Player Matchup

Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BlackEblis
Jormungandr
Level 45
God Stats
0W - 2L
1,497 SR
Queue Stats
56W - 93L
1,413 Elo+
Party 1
Nike
Nike
XxxkingOFdarkxxX
Nike
Level 20
God Stats
10W - 14L
1,367 SR
Queue Stats
74W - 83L
1,395 Elo+
Party 1
Ymir
Ymir
isehsun
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,722 Elo+
Party 1
Team Averages
Level 26
1,473 SR
1,506 Elo+

VS

Team Averages
Level 27
1,525 SR
1,509 Elo+
Sun Wukong
Sun Wukong
ChinoQueVende
Sun Wukong
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 50L
1,252 Elo+
Solo
Neith
Neith
Floxipetina
Neith
Level 25
God Stats
36W - 31L
1,517 SR
Queue Stats
81W - 63L
1,542 Elo+
Party 2
Agni
Agni
Ordarion
Agni
Level 29
God Stats
3W - 2L
1,762 SR
Queue Stats
80W - 75L
1,559 Elo+
Solo
Fenrir
Fenrir
TheArrguss
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 97L
1,546 Elo+
Solo
Bacchus
Bacchus
kelcmajster
Bacchus
Level 29
God Stats
1W - 1L
1,346 SR
Queue Stats
126W - 97L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 1 / 2
5,480
548
2,921
3,406
1,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
 
Thanatos
9
1 / 5 / 3
5,460
546
3,357
8,434
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
BlackEblis
Jormungandr
7
1 / 3 / 1
4,664
466
1,433
8,221
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
5,031
503
2,571
5,350
3,062
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
isehsun
Ymir
7
0 / 5 / 0
3,953
395
615
6,640
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChinoQueVende
Sun Wukong
11
3 / 0 / 0
6,310
631
3,421
6,027
3,423
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 0 / 4
6,451
645
7,982
3,484
1,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
10
1 / 2 / 3
6,086
609
4,645
5,729
1,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
TheArrguss
Fenrir
10
5 / 1 / 2
6,035
604
2,025
5,739
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
kelcmajster
Bacchus
9
4 / 2 / 3
6,107
611
4,250
5,979
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
16
16
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
2
3
L
Thanatos
 
Thanatos
1
5
3
0.5
L
Jormungandr
BlackEblis
Jormungandr
1
3
1
0.5
W
Sun Wukong
ChinoQueVende
Sun Wukong
3
0
0
3
W
3
0
4
5
W
Agni
1
2
3
1.25
W
Fenrir
TheArrguss
Fenrir
5
1
2
6
L
0
2
0
0
L
Ymir
isehsun
Ymir
0
5
0
0
W
Bacchus
kelcmajster
Bacchus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,897
Damage
22,323
32,051
Taken
26,958
15,191
Mitigated
11,744
8,449
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,921
90
0
1,497
3,406
1,667
0
2,232
1,174
20,654
0
L
Thanatos
 
Thanatos
3,357
822
0
5,066
8,434
2,814
0
3,036
5,398
0
26,005
L
Jormungandr
BlackEblis
Jormungandr
1,433
308
0
1,649
8,221
4,447
0
1,586
6,635
16,200
0
W
Sun Wukong
ChinoQueVende
Sun Wukong
3,421
1,063
0
1,516
6,027
3,423
640
0
6,027
0
30,913
W
7,982
5,352
0
2,620
3,484
1,045
1,440
579
2,665
0
35,052
W
Agni
4,645
570
0
1,888
5,729
1,435
882
1,556
4,173
34,913
0
W
Fenrir
TheArrguss
Fenrir
2,025
541
0
3,032
5,739
1,571
0
1,275
4,464
0
22,623
L
2,571
771
0
219
5,350
3,062
457
0
5,350
0
23,049
L
Ymir
isehsun
Ymir
615
41
0
18
6,640
3,201
0
2,041
4,599
5,488
684
W
Bacchus
kelcmajster
Bacchus
4,250
854
0
915
5,979
4,270
0
1,132
4,672
17,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
30,989
195
Minions Killed
297
0
Camps Cleared
0
834,134
Distance Traveled
944,139
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,480
548
36
4
0
150,535
1
L
Thanatos
5,460
546
54
5
0
192,138
5
L
Jormungandr
4,664
466
35
4
0
156,927
1
W
Sun Wukong
6,310
631
70
7
0
181,116
1
W
Neith
6,451
645
67
7
0
167,796
2
W
Agni
6,086
609
77
8
0
182,475
2
W
Fenrir
6,035
604
56
6
0
217,463
5
L
Nike
5,031
503
56
6
0
169,042
1
L
Ymir
3,953
395
14
1
0
165,492
0
W
Bacchus
6,107
611
27
3
0
195,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role