Player Matchup

Merlin
Merlin
DntTchMePls
Merlin
Level 26
God Stats
8W - 8L
1,387 SR
Queue Stats
58W - 69L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
k6sterx
Morgan Le Fay
Level 65
God Stats
3W - 5L
1,354 SR
Queue Stats
150W - 179L
1,398 Elo+
Party 1
King Arthur
King Arthur
kaitooru93
King Arthur
Level 124
God Stats
1W - 6L
1,614 SR
Queue Stats
359W - 413L
1,444 Elo+
Party 1
Team Averages
Level 72
1,452 SR
1,409 Elo+

VS

Team Averages
Level 44
1,432 SR
1,546 Elo+
Ymir
Ymir
Bodge082
Ymir
Level 4
God Stats
2W - 2L
1,286 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo
Neith
Neith
FiiFiiKore
Neith
Level 4
God Stats
4W - 5L
1,528 SR
Queue Stats
6W - 7L
1,696 Elo+
Party 2
Anubis
Anubis
IVANELBREXAS
Anubis
Level 124
God Stats
51W - 59L
1,483 SR
Queue Stats
198W - 244L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 1 / 1
7,591
759
5,598
4,488
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
k6sterx
Morgan Le Fay
11
1 / 1 / 5
6,902
690
11,053
6,073
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kaitooru93
King Arthur
10
0 / 1 / 4
6,372
637
2,047
12,105
5,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 2
5,784
578
1,295
8,266
3,590
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
10
1 / 1 / 2
6,588
659
4,496
5,316
1,810
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
11
2 / 2 / 1
7,205
721
5,683
7,167
3,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
3
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
W
Merlin
5
1
1
5.5
L
Neith
1
1
2
2
L
Anubis
2
2
1
1.25
W
Morgan Le Fay
k6sterx
Morgan Le Fay
1
1
5
3.5
W
King Arthur
kaitooru93
King Arthur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,698
Damage
11,474
22,666
Taken
20,749
8,506
Mitigated
8,626
4,010
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,295
438
0
48
8,266
3,590
0
6,705
1,243
3,723
0
W
Merlin
5,598
0
54
647
4,488
1,237
32
2,621
1,867
27,162
0
L
Neith
4,496
1,486
0
430
5,316
1,810
0
3,627
1,436
0
13,085
L
Anubis
5,683
189
0
2,541
7,167
3,226
0
5,766
1,111
29,443
0
W
Morgan Le Fay
k6sterx
Morgan Le Fay
11,053
521
0
1,147
6,073
2,040
535
1,665
4,408
28,847
0
W
King Arthur
kaitooru93
King Arthur
2,047
0
0
2,162
12,105
5,229
0
3,331
8,774
0
9,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,865
Gold Earned
19,577
120
Minions Killed
84
7
Camps Cleared
2
585,866
Distance Traveled
472,017
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,784
578
4
0
0
135,785
2
W
Merlin
7,591
759
53
5
4
177,549
1
L
Neith
6,588
659
26
3
0
171,929
0
L
Anubis
7,205
721
54
5
2
164,303
1
W
Morgan Le Fay
6,902
690
49
5
1
199,439
3
W
King Arthur
6,372
637
18
2
2
208,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role