Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lavacreepy
Scylla
Level 67
God Stats
2W - 3L
1,280 SR
Queue Stats
41W - 55L
1,384 Elo+
Party 1
Hel
Hel
redninja332
Hel
Level 67
God Stats
5W - 4L
1,462 SR
Queue Stats
21W - 40L
1,348 Elo+
Party 1
Team Averages
Level 88
1,414 SR
1,411 Elo+

VS

Team Averages
Level 17
1,540 SR
1,453 Elo+
Kali
Kali
BidjoCar123
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
TTVDankeli
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
scotty192711
Cthulhu
Level 40
God Stats
0W - 2L
1,621 SR
Queue Stats
10W - 23L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 13
7,959
796
5,993
10,461
8,630
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Lavacreepy
Scylla
13
12 / 0 / 6
9,119
912
10,324
4,887
1,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 1 / 14
8,230
823
5,624
7,063
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
5,992
599
3,877
10,368
4,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 8 / 2
5,932
593
2,836
7,525
2,061
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
scotty192711
Cthulhu
8
1 / 4 / 1
6,240
624
7,578
9,503
5,644
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
21
Kills
2
2
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
13
10.5
L
1
9
0
0.11
W
Scylla
Lavacreepy
Scylla
12
0
6
15
L
0
8
2
0.13
W
5
1
14
12
L
Cthulhu
scotty192711
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
14,291
22,411
Taken
27,396
12,807
Mitigated
11,789
7,723
Healing
1,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,993
1,869
0
799
10,461
8,630
524
3,702
6,604
0
21,745
L
3,877
2,125
0
355
10,368
4,084
0
6,784
3,424
0
8,512
W
Scylla
Lavacreepy
Scylla
10,324
1,222
213
504
4,887
1,735
988
3,022
1,789
25,390
0
L
2,836
561
0
0
7,525
2,061
0
4,297
3,100
11,490
0
W
5,624
562
2,783
3,424
7,063
2,442
831
3,865
3,041
20,525
0
L
Cthulhu
scotty192711
Cthulhu
7,578
326
0
791
9,503
5,644
0
4,573
4,724
19,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
18,164
100
Minions Killed
62
7
Camps Cleared
2
593,426
Distance Traveled
435,691
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,959
796
34
3
3
196,251
2
L
Kali
5,992
599
14
1
1
153,781
0
W
Scylla
9,119
912
40
4
2
201,092
4
L
Zeus
5,932
593
22
2
0
116,258
2
W
Hel
8,230
823
26
3
2
196,083
2
L
Cthulhu
6,240
624
26
3
1
165,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role