Player Matchup

Cerberus
Cerberus
AC_PoxY
Cerberus
Level 89
God Stats
1W - 0L
1,421 SR
Queue Stats
48W - 53L
1,525 Elo+
Solo
Neith
Neith
Kirbster2231
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,159 Elo+
Party 1
Kukulkan
Kukulkan
Nervehamer
Kukulkan
Level 88
God Stats
6W - 3L
1,578 SR
Queue Stats
24W - 35L
1,369 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,351 Elo+

VS

Team Averages
Level 61
1,519 SR
1,467 Elo+
Ne Zha
Ne Zha
BaySicaley
Ne Zha
Level 124
God Stats
18W - 20L
1,578 SR
Queue Stats
496W - 407L
1,666 Elo+
Solo
Odin
Odin
DSarg319
Odin
Level 31
God Stats
1W - 2L
1,494 SR
Queue Stats
34W - 29L
1,458 Elo+
Solo
Merlin
Merlin
ElCalvo12
Merlin
Level 27
God Stats
2W - 1L
1,483 SR
Queue Stats
19W - 19L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AC_PoxY
Cerberus
20
11 / 4 / 16
18,311
678
27,669
31,438
46,248
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 9 / 14
16,464
610
16,178
20,119
7,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nervehamer
Kukulkan
19
11 / 5 / 11
17,461
647
21,389
22,296
9,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BaySicaley
Ne Zha
20
10 / 7 / 7
18,633
690
32,112
25,925
10,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
19
4 / 8 / 11
17,435
646
12,912
29,112
48,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
ElCalvo12
Merlin
18
4 / 13 / 7
15,906
589
13,450
27,292
10,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
28
Kills
18
18
Deaths
28
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AC_PoxY
Cerberus
11
4
16
4.75
L
Ne Zha
BaySicaley
Ne Zha
10
7
7
1.93
L
Odin
4
8
11
1.19
L
Merlin
ElCalvo12
Merlin
4
13
7
0.58
W
6
9
14
1.44
W
Kukulkan
Nervehamer
Kukulkan
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,236
Damage
58,474
73,853
Taken
82,329
63,162
Mitigated
69,743
12,945
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AC_PoxY
Cerberus
27,669
849
0
6,335
31,438
46,248
136
8,795
22,643
81,710
0
L
Ne Zha
BaySicaley
Ne Zha
32,112
7,183
0
7,881
25,925
10,935
1,985
15,192
10,733
0
118,895
L
Odin
12,912
2,132
0
6,909
29,112
48,470
430
15,829
13,283
952
43,229
L
Merlin
ElCalvo12
Merlin
13,450
1,834
0
3,227
27,292
10,338
0
20,268
7,024
69,000
0
W
16,178
9,458
1,498
3,714
20,119
7,824
531
2,550
17,569
0
31,544
W
Kukulkan
Nervehamer
Kukulkan
21,389
1,872
0
1,398
22,296
9,090
1,442
3,489
18,807
64,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
51,974
279
Minions Killed
274
5
Camps Cleared
18
1,280,077
Distance Traveled
1,281,220
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,311
678
146
5
2
471,985
5
L
Ne Zha
18,633
690
105
4
11
464,750
11
L
Odin
17,435
646
60
2
1
469,257
4
L
Merlin
15,906
589
109
4
6
347,213
2
W
Neith
16,464
610
34
1
1
369,952
0
W
Kukulkan
17,461
647
99
4
2
438,140
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role