Player Matchup

Thor
Thor
Bickmann
Thor
Level 39
God Stats
0W - 3L
1,199 SR
Queue Stats
97W - 104L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
Shieldomirs
Jormungandr
Level 16
God Stats
12W - 7L
1,566 SR
Queue Stats
15W - 17L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
TiffLacey
Nu Wa
Level 44
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 3L
1,629 Elo+
Party 1
Neith
Neith
UnknownVIP14
Neith
Level 7
God Stats
4W - 7L
1,789 SR
Queue Stats
178W - 211L
1,609 Elo+
Party 2
Hel
Hel
lancemurdock11
Hel
Level 29
God Stats
36W - 52L
1,576 SR
Queue Stats
178W - 176L
1,561 Elo+
Solo
Team Averages
Level 27
1,573 SR
1,562 Elo+

VS

Team Averages
Level 22
1,554 SR
1,500 Elo+
Baron Samedi
Baron Samedi
OCT0BER
Baron Samedi
Level 22
God Stats
39W - 24L
1,611 SR
Queue Stats
93W - 78L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TieriaVirtueErde
Morgan Le Fay
Level 26
God Stats
10W - 10L
1,479 SR
Queue Stats
90W - 77L
1,494 Elo+
Solo
Fenrir
Fenrir
hishdihaks
Fenrir
Level 27
God Stats
27W - 23L
1,627 SR
Queue Stats
192W - 182L
1,531 Elo+
Solo
Ymir
Ymir
mi123ch
Ymir
Level 7
God Stats
7W - 2L
1,328 SR
Queue Stats
46W - 45L
1,370 Elo+
Solo
Artemis
Artemis
САТernative
Artemis
Level 26
God Stats
6W - 2L
1,724 SR
Queue Stats
48W - 33L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 16 / 10
10,562
960
9,915
23,508
7,892
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Shieldomirs
Jormungandr
18
5 / 8 / 12
12,228
1,112
16,104
21,688
26,965
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
TiffLacey
Nu Wa
17
2 / 9 / 9
10,833
985
14,875
16,410
5,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 6 / 9
11,447
1,041
12,663
14,425
4,797
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 7 / 7
11,578
1,053
9,194
19,213
17,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

33

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OCT0BER
Baron Samedi
19
8 / 6 / 24
11,787
1,072
21,358
13,862
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TieriaVirtueErde
Morgan Le Fay
19
10 / 5 / 23
12,910
1,174
21,551
12,757
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
hishdihaks
Fenrir
19
13 / 2 / 25
13,942
1,267
17,288
18,203
20,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
mi123ch
Ymir
20
6 / 2 / 27
12,819
1,165
7,986
13,726
17,388
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
9 / 3 / 24
12,110
1,101
23,022
10,488
4,064
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
169
18
Kills
46
46
Deaths
18
47
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Thor
2
16
10
0.44
W
Baron Samedi
OCT0BER
Baron Samedi
8
6
24
3.33
L
Jormungandr
Shieldomirs
Jormungandr
5
8
12
1.38
W
Morgan Le Fay
TieriaVirtueErde
Morgan Le Fay
10
5
23
4.3
L
Nu Wa
TiffLacey
Nu Wa
2
9
9
0.72
L
4
6
9
1.42
W
Fenrir
hishdihaks
Fenrir
13
2
25
12.75
L
5
7
7
1.21
W
Ymir
mi123ch
Ymir
6
2
27
9.75
W
9
3
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,751
Damage
91,205
95,244
Taken
69,036
62,363
Mitigated
51,472
10,918
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,915
1,497
0
170
23,508
7,892
0
9,390
14,118
0
17,604
W
Baron Samedi
OCT0BER
Baron Samedi
21,358
1,019
2,216
3,394
13,862
4,999
0
9,878
3,813
47,952
0
L
Jormungandr
Shieldomirs
Jormungandr
16,104
3,209
0
80
21,688
26,965
0
10,486
11,202
36,082
0
W
Morgan Le Fay
TieriaVirtueErde
Morgan Le Fay
21,551
3,194
64
1,588
12,757
4,740
0
8,375
4,196
41,598
0
L
Nu Wa
TiffLacey
Nu Wa
14,875
4,781
0
0
16,410
5,206
0
9,451
6,959
41,965
0
L
12,663
5,908
0
1,304
14,425
4,797
0
8,404
6,021
0
27,439
W
Fenrir
hishdihaks
Fenrir
17,288
4,151
0
1,272
18,203
20,281
0
10,523
7,330
0
32,121
L
9,194
551
4,796
4,568
19,213
17,503
0
13,164
6,049
17,340
0
W
Ymir
mi123ch
Ymir
7,986
2,108
473
281
13,726
17,388
0
5,374
8,248
28,258
0
W
23,022
5,848
0
382
10,488
4,064
0
5,182
5,276
0
34,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
63,568
168
Minions Killed
198
7
Camps Cleared
7
972,723
Distance Traveled
982,144
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,562
960
11
1
3
193,006
2
W
Baron Samedi
11,787
1,072
60
5
0
191,986
1
L
Jormungandr
12,228
1,112
45
4
1
202,352
1
W
Morgan Le Fay
12,910
1,174
38
3
3
181,397
0
L
Nu Wa
10,833
985
72
7
1
181,944
0
L
Neith
11,447
1,041
30
3
2
181,534
0
W
Fenrir
13,942
1,267
27
2
3
215,049
0
L
Hel
11,578
1,053
10
1
0
213,887
0
W
Ymir
12,819
1,165
45
4
1
197,978
0
W
Artemis
12,110
1,101
28
3
0
195,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role