Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver II
Carter2nice21
Nemesis
Silver II
Level 103
God Stats
17W - 16L
1,612 SR
Queue Stats
50W - 56L
1,228 MMR
Solo
Ymir
Ymir
Silver V
Erick Biohazard
Ymir
Silver V
Level 134
God Stats
11W - 15L
1,550 SR
Queue Stats
465W - 486L
594 MMR
Solo
Hou Yi
Hou Yi
Gold II
Hirez Hart
Hou Yi
Gold II
Level 160
God Stats
18W - 18L
1,666 SR
Queue Stats
420W - 422L
1,444 MMR
Party 2
Aphrodite
Aphrodite
Silver V
Leozinho Bombom
Aphrodite
Silver V
Level 160
God Stats
8W - 7L
1,470 SR
Queue Stats
277W - 301L
672 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,559 SR
1,087 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,474 SR
1,012 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
LowGravity--
King Arthur
Silver I
Level 108
God Stats
12W - 10L
1,233 SR
Queue Stats
160W - 161L
1,230 MMR
Solo
Thanatos
Thanatos
Silver I
NOS_Fiend239
Thanatos
Silver I
Level 112
God Stats
0W - 1L
1,618 SR
Queue Stats
18W - 23L
1,348 MMR
Solo
Charybdis
Charybdis
Silver IV
Umlekqualquer
Charybdis
Silver IV
Level 104
God Stats
16W - 12L
1,441 SR
Queue Stats
139W - 146L
586 MMR
Party 1
Ares
Ares
Bronze I
ValxX9580
Ares
Bronze I
Level 68
God Stats
5W - 2L
1,578 SR
Queue Stats
49W - 79L
396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
7 / 3 / 13
13,276
603
15,029
21,357
20,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
17
5 / 2 / 13
11,669
530
8,839
16,819
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 3 / 15
11,702
532
9,163
17,625
19,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Hirez Hart
Hou Yi
18
11 / 3 / 12
12,837
584
21,726
19,241
6,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Leozinho Bombom
Aphrodite
18
7 / 2 / 11
12,151
552
11,488
15,316
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
GebSun WukongMorgan Le FayAthenaGilgamesh

VS

Bans
UllrTiamatMedusaScyllaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 3 / 6
9,532
433
12,846
10,886
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LowGravity--
King Arthur
15
2 / 7 / 5
9,875
449
12,246
20,859
17,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
NOS_Fiend239
Thanatos
17
9 / 6 / 1
11,032
501
12,255
19,046
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Umlekqualquer
Charybdis
13
1 / 9 / 5
8,869
403
10,741
17,736
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
13
0 / 7 / 6
8,620
392
6,116
23,643
23,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
32
Kills
13
13
Deaths
32
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
3
13
4.5
L
Janus
 
Janus
1
3
6
1.33
W
Nemesis
5
2
13
5.75
W
2
3
15
3.17
W
Hou Yi
Hirez Hart
Hou Yi
11
3
12
5.67
W
Aphrodite
Leozinho Bombom
Aphrodite
7
2
11
6.25
L
King Arthur
LowGravity--
King Arthur
2
7
5
0.64
L
Thanatos
NOS_Fiend239
Thanatos
9
6
1
1.58
L
Charybdis
Umlekqualquer
Charybdis
1
9
5
0.39
L
Ares
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,245
Damage
54,204
90,358
Taken
92,170
61,201
Mitigated
57,567
47,575
Healing
29,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,029
1,673
0
8,966
21,357
20,326
3,430
3,464
17,097
269
77,940
L
Janus
 
Janus
12,846
936
0
1,280
10,886
3,605
684
2,947
7,939
71,396
0
W
Nemesis
8,839
3,163
0
7,063
16,819
8,221
3,347
3,579
12,968
0
75,466
W
9,163
1,560
0
5,110
17,625
19,418
0
5,081
12,273
46,399
0
W
Hou Yi
Hirez Hart
Hou Yi
21,726
10,571
0
9,517
19,241
6,348
5,656
4,886
14,146
0
91,078
W
Aphrodite
Leozinho Bombom
Aphrodite
11,488
573
5,871
11,048
15,316
6,888
733
3,553
11,412
63,401
0
L
King Arthur
LowGravity--
King Arthur
12,246
1,682
0
6,122
20,859
17,157
120
5,326
15,533
7,132
49,177
L
Thanatos
NOS_Fiend239
Thanatos
12,255
3,467
0
14,573
19,046
7,646
0
6,034
13,012
0
68,741
L
Charybdis
Umlekqualquer
Charybdis
10,741
4,045
0
4,164
17,736
5,736
0
3,144
14,592
0
53,961
L
Ares
6,116
78
780
2,437
23,643
23,423
0
7,521
16,122
27,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,635
Gold Earned
47,928
551
Minions Killed
435
0
Camps Cleared
0
2,099,115
Distance Traveled
1,968,764
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,276
603
142
6
0
379,558
2
L
Janus
9,532
433
124
6
0
414,642
13
W
Nemesis
11,669
530
106
5
0
509,672
6
W
Ymir
11,702
532
64
3
0
388,994
4
W
Hou Yi
12,837
584
134
6
0
369,406
7
W
Aphrodite
12,151
552
105
5
0
451,485
0
L
King Arthur
9,875
449
97
4
0
393,491
11
L
Thanatos
11,032
501
110
5
0
387,884
5
L
Charybdis
8,869
403
78
4
0
362,002
3
L
Ares
8,620
392
26
1
0
410,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role