Player Matchup

Anubis
Anubis
DoctorTiki
Anubis
Level 69
God Stats
7W - 2L
1,753 SR
Queue Stats
71W - 56L
1,556 Elo+
Party 1
Ullr
Ullr
Mikey-_-da-_goat
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 198L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Ravens-Wrath-ST
Cthulhu
Level 123
God Stats
9W - 2L
1,773 SR
Queue Stats
288W - 262L
1,589 Elo+
Solo
Team Averages
Level 100
1,675 SR
1,566 Elo+

VS

Team Averages
Level 122
1,556 SR
1,581 Elo+
Scylla
Scylla
Cherch_Ov_Sayton
Scylla
Level 125
God Stats
2W - 3L
1,507 SR
Queue Stats
64W - 58L
1,600 Elo+
Solo
Artemis
Artemis
Real_Big_Moose
Artemis
Level 82
God Stats
37W - 30L
1,531 SR
Queue Stats
65W - 54L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
ViolatedCardbord
Erlang Shen
Level 160
God Stats
6W - 3L
1,632 SR
Queue Stats
388W - 343L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoctorTiki
Anubis
11
1 / 6 / 0
7,947
611
6,747
9,373
3,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,530
579
8,098
12,173
4,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 0
7,655
589
4,738
15,406
12,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,412
724
15,325
7,401
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 0 / 10
9,754
750
6,651
4,842
1,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
ViolatedCardbord
Erlang Shen
14
6 / 1 / 9
9,635
741
10,618
19,184
11,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
17
17
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Anubis
DoctorTiki
Anubis
1
6
0
0.17
L
0
5
1
0.1
L
1
6
0
0.17
W
6
0
10
11
W
Erlang Shen
ViolatedCardbord
Erlang Shen
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
32,594
36,952
Taken
31,427
20,443
Mitigated
15,174
6,969
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,325
869
0
3,028
7,401
2,113
931
3,134
4,267
47,500
0
L
Anubis
DoctorTiki
Anubis
6,747
219
0
1,414
9,373
3,755
0
4,268
4,939
20,455
0
L
8,098
3,061
0
3,517
12,173
4,266
0
4,286
7,653
0
32,743
L
4,738
228
315
1,723
15,406
12,422
0
6,366
8,639
13,926
0
W
6,651
2,578
0
1,266
4,842
1,572
1,316
2,323
2,519
0
38,723
W
Erlang Shen
ViolatedCardbord
Erlang Shen
10,618
4,284
0
6,252
19,184
11,489
550
6,319
12,865
153
22,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
28,801
120
Minions Killed
161
2
Camps Cleared
10
650,311
Distance Traveled
706,403
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,412
724
62
5
3
238,304
3
L
Anubis
7,947
611
38
3
1
206,457
2
L
Ullr
7,530
579
65
5
1
198,076
6
L
Cthulhu
7,655
589
17
1
0
245,778
0
W
Artemis
9,754
750
75
6
3
205,336
4
W
Erlang Shen
9,635
741
24
2
4
262,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role