Player Matchup

Horus
Horus
CHONE_-34
Horus
Level 83
God Stats
1W - 3L
1,403 SR
Queue Stats
103W - 136L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
Garcia___BARCA13
Ah Puch
Level 62
God Stats
18W - 14L
1,412 SR
Queue Stats
70W - 112L
1,399 Elo+
Party 1
Medusa
Medusa
soufiane-soso34
Medusa
Level 66
God Stats
3W - 2L
1,397 SR
Queue Stats
23W - 32L
1,404 Elo+
Party 1
Team Averages
Level 70
1,404 SR
1,406 Elo+

VS

Team Averages
Level 82
1,547 SR
1,387 Elo+
Discordia
Discordia
NTRS Versace
Discordia
Level 120
God Stats
24W - 26L
1,552 SR
Queue Stats
294W - 368L
1,411 Elo+
Party 2
Bacchus
Bacchus
NTRS Wolf
Bacchus
Level 101
God Stats
3W - 2L
1,602 SR
Queue Stats
151W - 221L
1,384 Elo+
Party 2
Hun Batz
Hun Batz
Top4e6oC
Hun Batz
Level 25
God Stats
16W - 24L
1,488 SR
Queue Stats
86W - 136L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CHONE_-34
Horus
12
2 / 1 / 8
7,142
714
4,486
7,462
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 5
6,917
692
8,298
7,121
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
7 / 1 / 3
7,963
796
7,660
6,182
2,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NTRS Versace
Discordia
11
2 / 5 / 3
6,751
675
7,156
7,578
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
NTRS Wolf
Bacchus
10
2 / 5 / 3
6,970
697
6,235
11,345
10,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Top4e6oC
Hun Batz
10
1 / 1 / 3
6,342
634
2,948
4,333
1,409
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
5
5
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
CHONE_-34
Horus
2
1
8
6
W
2
3
5
1.5
L
Discordia
NTRS Versace
Discordia
2
5
3
0.7
L
Bacchus
NTRS Wolf
Bacchus
2
5
3
0.7
L
Hun Batz
Top4e6oC
Hun Batz
1
1
3
2.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,444
Damage
16,339
20,765
Taken
23,256
9,954
Mitigated
14,620
6,530
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CHONE_-34
Horus
4,486
1,836
1,720
3,342
7,462
5,281
308
3,641
3,617
0
11,673
W
8,298
146
0
748
7,121
2,462
0
5,592
1,211
25,505
0
L
Discordia
NTRS Versace
Discordia
7,156
229
0
2,122
7,578
2,234
0
3,508
3,905
30,147
0
L
Bacchus
NTRS Wolf
Bacchus
6,235
300
54
1,142
11,345
10,977
0
3,250
7,741
12,076
0
L
Hun Batz
Top4e6oC
Hun Batz
2,948
897
273
178
4,333
1,409
0
1,962
2,289
0
10,243
W
7,660
3,777
0
720
6,182
2,211
14
3,950
2,076
0
23,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
20,063
99
Minions Killed
91
6
Camps Cleared
3
554,580
Distance Traveled
522,792
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,142
714
15
2
1
185,203
4
W
Ah Puch
6,917
692
47
5
4
182,236
4
L
Discordia
6,751
675
59
6
2
166,751
0
L
Bacchus
6,970
697
12
1
1
175,718
0
L
Hun Batz
6,342
634
20
2
0
180,323
4
W
Medusa
7,963
796
37
4
1
187,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role