Player Matchup

Persephone
Persephone
ADVN Nyjah
Persephone
Level 134
God Stats
9W - 9L
1,536 SR
Queue Stats
448W - 466L
1,553 Elo+
Solo
Hel
Hel
Arab Zeus
Hel
Level 124
God Stats
2W - 1L
1,857 SR
Queue Stats
96W - 114L
1,552 Elo+
Solo
Anhur
Anhur
GodDeadline
Anhur
Level 128
God Stats
1W - 1L
1,364 SR
Queue Stats
100W - 89L
1,505 Elo+
Solo
Hera
Hera
LionsSinOfPride-
Hera
Level 64
God Stats
5W - 5L
1,682 SR
Queue Stats
388W - 394L
1,561 Elo+
Solo
Thanatos
Thanatos
UndeadImpulse25
Thanatos
Level 133
God Stats
1W - 5L
1,400 SR
Queue Stats
365W - 379L
1,515 Elo+
Solo
Team Averages
Level 117
1,568 SR
1,537 Elo+

VS

Team Averages
Level 115
1,666 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AlphaSniper029
Aphrodite
Level 143
God Stats
5W - 2L
1,753 SR
Queue Stats
304W - 313L
1,555 Elo+
Solo
Osiris
Osiris
BanishedTurd
Osiris
Level 69
God Stats
3W - 1L
1,811 SR
Queue Stats
69W - 88L
1,536 Elo+
Solo
Neith
Neith
Legit_Mark-
Neith
Level 47
God Stats
2W - 0L
1,425 SR
Queue Stats
40W - 44L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
X3R0_80
Ratatoskr
Level 157
God Stats
7W - 1L
1,842 SR
Queue Stats
967W - 978L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ADVN Nyjah
Persephone
17
1 / 6 / 9
10,872
680
24,076
13,549
4,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 6 / 15
11,071
692
10,728
16,869
8,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 7 / 9
11,212
701
13,251
17,122
6,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 7
9,727
608
12,153
12,569
3,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
19
11 / 5 / 4
12,049
753
13,346
13,615
5,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 5 / 8
11,191
699
16,391
15,869
5,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
AlphaSniper029
Aphrodite
20
6 / 2 / 16
12,560
785
8,576
20,276
12,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
18
7 / 5 / 15
11,854
741
13,344
27,934
34,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 5 / 15
11,335
708
12,796
17,093
6,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
X3R0_80
Ratatoskr
19
7 / 3 / 10
12,271
767
11,743
13,937
12,129
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
92
20
Kills
28
28
Deaths
20
44
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
5
8
1.8
L
Persephone
ADVN Nyjah
Persephone
1
6
9
0.92
W
Aphrodite
AlphaSniper029
Aphrodite
6
2
16
7
L
1
6
15
1.42
W
Osiris
7
5
15
2.9
L
6
7
9
1.5
W
3
5
15
2.1
L
1
4
7
1.13
L
Thanatos
11
5
4
2.6
W
Ratatoskr
X3R0_80
Ratatoskr
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,554
Damage
62,850
73,724
Taken
95,109
29,655
Mitigated
72,243
35,777
Healing
53,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,391
507
1,376
4,284
15,869
5,770
1,233
8,474
7,395
35,283
0
L
Persephone
ADVN Nyjah
Persephone
24,076
515
630
1,565
13,549
4,277
610
4,338
9,205
51,273
0
W
Aphrodite
AlphaSniper029
Aphrodite
8,576
720
16,662
12,700
20,276
12,762
1,349
11,633
8,643
31,477
0
L
10,728
108
10,549
7,407
16,869
8,960
332
3,392
13,477
33,931
0
W
Osiris
13,344
3,628
2,491
4,647
27,934
34,922
762
9,047
18,809
0
22,474
L
13,251
7,030
983
3,120
17,122
6,936
301
6,271
10,851
0
23,523
W
12,796
3,796
1,693
5,316
17,093
6,660
2,636
11,981
5,112
0
38,089
L
12,153
1,930
681
2,800
12,569
3,888
240
5,776
6,793
28,431
0
L
Thanatos
13,346
2,423
857
7,185
13,615
5,594
681
5,187
8,428
0
17,453
W
Ratatoskr
X3R0_80
Ratatoskr
11,743
1,153
2,584
1,778
13,937
12,129
958
5,822
8,115
0
19,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
59,211
151
Minions Killed
159
0
Camps Cleared
0
1,426,837
Distance Traveled
1,445,926
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,191
699
30
2
0
288,974
1
L
Persephone
10,872
680
56
4
0
298,415
0
W
Aphrodite
12,560
785
56
4
0
320,959
1
L
Hel
11,071
692
33
2
0
294,942
0
W
Osiris
11,854
741
14
1
0
284,484
2
L
Anhur
11,212
701
28
2
0
226,509
0
W
Neith
11,335
708
48
3
0
247,608
0
L
Hera
9,727
608
19
1
0
296,306
1
L
Thanatos
12,049
753
15
1
0
310,665
0
W
Ratatoskr
12,271
767
11
1
0
303,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role