Player Matchup

Merlin
Merlin
Cal1ps0
Merlin
Level 26
God Stats
2W - 2L
1,729 SR
Queue Stats
40W - 35L
1,610 Elo+
Solo
Jing Wei
Jing Wei
SkylineTMB
Jing Wei
Level 17
God Stats
4W - 5L
1,454 SR
Queue Stats
28W - 36L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
WitchDakka
Sun Wukong
Level 27
God Stats
17W - 29L
1,375 SR
Queue Stats
175W - 239L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
polotence123123
Baron Samedi
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXJuanpaXx
Tsukuyomi
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 37L
1,205 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,366 Elo+

VS

Team Averages
Level 24
1,488 SR
1,478 Elo+
Chiron
Chiron
GavosTsopanis
Chiron
Level 49
God Stats
2W - 1L
1,446 SR
Queue Stats
31W - 32L
1,409 Elo+
Party 1
Bakasura
Bakasura
Lmntrix2002143
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Men1os
Hel
Level 13
God Stats
3W - 2L
1,493 SR
Queue Stats
10W - 13L
1,409 Elo+
Party 1
Tyr
Tyr
RodentTheRare
Tyr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 78L
1,580 Elo+
Solo
Mercury
Mercury
SunStrike55
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cal1ps0
Merlin
18
3 / 5 / 1
10,930
520
8,187
10,013
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SkylineTMB
Jing Wei
17
2 / 5 / 1
10,144
483
4,522
14,599
5,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
WitchDakka
Sun Wukong
15
1 / 9 / 1
9,758
465
7,767
17,091
9,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
polotence123123
Baron Samedi
14
1 / 6 / 0
8,880
423
7,560
15,229
7,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
xXJuanpaXx
Tsukuyomi
13
1 / 7 / 2
8,408
400
5,356
16,034
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,741
511
9,559
12,092
3,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
6
0 / 2 / 2
7,491
357
287
2,957
833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Men1os
Hel
18
8 / 1 / 4
12,334
587
6,302
7,005
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 7
13,024
620
9,612
19,235
21,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
SunStrike55
Mercury
20
13 / 1 / 10
13,255
631
21,573
21,913
11,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
8
Kills
32
32
Deaths
9
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cal1ps0
Merlin
3
5
1
0.7
W
5
3
7
2.83
W
Bakasura
0
2
2
0.5
W
Hel
Men1os
Hel
8
1
4
10
W
6
2
7
4.75
L
Jing Wei
SkylineTMB
Jing Wei
2
5
1
0.5
W
Mercury
SunStrike55
Mercury
13
1
10
18
L
Sun Wukong
WitchDakka
Sun Wukong
1
9
1
0.17
L
Baron Samedi
polotence123123
Baron Samedi
1
6
0
0.17
L
Tsukuyomi
xXJuanpaXx
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
47,333
72,966
Taken
63,202
32,431
Mitigated
39,789
17,036
Healing
25,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cal1ps0
Merlin
8,187
161
107
1,207
10,013
4,059
624
2,682
7,100
70,332
0
W
9,559
6,408
551
3,732
12,092
3,482
2,892
4,753
7,218
0
48,683
W
Bakasura
287
74
0
477
2,957
833
0
1,220
1,695
0
2,693
W
Hel
Men1os
Hel
6,302
509
2,975
3,033
7,005
2,347
1,087
3,202
3,539
56,901
0
W
9,612
2,051
0
7,343
19,235
21,777
318
2,159
16,910
330
92,922
L
Jing Wei
SkylineTMB
Jing Wei
4,522
2,927
0
3,863
14,599
5,320
1,318
990
13,532
0
86,454
W
Mercury
SunStrike55
Mercury
21,573
13,661
0
7,120
21,913
11,350
4,562
6,522
15,351
0
111,149
L
Sun Wukong
WitchDakka
Sun Wukong
7,767
1,172
0
2,520
17,091
9,853
1,232
816
16,263
0
54,799
L
Baron Samedi
polotence123123
Baron Samedi
7,560
1,228
311
5,005
15,229
7,433
1,287
554
14,675
51,690
0
L
Tsukuyomi
xXJuanpaXx
Tsukuyomi
5,356
1,520
0
4,023
16,034
5,766
0
1,129
14,861
0
41,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
56,845
532
Minions Killed
522
0
Camps Cleared
0
1,787,800
Distance Traveled
1,950,725
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,930
520
136
6
0
330,464
2
W
Chiron
10,741
511
72
3
0
411,143
1
W
Bakasura
7,491
357
9
0
0
130,430
0
W
Hel
12,334
587
149
7
0
435,705
4
W
Tyr
13,024
620
165
8
0
445,525
3
L
Jing Wei
10,144
483
137
7
0
403,486
2
W
Mercury
13,255
631
127
6
0
527,922
1
L
Sun Wukong
9,758
465
102
5
0
352,386
1
L
Baron Samedi
8,880
423
88
4
0
324,268
8
L
Tsukuyomi
8,408
400
69
3
0
377,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role