Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
GoldEidolon
Athena
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,757 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
Iluzionist
Gilgamesh
Platinum I
Level 105
God Stats
11W - 11L
1,453 SR
Queue Stats
304W - 297L
1,852 MMR
Party 2
Cupid
Cupid
Gold III
JinIsOppa
Cupid
Gold III
Level 65
God Stats
0W - 2L
1,288 SR
Queue Stats
43W - 38L
1,951 MMR
Party 1
Hun Batz
Hun Batz
Gold II
xReav3r
Hun Batz
Gold II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,800 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,448 SR
1,772 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,643 SR
1,809 MMR
Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum I
Saxev
Sol
Platinum I
Level 119
God Stats
11W - 7L
1,839 SR
Queue Stats
466W - 475L
1,867 MMR
Solo
Izanami
Izanami
Diamond V
SyncyDinky
Izanami
Diamond V
Level 126
God Stats
5W - 5L
1,671 SR
Queue Stats
173W - 174L
2,055 MMR
Party 3
Artio
Artio
Platinum IV
dznero
Artio
Platinum IV
Level 159
God Stats
6W - 6L
1,528 SR
Queue Stats
75W - 63L
1,763 MMR
Solo
Nemesis
Nemesis
Platinum I
jímm
Nemesis
Platinum I
Level 85
God Stats
6W - 4L
1,678 SR
Queue Stats
165W - 159L
1,859 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 11 / 6
10,439
497
10,533
20,719
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
14
1 / 4 / 4
9,146
436
5,671
20,851
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Iluzionist
Gilgamesh
15
1 / 7 / 1
9,901
471
11,049
23,410
15,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
JinIsOppa
Cupid
19
5 / 5 / 2
12,050
574
17,116
19,430
7,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
xReav3r
Hun Batz
17
6 / 8 / 4
11,023
525
14,212
17,865
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
MulanTiamatGebMorgan Le Fay

VS

Bans
OdinLokiUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
6 / 3 / 4
13,105
624
12,352
18,415
21,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Saxev
Sol
19
14 / 4 / 4
13,732
654
31,351
20,150
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SyncyDinky
Izanami
20
4 / 3 / 2
14,121
672
8,641
15,275
5,932
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
dznero
Artio
15
2 / 2 / 7
10,754
512
7,611
18,169
24,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
jímm
Nemesis
20
9 / 4 / 11
14,070
670
23,526
20,472
12,642
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
15
Kills
35
35
Deaths
16
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
11
6
0.45
W
Osiris
 
Osiris
6
3
4
2.67
L
Athena
1
4
4
0.75
L
Gilgamesh
Iluzionist
Gilgamesh
1
7
1
0.21
L
Cupid
JinIsOppa
Cupid
5
5
2
1.2
W
Sol
Saxev
Sol
14
4
4
4
W
Izanami
SyncyDinky
Izanami
4
3
2
1.67
W
Artio
dznero
Artio
2
2
7
2.75
W
Nemesis
jímm
Nemesis
9
4
11
3.63
L
Hun Batz
xReav3r
Hun Batz
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,581
Damage
83,481
102,275
Taken
92,481
58,299
Mitigated
74,226
22,379
Healing
40,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,533
1,874
149
3,779
20,719
7,817
0
10,777
9,942
74,360
0
W
Osiris
 
Osiris
12,352
5,093
0
7,705
18,415
21,563
1,021
1,606
16,809
8,804
82,051
L
Athena
5,671
1,892
0
1,893
20,851
22,186
0
12,262
8,589
18,277
0
L
Gilgamesh
Iluzionist
Gilgamesh
11,049
2,729
0
3,309
23,410
15,190
40
5,775
17,635
4,460
56,499
L
Cupid
JinIsOppa
Cupid
17,116
11,411
332
10,193
19,430
7,013
1,284
3,952
15,478
0
97,447
W
Sol
Saxev
Sol
31,351
14,951
0
11,242
20,150
9,891
7,597
6,958
13,192
109,194
9,676
W
Izanami
SyncyDinky
Izanami
8,641
5,055
0
7,239
15,275
5,932
4,983
964
14,311
0
124,592
W
Artio
dznero
Artio
7,611
607
1,118
4,322
18,169
24,198
75
3,400
14,769
24,725
0
W
Nemesis
jímm
Nemesis
23,526
11,180
0
9,218
20,472
12,642
3,141
5,510
14,962
0
101,976
L
Hun Batz
xReav3r
Hun Batz
14,212
4,834
0
2,724
17,865
6,093
0
4,557
13,308
0
75,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
65,782
575
Minions Killed
724
0
Camps Cleared
0
1,904,258
Distance Traveled
2,124,669
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,439
497
145
7
0
340,387
6
W
Osiris
13,105
624
151
7
0
406,550
3
L
Athena
9,146
436
31
1
0
407,877
6
L
Gilgamesh
9,901
471
111
5
0
378,227
6
L
Cupid
12,050
574
188
9
0
367,490
8
W
Sol
13,732
654
150
7
0
392,091
3
W
Izanami
14,121
672
226
11
0
422,468
4
W
Artio
10,754
512
31
1
0
443,669
8
W
Nemesis
14,070
670
166
8
0
459,891
5
L
Hun Batz
11,023
525
100
5
0
410,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role