Player Matchup

Baron Samedi
Baron Samedi
Deus--Hermes
Baron Samedi
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
32W - 26L
1,375 Elo+
Solo
Nike
Nike
GxT_RedZoNe
Nike
Level 108
God Stats
6W - 4L
1,355 SR
Queue Stats
196W - 218L
1,447 Elo+
Party 1
Susano
Susano
Palerider234
Susano
Level 113
God Stats
1W - 1L
1,718 SR
Queue Stats
116W - 147L
1,354 Elo+
Solo
Arachne
Arachne
STRUGLlN
Arachne
Level 89
God Stats
0W - 1L
1,462 SR
Queue Stats
56W - 82L
1,367 Elo+
Party 1
Bacchus
Bacchus
Worsey7645
Bacchus
Level 87
God Stats
0W - 2L
1,244 SR
Queue Stats
137W - 162L
1,336 Elo+
Solo
Team Averages
Level 85
1,499 SR
1,375 Elo+

VS

Team Averages
Level 103
1,516 SR
1,438 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dol Riddy
Chaac
Level 62
God Stats
6W - 5L
1,602 SR
Queue Stats
366W - 403L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
Short_Shot_
Kumbhakarna
Level 122
God Stats
5W - 0L
1,589 SR
Queue Stats
122W - 112L
1,441 Elo+
Solo
Cupid
Cupid
georgiaboy28910
Cupid
Level 90
God Stats
2W - 0L
1,388 SR
Queue Stats
104W - 105L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deus--Hermes
Baron Samedi
15
0 / 8 / 10
8,996
692
10,995
15,049
12,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 4
11,304
870
15,092
17,282
21,386
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
14
2 / 9 / 3
8,202
631
8,796
12,553
4,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
STRUGLlN
Arachne
15
2 / 12 / 8
9,099
700
7,682
18,906
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Worsey7645
Bacchus
16
3 / 6 / 7
9,340
718
7,229
13,226
21,696
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
8 / 4 / 24
11,651
896
17,679
12,901
14,649
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
 
Ne Zha
14
4 / 6 / 15
9,642
742
9,848
12,389
6,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Dol Riddy
Chaac
17
8 / 3 / 22
11,000
846
17,172
13,776
17,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Short_Shot_
Kumbhakarna
18
7 / 3 / 28
11,443
880
7,633
18,661
26,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 2 / 21
12,121
932
15,393
9,184
4,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
149
16
Kills
39
39
Deaths
18
32
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
4
24
5
W
Ne Zha
 
Ne Zha
4
6
15
1.92
L
Baron Samedi
Deus--Hermes
Baron Samedi
0
8
10
0.63
W
Chaac
Dol Riddy
Chaac
8
3
22
6.33
L
9
4
4
2.75
L
Susano
2
9
3
0.39
L
Arachne
STRUGLlN
Arachne
2
12
8
0.5
W
Kumbhakarna
Short_Shot_
Kumbhakarna
7
3
28
7
L
Bacchus
Worsey7645
Bacchus
3
6
7
1.08
W
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,794
Damage
67,725
77,016
Taken
66,911
69,345
Mitigated
70,448
16,972
Healing
25,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,679
3,108
2,356
2,050
12,901
14,649
956
4,761
8,140
42,244
0
W
Ne Zha
 
Ne Zha
9,848
4,402
1,343
1,726
12,389
6,544
317
3,482
8,907
0
15,175
L
Baron Samedi
Deus--Hermes
Baron Samedi
10,995
763
2,942
3,922
15,049
12,749
66
4,774
9,932
21,764
0
W
Chaac
Dol Riddy
Chaac
17,172
2,158
2,062
5,557
13,776
17,835
537
5,813
7,963
0
26,339
L
15,092
1,349
1,036
2,773
17,282
21,386
154
5,201
11,689
11,041
24,170
L
Susano
8,796
894
719
341
12,553
4,773
284
4,867
7,498
0
21,698
L
Arachne
STRUGLlN
Arachne
7,682
5,282
803
2,347
18,906
8,741
226
6,571
12,090
0
10,616
W
Kumbhakarna
Short_Shot_
Kumbhakarna
7,633
952
3,375
2,718
18,661
26,659
1,029
5,277
13,384
12,795
0
L
Bacchus
Worsey7645
Bacchus
7,229
965
1,030
1,059
13,226
21,696
360
3,899
8,865
13,584
0
W
15,393
4,921
1,623
2,704
9,184
4,761
2,751
3,729
5,455
0
44,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
55,857
101
Minions Killed
154
0
Camps Cleared
0
947,412
Distance Traveled
1,127,636
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,651
896
47
4
0
225,953
4
W
Ne Zha
9,642
742
9
1
0
217,388
0
L
Baron Samedi
8,996
692
12
1
0
194,752
0
W
Chaac
11,000
846
22
2
0
235,469
0
L
Nike
11,304
870
43
3
0
221,725
0
L
Susano
8,202
631
18
1
0
151,538
0
L
Arachne
9,099
700
11
1
0
179,125
0
W
Kumbhakarna
11,443
880
9
1
0
233,691
2
L
Bacchus
9,340
718
17
1
0
200,272
0
W
Cupid
12,121
932
67
5
0
215,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role