Player Matchup

Fafnir
Fafnir
Kemoneu
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,534 Elo+
Solo
Arachne
Arachne
Mexiun
Arachne
Level 26
God Stats
6W - 3L
1,557 SR
Queue Stats
44W - 59L
1,362 Elo+
Solo
Hel
Hel
parallel_cherry
Hel
Level 18
God Stats
19W - 21L
1,421 SR
Queue Stats
61W - 94L
1,275 Elo+
Party 1
Raijin
Raijin
piupiuololo
Raijin
Level 18
God Stats
2W - 1L
1,719 SR
Queue Stats
7W - 7L
1,587 Elo+
Solo
Serqet
Serqet
vkayroz
Serqet
Level 11
God Stats
1W - 1L
1,276 SR
Queue Stats
48W - 66L
1,238 Elo+
Party 1
Team Averages
Level 20
1,494 SR
1,399 Elo+

VS

Team Averages
Level 16
1,480 SR
1,448 Elo+
Khepri
Khepri
BugsieJunior
Khepri
Level 29
God Stats
29W - 16L
1,646 SR
Queue Stats
47W - 35L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItachiUchiha947
Tsukuyomi
Level 11
God Stats
12W - 18L
1,410 SR
Queue Stats
14W - 27L
1,329 Elo+
Solo
Izanami
Izanami
JIUAHA
Izanami
Level 18
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MariLavo
Neith
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Hercules
Hercules
Solaryan
Hercules
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 75L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kemoneu
Fafnir
20
4 / 1 / 29
13,849
989
15,652
21,335
37,975
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Mexiun
Arachne
20
17 / 0 / 14
14,613
1,044
30,161
21,244
13,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 2 / 20
12,545
896
9,978
13,483
7,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
20
13 / 3 / 18
14,383
1,027
29,479
19,581
9,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
vkayroz
Serqet
20
3 / 3 / 21
12,576
898
12,690
16,332
13,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

205

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
3 / 2 / 4
13,112
937
16,234
17,812
27,609
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ItachiUchiha947
Tsukuyomi
17
0 / 0 / 0
10,140
724
0
0
0
Izanami
JIUAHA
Izanami
19
3 / 11 / 5
13,129
938
36,662
27,506
11,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
MariLavo
Neith
19
3 / 7 / 5
12,742
910
16,455
16,246
7,343
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Solaryan
Hercules
18
0 / 18 / 8
11,923
852
13,106
41,778
44,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
31
38
Kills
9
9
Deaths
38
102
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
2
4
2.5
L
Tsukuyomi
ItachiUchiha947
Tsukuyomi
0
0
0
0
L
Izanami
JIUAHA
Izanami
3
11
5
0.5
W
Fafnir
Kemoneu
Fafnir
4
1
29
18.5
L
Neith
MariLavo
Neith
3
7
5
0.79
W
Arachne
Mexiun
Arachne
17
0
14
24
L
Hercules
Solaryan
Hercules
0
18
8
0.22
W
1
2
20
5.5
W
Raijin
13
3
18
7.33
W
Serqet
vkayroz
Serqet
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,960
Damage
82,457
91,975
Taken
103,342
81,919
Mitigated
91,176
34,902
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
16,234
860
500
1,110
17,812
27,609
0
6,480
11,179
28,786
0
L
Tsukuyomi
ItachiUchiha947
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
JIUAHA
Izanami
36,662
24,920
0
6,552
27,506
11,372
0
17,215
9,926
0
90,758
W
Fafnir
Kemoneu
Fafnir
15,652
7,533
1,551
5,372
21,335
37,975
0
2,609
18,148
20,865
0
L
Neith
MariLavo
Neith
16,455
6,674
0
1,897
16,246
7,343
0
9,064
7,049
0
30,001
W
Arachne
Mexiun
Arachne
30,161
20,450
0
6,724
21,244
13,628
0
4,213
16,611
0
60,247
L
Hercules
Solaryan
Hercules
13,106
4,076
0
5,302
41,778
44,852
0
22,387
18,060
0
30,261
W
9,978
2,452
13,799
6,117
13,483
7,324
0
3,027
10,206
24,760
0
W
Raijin
29,479
6,078
0
1,339
19,581
9,543
0
3,694
15,353
47,192
0
W
Serqet
vkayroz
Serqet
12,690
4,076
0
0
16,332
13,449
0
2,691
13,502
37
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,966
Gold Earned
61,046
185
Minions Killed
253
3
Camps Cleared
3
1,297,638
Distance Traveled
883,457
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,112
937
19
1
0
295,108
1
L
Tsukuyomi
10,140
724
0
0
0
0
0
L
Izanami
13,129
938
142
10
1
227,470
2
W
Fafnir
13,849
989
9
1
0
217,682
0
L
Neith
12,742
910
38
3
0
175,108
0
W
Arachne
14,613
1,044
75
5
1
302,230
0
L
Hercules
11,923
852
54
4
2
185,771
0
W
Hel
12,545
896
48
3
2
274,181
0
W
Raijin
14,383
1,027
45
3
0
221,682
0
W
Serqet
12,576
898
8
1
0
281,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role