Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
KidValde
Hachiman
Gold III
Level 102
God Stats
13W - 25L
1,458 SR
Queue Stats
239W - 241L
1,398 MMR
Solo
Mercury
Mercury
Gold II
LazyTurtle7-
Mercury
Gold II
Level 157
God Stats
45W - 32L
1,577 SR
Queue Stats
722W - 720L
1,386 MMR
Solo
Merlin
Merlin
Silver I
TRAFFY-2112
Merlin
Silver I
Level 86
God Stats
7W - 5L
1,501 SR
Queue Stats
104W - 116L
1,198 MMR
Solo
Artio
Artio
Gold V
fonso999
Artio
Gold V
Level 88
God Stats
3W - 7L
1,170 SR
Queue Stats
428W - 445L
1,214 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,441 SR
1,339 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,572 SR
1,383 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
G2-AlvARo_11
Nike
Gold V
Level 108
God Stats
1W - 6L
1,760 SR
Queue Stats
103W - 101L
1,366 MMR
Solo
Tiamat
Tiamat
Gold V
Menodan
Tiamat
Gold V
Level 142
God Stats
3W - 6L
1,530 SR
Queue Stats
379W - 401L
1,360 MMR
Party 1
Fenrir
Fenrir
Gold IV
unlinking
Fenrir
Gold IV
Level 155
God Stats
8W - 10L
1,650 SR
Queue Stats
463W - 477L
1,366 MMR
Solo
Cthulhu
Cthulhu
Gold V
xMightyOwlx
Cthulhu
Gold V
Level 146
God Stats
1W - 3L
1,420 SR
Queue Stats
378W - 401L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 5 / 1
9,418
523
10,280
15,591
15,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
KidValde
Hachiman
17
7 / 1 / 2
10,724
596
9,902
10,872
3,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
LazyTurtle7-
Mercury
17
10 / 3 / 5
10,678
593
16,539
14,269
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
15
3 / 2 / 2
9,161
509
7,076
9,297
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
fonso999
Artio
14
1 / 0 / 11
9,425
524
6,833
15,503
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshOdinMorgan Le FayKaliGeb

VS

Bans
ScyllaPersephoneOlorunCu ChulainnUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 7 / 0
8,048
447
6,406
14,431
3,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 4
8,777
488
13,408
17,810
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Menodan
Tiamat
14
2 / 4 / 0
8,406
467
7,032
11,952
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
unlinking
Fenrir
15
7 / 6 / 0
9,718
540
7,155
17,934
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
xMightyOwlx
Cthulhu
12
0 / 2 / 2
6,752
375
7,801
12,380
7,099
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
23
Kills
11
11
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
5
1
0.5
L
Hou Yi
 
Hou Yi
1
7
0
0.14
L
1
4
4
0.75
W
Hachiman
KidValde
Hachiman
7
1
2
8
W
Mercury
LazyTurtle7-
Mercury
10
3
5
4.17
L
Tiamat
Menodan
Tiamat
2
4
0
0.5
W
Merlin
3
2
2
2
W
Artio
fonso999
Artio
1
0
11
6.5
L
Fenrir
unlinking
Fenrir
7
6
0
1.17
L
Cthulhu
xMightyOwlx
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
41,802
65,532
Taken
74,507
40,511
Mitigated
37,370
21,262
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,280
2,624
579
4,467
15,591
15,794
712
3,731
10,735
46,309
8,311
L
Hou Yi
 
Hou Yi
6,406
2,746
0
3,604
14,431
3,554
0
1,797
12,634
0
50,650
L
13,408
1,852
0
6,333
17,810
12,687
151
9,608
8,202
12,083
45,306
W
Hachiman
KidValde
Hachiman
9,902
3,898
0
5,129
10,872
3,568
622
631
10,241
0
73,106
W
Mercury
LazyTurtle7-
Mercury
16,539
10,015
0
2,825
14,269
5,495
1,456
3,773
10,275
0
81,400
L
Tiamat
Menodan
Tiamat
7,032
724
0
3,360
11,952
7,364
0
2,543
9,409
55,891
0
W
Merlin
7,076
331
0
782
9,297
3,304
0
3,273
5,927
68,156
0
W
Artio
fonso999
Artio
6,833
682
884
6,596
15,503
12,350
0
6,884
8,231
26,985
0
L
Fenrir
unlinking
Fenrir
7,155
792
0
7,266
17,934
6,666
0
4,001
13,933
0
51,180
L
Cthulhu
xMightyOwlx
Cthulhu
7,801
365
130
2,461
12,380
7,099
0
5,279
7,101
31,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,406
Gold Earned
41,701
494
Minions Killed
455
0
Camps Cleared
0
1,704,095
Distance Traveled
1,653,677
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,418
523
103
6
0
279,346
5
L
Hou Yi
8,048
447
85
5
0
287,925
5
L
Nike
8,777
488
117
7
0
334,485
3
W
Hachiman
10,724
596
127
7
0
336,795
9
W
Mercury
10,678
593
107
6
0
369,853
1
L
Tiamat
8,406
467
118
7
0
316,940
4
W
Merlin
9,161
509
117
7
0
341,189
3
W
Artio
9,425
524
40
2
0
376,912
5
L
Fenrir
9,718
540
88
5
0
365,582
3
L
Cthulhu
6,752
375
47
3
0
348,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role