Player Matchup

Danzaburou
Danzaburou
Fisschdaddy
Danzaburou
Level 69
God Stats
34W - 50L
1,465 SR
Queue Stats
203W - 296L
1,424 Elo+
Party 1
Chaac
Chaac
TheexDominatorx
Chaac
Level 79
God Stats
22W - 22L
1,545 SR
Queue Stats
91W - 154L
1,355 Elo+
Party 1
Olorun
Olorun
debb4011
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,440 Elo+
Party 1
Team Averages
Level 79
1,503 SR
1,406 Elo+

VS

Team Averages
Level 69
1,592 SR
1,472 Elo+
Ao Kuang
Ao Kuang
DaLonelyCuckLord
Ao Kuang
Level 148
God Stats
4W - 2L
1,686 SR
Queue Stats
255W - 268L
1,550 Elo+
Party 2
Ymir
Ymir
Drakk-o_Ink
Ymir
Level 36
God Stats
14W - 6L
1,680 SR
Queue Stats
119W - 122L
1,459 Elo+
Party 2
Apollo
Apollo
urbanthug9898
Apollo
Level 24
God Stats
5W - 5L
1,411 SR
Queue Stats
71W - 77L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fisschdaddy
Danzaburou
11
1 / 5 / 5
7,527
627
6,402
10,340
4,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 4
7,857
655
4,014
3,207
2,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
debb4011
Olorun
12
4 / 5 / 4
8,010
668
6,330
11,386
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
8,654
721
6,043
9,441
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 5
8,939
745
4,915
11,776
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 4 / 5
9,263
772
9,028
10,040
3,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
10
10
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
2
1
5
4.5
L
Danzaburou
Fisschdaddy
Danzaburou
1
5
5
0.7
L
4
0
4
6
L
Olorun
debb4011
Olorun
4
5
4
1.2
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
19,986
24,933
Taken
31,257
10,804
Mitigated
15,324
5,470
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,043
1,341
0
2,723
9,441
3,561
806
3,430
5,886
27,545
3,382
W
4,915
1,474
0
2,797
11,776
8,246
383
2,067
9,535
14,452
0
L
Danzaburou
Fisschdaddy
Danzaburou
6,402
2,554
147
1,092
10,340
4,126
280
5,513
4,827
0
26,853
L
4,014
370
0
1,440
3,207
2,268
0
764
2,443
0
11,649
L
Olorun
debb4011
Olorun
6,330
3,114
394
2,397
11,386
4,410
51
4,495
6,891
23,319
0
W
9,028
4,167
0
817
10,040
3,517
1,901
1,220
8,527
0
35,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,394
Gold Earned
26,856
113
Minions Killed
123
5
Camps Cleared
5
533,052
Distance Traveled
648,949
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,654
721
38
3
3
221,012
4
W
Ymir
8,939
745
25
2
1
227,250
3
L
Danzaburou
7,527
627
45
4
1
178,583
2
L
Chaac
7,857
655
25
2
1
153,708
1
L
Olorun
8,010
668
43
4
3
200,761
6
W
Apollo
9,263
772
60
5
1
200,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role