Player Matchup

Athena
Athena
Bigbadwolf62990
Athena
Level 119
God Stats
81W - 62L
1,530 SR
Queue Stats
213W - 231L
1,436 Elo+
Solo
Cupid
Cupid
Marrick-_-
Cupid
Level 69
God Stats
91W - 93L
1,489 SR
Queue Stats
207W - 218L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Short_Shot_
Baron Samedi
Level 122
God Stats
2W - 2L
1,354 SR
Queue Stats
221W - 235L
1,384 Elo+
Solo
Tyr
Tyr
TurtBerzerk
Tyr
Level 109
God Stats
8W - 14L
1,432 SR
Queue Stats
290W - 358L
1,420 Elo+
Solo
Fenrir
Fenrir
ringmster
Fenrir
Level 62
God Stats
21W - 33L
1,376 SR
Queue Stats
235W - 334L
1,279 Elo+
Solo
Team Averages
Level 96
1,436 SR
1,390 Elo+

VS

Team Averages
Level 97
1,465 SR
1,396 Elo+
Chaac
Chaac
I_Am_AnTi_MaTT3R
Chaac
Level 127
God Stats
2W - 1L
1,551 SR
Queue Stats
300W - 252L
1,443 Elo+
Solo
Bastet
Bastet
MacacoAng
Bastet
Level 64
God Stats
160W - 166L
1,433 SR
Queue Stats
215W - 270L
1,332 Elo+
Solo
Chiron
Chiron
TheBasedRob
Chiron
Level 107
God Stats
1W - 0L
1,247 SR
Queue Stats
178W - 219L
1,427 Elo+
Solo
Cerberus
Cerberus
WigSPLITTA71
Cerberus
Level 107
God Stats
7W - 7L
1,430 SR
Queue Stats
165W - 199L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
itz_darkdragon
Baron Samedi
Level 79
God Stats
16W - 9L
1,666 SR
Queue Stats
62W - 76L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
4,779
478
2,257
7,759
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
8
3 / 2 / 0
5,620
562
3,914
6,050
1,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Short_Shot_
Baron Samedi
10
1 / 2 / 0
5,616
562
4,620
6,526
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,094
509
3,213
6,346
3,977
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
ringmster
Fenrir
8
2 / 3 / 2
5,297
530
2,706
5,536
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
5,337
534
5,875
11,195
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
MacacoAng
Bastet
10
4 / 1 / 0
5,963
596
3,738
4,921
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
8
0 / 1 / 1
5,089
509
2,647
4,981
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WigSPLITTA71
Cerberus
10
1 / 0 / 1
5,861
586
2,354
5,269
3,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
itz_darkdragon
Baron Samedi
10
2 / 1 / 2
6,182
618
4,445
3,635
1,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
10
11
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
3
3
0
1
W
Bastet
MacacoAng
Bastet
4
1
0
4
L
Cupid
3
2
0
1.5
L
Baron Samedi
Short_Shot_
Baron Samedi
1
2
0
0.5
W
Chiron
0
1
1
0.5
L
0
2
0
0
W
Cerberus
WigSPLITTA71
Cerberus
1
0
1
1.5
W
Baron Samedi
itz_darkdragon
Baron Samedi
2
1
2
3
L
Fenrir
ringmster
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
19,059
32,217
Taken
30,001
16,446
Mitigated
12,864
9,902
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,257
972
0
2,273
7,759
5,980
0
1,354
6,405
8,951
0
W
5,875
2,172
0
4,547
11,195
5,122
0
3,785
7,316
0
16,888
W
Bastet
MacacoAng
Bastet
3,738
927
221
2,106
4,921
1,795
0
294
4,607
0
32,521
L
Cupid
3,914
2,459
93
1,977
6,050
1,836
125
0
6,050
0
26,343
L
Baron Samedi
Short_Shot_
Baron Samedi
4,620
671
66
2,077
6,526
2,959
0
2,410
4,116
31,674
0
W
Chiron
2,647
950
304
2,453
4,981
1,101
788
353
4,628
0
24,866
L
3,213
1,170
0
1,720
6,346
3,977
0
2,354
3,992
0
22,954
W
Cerberus
WigSPLITTA71
Cerberus
2,354
432
0
2,439
5,269
3,561
108
0
5,269
29,208
0
W
Baron Samedi
itz_darkdragon
Baron Samedi
4,445
343
262
1,615
3,635
1,285
0
2,325
1,099
32,596
0
L
Fenrir
ringmster
Fenrir
2,706
348
0
1,696
5,536
1,694
0
681
4,855
0
14,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
28,432
229
Minions Killed
258
0
Camps Cleared
0
934,563
Distance Traveled
979,123
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,779
478
14
1
0
197,574
1
W
Chaac
5,337
534
22
2
0
199,503
0
W
Bastet
5,963
596
64
6
0
215,951
0
L
Cupid
5,620
562
52
5
0
188,439
3
L
Baron Samedi
5,616
562
68
7
0
179,900
4
W
Chiron
5,089
509
41
4
0
199,361
4
L
Tyr
5,094
509
53
5
0
168,697
0
W
Cerberus
5,861
586
62
6
0
192,161
4
W
Baron Samedi
6,182
618
69
7
0
172,147
4
L
Fenrir
5,297
530
42
4
0
199,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role