Camps Cleared
0
2,050,327
Distance Traveled
2,097,745
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,091
279
4
0
0
22,751
0
L
Apollo
11,382
392
81
3
0
498,923
0
L
Thor
15,564
537
176
6
0
536,536
1
W
Fenrir
14,900
514
133
5
0
549,493
0
L
Thoth
10,995
379
46
2
0
440,702
6
L
Agni
11,069
382
89
3
0
517,623
0
W
Medusa
14,001
483
163
6
0
520,161
0
W
Ymir
11,634
401
42
1
0
532,037
1
L
Olorun
8,142
281
10
0
0
103,961
0
W
Chronos
14,830
511
151
5
0
425,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role