Player Matchup

Rama
Rama
Mogzehh
Rama
Level 106
God Stats
10W - 1L
1,952 SR
Queue Stats
112W - 45L
1,711 Elo+
Party 1
Erlang Shen
Erlang Shen
NaayR
Erlang Shen
Level 124
God Stats
2W - 1L
1,651 SR
Queue Stats
108W - 42L
1,714 Elo+
Party 1
Sol
Sol
laurelisha
Sol
Level 29
God Stats
19W - 3L
1,963 SR
Queue Stats
109W - 43L
1,711 Elo+
Party 1
Team Averages
Level 86
1,855 SR
1,712 Elo+

VS

Team Averages
Level 89
1,425 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Holmatro
Morgan Le Fay
Level 157
God Stats
8W - 17L
1,280 SR
Queue Stats
573W - 724L
1,403 Elo+
Solo
Thor
Thor
MrGamerYT
Thor
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
Prototype91
Gilgamesh
Level 64
God Stats
2W - 2L
1,495 SR
Queue Stats
31W - 45L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mogzehh
Rama
13
5 / 2 / 4
8,846
804
10,545
8,192
2,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
NaayR
Erlang Shen
13
6 / 4 / 7
9,013
819
10,045
11,762
8,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 9
8,076
734
4,620
7,646
2,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Holmatro
Morgan Le Fay
12
4 / 3 / 3
7,830
712
11,017
8,827
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
11
0 / 7 / 5
7,126
648
2,544
9,870
3,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Prototype91
Gilgamesh
13
6 / 3 / 4
8,468
770
8,451
14,240
6,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
10
10
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Holmatro
Morgan Le Fay
4
3
3
1.83
L
Rama
Mogzehh
Rama
5
2
4
3.5
W
Thor
0
7
5
0.36
L
Erlang Shen
NaayR
Erlang Shen
6
4
7
2.38
W
Gilgamesh
Prototype91
Gilgamesh
6
3
4
2.67
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
22,012
27,600
Taken
32,937
14,129
Mitigated
13,102
5,108
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Holmatro
Morgan Le Fay
11,017
687
0
1,496
8,827
3,574
322
1,548
7,279
27,447
0
L
Rama
Mogzehh
Rama
10,545
8,632
0
1,923
8,192
2,940
1,892
2,621
5,335
0
34,942
W
Thor
2,544
1,019
0
183
9,870
3,396
491
1,354
8,516
0
18,049
L
Erlang Shen
NaayR
Erlang Shen
10,045
4,771
0
1,980
11,762
8,752
319
4,531
6,891
0
22,365
W
Gilgamesh
Prototype91
Gilgamesh
8,451
1,403
0
3,122
14,240
6,132
319
2,237
12,003
0
18,623
L
4,620
921
0
1,205
7,646
2,437
663
3,206
4,232
14,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
23,424
122
Minions Killed
111
5
Camps Cleared
5
564,209
Distance Traveled
580,416
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,830
712
43
4
1
189,671
0
L
Rama
8,846
804
74
7
2
196,488
3
W
Thor
7,126
648
39
4
4
169,879
3
L
Erlang Shen
9,013
819
27
2
2
202,203
3
W
Gilgamesh
8,468
770
29
3
0
220,866
2
L
Sol
8,076
734
21
2
1
165,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role