Player Matchup

Hachiman
Hachiman
Big-Ragee
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,371 Elo+
Solo
Skadi
Skadi
CaveirinhaGhost
Skadi
Level 28
God Stats
18W - 15L
1,323 SR
Queue Stats
119W - 117L
1,367 Elo+
Solo
Amaterasu
Amaterasu
Game_Over1558
Amaterasu
Level 26
God Stats
2W - 1L
1,804 SR
Queue Stats
91W - 106L
1,309 Elo+
Solo
Aphrodite
Aphrodite
GoddessOfMystery
Aphrodite
Level 23
God Stats
34W - 44L
1,469 SR
Queue Stats
77W - 97L
1,363 Elo+
Solo
Fenrir
Fenrir
PlushBard52
Fenrir
Level 18
God Stats
2W - 3L
1,457 SR
Queue Stats
57W - 29L
1,658 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,414 Elo+

VS

Team Averages
Level 26
1,405 SR
1,371 Elo+
Bellona
Bellona
Aniii_19
Bellona
Level 13
God Stats
4W - 11L
1,271 SR
Queue Stats
22W - 72L
1,217 Elo+
Party 1
Ymir
Ymir
El_Chori_96
Ymir
Level 22
God Stats
2W - 9L
1,129 SR
Queue Stats
27W - 48L
1,245 Elo+
Party 1
Pele
Pele
R_So_Beastly
Pele
Level 8
God Stats
7W - 4L
1,933 SR
Queue Stats
13W - 12L
1,912 Elo+
Solo
Anubis
Anubis
Topollillo94
Anubis
Level 42
God Stats
19W - 38L
1,404 SR
Queue Stats
91W - 157L
1,257 Elo+
Party 1
Medusa
Medusa
trafalgar114
Medusa
Level 45
God Stats
6W - 8L
1,290 SR
Queue Stats
119W - 207L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big-Ragee
Hachiman
19
6 / 13 / 12
12,276
455
15,846
24,116
7,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 9 / 10
15,115
560
18,071
16,157
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
Game_Over1558
Amaterasu
16
5 / 10 / 9
11,440
424
11,038
23,937
8,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
20
4 / 7 / 6
13,294
492
4,727
16,152
4,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
20
17 / 3 / 4
16,494
611
24,861
29,124
14,127
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aniii_19
Bellona
17
0 / 10 / 3
11,575
429
1,325
17,906
10,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 10 / 8
11,735
435
6,582
21,729
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
25 / 2 / 3
18,506
685
34,747
17,856
15,988
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
5 / 11 / 6
13,420
497
12,831
23,599
9,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
11 / 10 / 7
14,922
553
21,803
24,110
9,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
43
Kills
42
42
Deaths
43
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aniii_19
Bellona
0
10
3
0.15
L
Hachiman
Big-Ragee
Hachiman
6
13
12
0.92
L
11
9
10
1.78
W
1
10
8
0.5
L
Amaterasu
Game_Over1558
Amaterasu
5
10
9
0.95
L
Aphrodite
4
7
6
1
L
Fenrir
17
3
4
6.33
W
25
2
3
13.25
W
Anubis
5
11
6
0.73
W
Medusa
11
10
7
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,543
Damage
77,288
109,486
Taken
105,200
37,845
Mitigated
68,108
21,331
Healing
20,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aniii_19
Bellona
1,325
195
0
832
17,906
10,744
393
466
17,280
0
30,446
L
Hachiman
Big-Ragee
Hachiman
15,846
9,658
0
1,798
24,116
7,483
0
4,184
19,932
0
91,480
L
18,071
6,544
0
0
16,157
3,430
1,635
2,036
14,121
0
81,349
W
6,582
2,405
0
1,959
21,729
21,746
252
1,364
20,365
37,467
0
L
Amaterasu
Game_Over1558
Amaterasu
11,038
5,204
0
1,968
23,937
8,346
63
6,699
17,238
0
43,950
L
Aphrodite
4,727
1,055
1,405
5,737
16,152
4,459
404
2,507
13,645
70,576
0
L
Fenrir
24,861
5,821
0
10,423
29,124
14,127
58
3,987
25,137
2,103
147,444
W
34,747
8,989
0
2,789
17,856
15,988
5,766
477
17,299
0
147,816
W
Anubis
12,831
423
0
7,524
23,599
9,949
2,617
2,421
21,098
87,300
0
W
Medusa
21,803
11,367
0
6,986
24,110
9,681
1,015
310
23,720
0
124,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,619
Gold Earned
70,158
669
Minions Killed
621
0
Camps Cleared
0
2,277,969
Distance Traveled
2,293,832
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,575
429
68
3
0
445,928
0
L
Hachiman
12,276
455
103
4
0
387,858
1
L
Skadi
15,115
560
159
6
0
482,091
3
W
Ymir
11,735
435
60
2
0
445,921
0
L
Amaterasu
11,440
424
68
3
0
471,787
4
L
Aphrodite
13,294
492
142
5
0
388,279
0
L
Fenrir
16,494
611
197
7
0
547,954
6
W
Pele
18,506
685
220
8
0
567,945
3
W
Anubis
13,420
497
122
5
0
390,579
0
W
Medusa
14,922
553
151
6
0
443,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role