Player Matchup

Ravana
Ravana
Evilfay
Ravana
Level 123
God Stats
1W - 1L
1,745 SR
Queue Stats
138W - 138L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
Gardarica
Xing Tian
Level 155
God Stats
16W - 11L
1,616 SR
Queue Stats
769W - 734L
1,514 Elo+
Party 1
Zeus
Zeus
Misaki0
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,330 Elo+
Solo
Scylla
Scylla
Nabataea
Scylla
Level 147
God Stats
1W - 2L
1,647 SR
Queue Stats
147W - 143L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
ksya
Cliodhna
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 141L
1,482 Elo+
Solo
Team Averages
Level 119
1,602 SR
1,476 Elo+

VS

Team Averages
Level 103
1,568 SR
1,547 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MysticalLegend
Cthulhu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 51L
1,535 Elo+
Solo
Fenrir
Fenrir
Panteroxid
Fenrir
Level 126
God Stats
3W - 1L
1,604 SR
Queue Stats
109W - 105L
1,549 Elo+
Party 2
Merlin
Merlin
Soiryk
Merlin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,561 Elo+
Party 2
Khepri
Khepri
SpaceMinx
Khepri
Level 67
God Stats
1W - 0L
1,735 SR
Queue Stats
58W - 35L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Evilfay
Ravana
12
2 / 4 / 5
7,736
860
4,179
7,270
4,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Gardarica
Xing Tian
12
0 / 4 / 6
7,021
780
3,628
11,473
12,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Misaki0
Zeus
10
0 / 10 / 4
6,059
673
690
9,433
3,734
Scylla
Nabataea
Scylla
13
0 / 3 / 4
6,694
744
6,977
6,489
2,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ksya
Cliodhna
15
7 / 7 / 1
8,809
979
15,106
10,035
4,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
10 / 2 / 12
9,522
1,058
11,858
7,544
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
14 / 2 / 11
10,213
1,135
10,764
15,359
10,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Panteroxid
Fenrir
13
1 / 2 / 15
7,638
849
4,450
8,112
5,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Soiryk
Merlin
15
3 / 1 / 16
8,760
973
7,376
6,405
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
SpaceMinx
Khepri
13
0 / 2 / 19
7,770
863
4,231
10,818
10,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
9
Kills
28
28
Deaths
9
20
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
2
12
8
L
Ravana
Evilfay
Ravana
2
4
5
1.13
L
Xing Tian
Gardarica
Xing Tian
0
4
6
0.75
L
Zeus
Misaki0
Zeus
0
10
4
0.2
W
14
2
11
9.75
L
Scylla
Nabataea
Scylla
0
3
4
0.67
W
Fenrir
Panteroxid
Fenrir
1
2
15
4.25
W
Merlin
Soiryk
Merlin
3
1
16
11
W
Khepri
SpaceMinx
Khepri
0
2
19
4.75
L
Cliodhna
ksya
Cliodhna
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,580
Damage
38,679
44,700
Taken
48,238
27,671
Mitigated
31,582
6,256
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,858
2,003
680
2,818
7,544
2,798
1,064
2,547
4,950
29,104
0
L
Ravana
Evilfay
Ravana
4,179
1,342
547
1,415
7,270
4,825
0
5,746
1,524
0
7,825
L
Xing Tian
Gardarica
Xing Tian
3,628
170
646
1,019
11,473
12,207
0
8,224
3,249
6,676
0
L
Zeus
Misaki0
Zeus
690
71
0
0
9,433
3,734
0
7,281
2,152
2,447
0
W
10,764
615
3,195
6,668
15,359
10,352
282
2,858
12,379
20,029
0
L
Scylla
Nabataea
Scylla
6,977
411
0
1,489
6,489
2,437
0
5,698
791
19,854
0
W
Fenrir
Panteroxid
Fenrir
4,450
1,240
1,448
1,210
8,112
5,373
861
1,652
6,372
0
5,748
W
Merlin
Soiryk
Merlin
7,376
1,005
1,121
1,664
6,405
2,438
2,142
1,791
4,521
28,232
0
W
Khepri
SpaceMinx
Khepri
4,231
321
1,257
2,200
10,818
10,621
636
2,447
8,326
6,676
0
L
Cliodhna
ksya
Cliodhna
15,106
2,128
511
629
10,035
4,468
0
7,280
2,755
0
21,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
43,903
49
Minions Killed
102
0
Camps Cleared
0
668,818
Distance Traveled
958,808
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,522
1,058
37
4
0
205,061
0
L
Ravana
7,736
860
6
1
0
108,401
0
L
Xing Tian
7,021
780
4
0
0
148,489
4
L
Zeus
6,059
673
3
0
0
120,596
0
W
Cthulhu
10,213
1,135
13
1
0
188,324
0
L
Scylla
6,694
744
24
3
0
156,753
4
W
Fenrir
7,638
849
7
1
0
191,556
0
W
Merlin
8,760
973
44
5
0
168,647
0
W
Khepri
7,770
863
1
0
0
205,220
1
L
Cliodhna
8,809
979
12
1
0
134,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role