Player Matchup

Vulcan
Vulcan
ArtschEee
Vulcan
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 138L
1,535 Elo+
Solo
Fenrir
Fenrir
xMateooo
Fenrir
Level 15
God Stats
10W - 14L
1,452 SR
Queue Stats
10W - 17L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
xrafau18
Cthulhu
Level 14
God Stats
1W - 3L
1,751 SR
Queue Stats
9W - 16L
1,376 Elo+
Party 1
Team Averages
Level 38
1,568 SR
1,433 Elo+

VS

Team Averages
Level 93
1,493 SR
1,474 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
KrokodylDlugi
Fenrir
Level 18
God Stats
12W - 26L
1,240 SR
Queue Stats
87W - 81L
1,398 Elo+
Solo
Ares
Ares
Piekny
Ares
Level 126
God Stats
8W - 4L
1,738 SR
Queue Stats
44W - 54L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArtschEee
Vulcan
11
2 / 8 / 2
7,445
745
6,114
8,571
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xMateooo
Fenrir
5
1 / 3 / 1
5,787
579
1,153
2,896
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
xrafau18
Cthulhu
8
1 / 3 / 1
6,135
614
4,046
9,865
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 0 / 7
8,033
803
7,646
4,692
1,950
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 3 / 2
8,611
861
6,538
9,339
5,909
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Piekny
Ares
12
3 / 1 / 6
8,343
834
4,489
11,083
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
7
6.5
L
Vulcan
ArtschEee
Vulcan
2
8
2
0.38
W
8
3
2
3
W
Ares
Piekny
Ares
3
1
6
6
L
Fenrir
xMateooo
Fenrir
1
3
1
0.5
L
Cthulhu
xrafau18
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
18,673
21,332
Taken
25,114
12,703
Mitigated
16,883
2,008
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,646
1,319
0
1,362
4,692
1,950
1,430
2,654
1,957
41,985
0
L
Vulcan
ArtschEee
Vulcan
6,114
1,542
0
500
8,571
3,127
0
5,009
3,562
26,014
0
W
6,538
1,686
0
2,103
9,339
5,909
153
4,133
4,922
0
22,505
W
Ares
Piekny
Ares
4,489
501
0
3,702
11,083
9,024
355
3,429
7,325
10,098
0
L
Fenrir
xMateooo
Fenrir
1,153
334
0
168
2,896
852
0
986
1,910
0
2,791
L
Cthulhu
xrafau18
Cthulhu
4,046
472
0
1,340
9,865
8,724
0
6,350
3,515
8,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,367
Gold Earned
24,987
61
Minions Killed
129
1
Camps Cleared
8
369,020
Distance Traveled
603,531
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,033
803
86
9
2
188,577
0
L
Vulcan
7,445
745
50
5
1
163,965
3
W
Fenrir
8,611
861
28
3
3
197,458
0
W
Ares
8,343
834
15
2
3
217,496
3
L
Fenrir
5,787
579
5
1
0
69,182
0
L
Cthulhu
6,135
614
6
1
0
135,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role