Player Matchup

Ra
Ra
DidIScore
Ra
Level 17
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 1
Anhur
Anhur
FEEDeral
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 143L
1,579 Elo+
Solo
Kumbhakarna
Kumbhakarna
GH0ST_FrEaK249
Kumbhakarna
Level 45
God Stats
2W - 2L
1,624 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 1
Team Averages
Level 56
1,472 SR
1,585 Elo+

VS

Team Averages
Level 102
1,564 SR
1,514 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Mistatank
Set
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
iitsa95
Cerberus
Level 107
God Stats
26W - 14L
1,692 SR
Queue Stats
214W - 180L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,480
648
4,850
8,739
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
FEEDeral
Anhur
10
3 / 5 / 0
6,793
679
4,335
8,560
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
GH0ST_FrEaK249
Kumbhakarna
9
1 / 4 / 3
6,483
648
1,519
8,943
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
11 / 0 / 1
8,645
865
16,047
3,859
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 8
6,760
676
3,812
6,290
2,305
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
iitsa95
Cerberus
11
0 / 2 / 12
7,581
758
5,010
9,209
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
1
11.5
L
1
3
4
1
L
Anhur
FEEDeral
Anhur
3
5
0
0.6
L
Kumbhakarna
GH0ST_FrEaK249
Kumbhakarna
1
4
3
0.63
W
1
3
8
1.67
W
Cerberus
iitsa95
Cerberus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,704
Damage
24,869
26,242
Taken
19,358
14,094
Mitigated
10,659
4,009
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,047
1,048
101
2,223
3,859
1,282
744
1,063
2,626
45,507
0
L
4,850
181
1,380
1,114
8,739
2,952
0
7,458
1,281
24,850
0
L
Anhur
FEEDeral
Anhur
4,335
2,220
0
938
8,560
2,649
0
7,152
1,408
0
13,721
L
Kumbhakarna
GH0ST_FrEaK249
Kumbhakarna
1,519
284
0
577
8,943
8,493
0
6,531
2,412
2,388
0
W
3,812
945
0
140
6,290
2,305
114
2,858
3,154
0
13,989
W
Cerberus
iitsa95
Cerberus
5,010
116
0
3,925
9,209
7,072
153
2,466
6,463
18,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,756
Gold Earned
22,986
85
Minions Killed
138
1
Camps Cleared
6
507,564
Distance Traveled
515,887
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,645
865
77
8
2
167,875
4
L
Ra
6,480
648
58
6
1
205,583
2
L
Anhur
6,793
679
25
3
0
127,412
1
L
Kumbhakarna
6,483
648
2
0
0
174,569
2
W
Set
6,760
676
19
2
1
175,683
3
W
Cerberus
7,581
758
42
4
3
172,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role