Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Dat Noble
Xbalanque
Level 157
God Stats
1W - 2L
1,527 SR
Queue Stats
21W - 30L
1,463 Elo+
Party 1
Ullr
Ullr
KamiNoToki
Ullr
Level 115
God Stats
2W - 4L
1,419 SR
Queue Stats
232W - 240L
1,519 Elo+
Solo
Khepri
Khepri
OmkarK
Khepri
Level 160
God Stats
3W - 3L
1,406 SR
Queue Stats
281W - 312L
1,472 Elo+
Solo
Mercury
Mercury
Tripeiro
Mercury
Level 62
God Stats
0W - 1L
1,610 SR
Queue Stats
46W - 40L
1,513 Elo+
Solo
Team Averages
Level 123
1,493 SR
1,493 Elo+

VS

Team Averages
Level 128
1,666 SR
1,526 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Musze
Da Ji
Level 128
God Stats
4W - 4L
1,635 SR
Queue Stats
110W - 108L
1,602 Elo+
Solo
Discordia
Discordia
deepshift
Discordia
Level 107
God Stats
3W - 0L
1,915 SR
Queue Stats
200W - 218L
1,501 Elo+
Solo
Neith
Neith
ezxN
Neith
Level 120
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 4L
1,476 Elo+
Solo
Nike
Nike
scorpion152s
Nike
Level 128
God Stats
8W - 3L
1,562 SR
Queue Stats
192W - 187L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 3 / 13
11,757
735
14,671
13,819
6,978
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
Dat Noble
Xbalanque
16
2 / 9 / 13
10,264
642
15,650
16,164
7,024
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 5 / 8
11,157
697
13,238
14,501
7,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
OmkarK
Khepri
18
3 / 5 / 14
11,305
707
10,905
27,686
47,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Tripeiro
Mercury
18
5 / 8 / 12
11,558
722
14,385
18,129
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 4 / 11
12,702
794
16,434
17,775
12,442
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Musze
Da Ji
19
5 / 5 / 12
11,733
733
11,575
13,666
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
deepshift
Discordia
20
3 / 3 / 18
12,428
777
23,439
15,266
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ezxN
Neith
18
8 / 4 / 7
12,178
761
17,516
14,800
7,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 4 / 13
11,279
705
11,899
27,690
34,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
91
20
Kills
30
30
Deaths
20
60
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
13
3.5
W
Bastet
 
Bastet
10
4
11
3.88
L
Xbalanque
Dat Noble
Xbalanque
2
9
13
0.94
L
6
5
8
2
W
Da Ji
Musze
Da Ji
5
5
12
2.2
L
Khepri
OmkarK
Khepri
3
5
14
2
L
Mercury
Tripeiro
Mercury
5
8
12
1.38
W
Discordia
deepshift
Discordia
3
3
18
4
W
Neith
ezxN
Neith
8
4
7
2.88
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,849
Damage
80,863
90,299
Taken
89,197
79,101
Mitigated
69,404
24,229
Healing
37,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,671
3,555
2,345
5,097
13,819
6,978
2,412
4,389
9,430
39,152
0
W
Bastet
 
Bastet
16,434
5,043
2,921
3,749
17,775
12,442
85
6,242
11,533
0
29,616
L
Xbalanque
Dat Noble
Xbalanque
15,650
5,588
74
341
16,164
7,024
272
3,712
12,452
0
27,693
L
13,238
3,648
596
1,713
14,501
7,119
0
4,485
10,016
0
24,562
W
Da Ji
Musze
Da Ji
11,575
3,614
2,459
2,048
13,666
7,232
1,322
3,984
9,682
0
18,730
L
Khepri
OmkarK
Khepri
10,905
599
1,604
6,846
27,686
47,074
562
7,472
20,214
21,804
0
L
Mercury
Tripeiro
Mercury
14,385
3,787
2,039
3,574
18,129
10,906
642
4,886
13,243
0
25,907
W
Discordia
deepshift
Discordia
23,439
184
3,239
6,599
15,266
7,759
972
4,689
10,577
57,944
0
W
Neith
ezxN
Neith
17,516
5,826
267
5,260
14,800
7,579
2,023
5,065
9,735
0
36,434
W
11,899
793
1,866
9,486
27,690
34,392
748
5,596
22,094
3,934
18,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,041
Gold Earned
60,320
157
Minions Killed
178
0
Camps Cleared
0
1,371,219
Distance Traveled
1,474,385
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,757
735
47
3
0
293,053
2
W
Bastet
12,702
794
21
1
0
338,292
0
L
Xbalanque
10,264
642
33
2
0
261,006
5
L
Ullr
11,157
697
35
2
0
249,854
0
W
Da Ji
11,733
733
13
1
0
298,754
1
L
Khepri
11,305
707
14
1
0
266,742
0
L
Mercury
11,558
722
28
2
0
300,564
4
W
Discordia
12,428
777
70
4
0
316,870
1
W
Neith
12,178
761
58
4
0
260,307
0
W
Nike
11,279
705
16
1
0
260,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role