Player Matchup

Guan Yu
Guan Yu
ArtisticBinkie2
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
HORARYMOVIES XD
Loki
Level 29
God Stats
35W - 24L
1,613 SR
Queue Stats
116W - 114L
1,397 Elo+
Solo
Sol
Sol
KNIGHTMARE919
Sol
Level 11
God Stats
2W - 0L
1,390 SR
Queue Stats
7W - 5L
1,405 Elo+
Solo
Neith
Neith
crazymama25
Neith
Level 7
God Stats
5W - 8L
1,500 SR
Queue Stats
10W - 14L
1,472 Elo+
Solo
Ymir
Ymir
uCapitalist
Ymir
Level 11
God Stats
1W - 1L
1,262 SR
Queue Stats
36W - 22L
1,679 Elo+
Solo
Team Averages
Level 12
1,453 SR
1,491 Elo+

VS

Team Averages
Level 29
1,489 SR
1,408 Elo+
Loki
Loki
Aerial_Aray
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 1
Sol
Sol
PaidoFifa1829
Sol
Level 26
God Stats
0W - 1L
1,316 SR
Queue Stats
30W - 50L
1,206 Elo+
Solo
Khepri
Khepri
scarletfrog
Khepri
Level 27
God Stats
3W - 2L
1,565 SR
Queue Stats
12W - 25L
1,604 Elo+
Solo
Chiron
Chiron
vArayy
Chiron
Level 66
God Stats
2W - 2L
1,501 SR
Queue Stats
20W - 19L
1,110 Elo+
Party 1
Hades
Hades
vOhsyris
Hades
Level 10
God Stats
5W - 4L
1,561 SR
Queue Stats
7W - 7L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
7,255
290
504
5,171
1,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
15 / 2 / 10
15,157
606
23,326
14,064
5,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 9
11,300
452
13,098
15,337
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 8 / 1
9,717
389
2,537
9,850
2,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
22 / 3 / 10
16,042
642
28,584
25,404
25,085
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 7
12,999
520
10,817
21,126
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 1
9,534
381
1,018
12,394
3,313
Khepri
15
4 / 8 / 4
10,409
416
4,817
20,899
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
vArayy
Chiron
16
7 / 8 / 5
10,732
429
14,012
18,655
4,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
vOhsyris
Hades
16
8 / 9 / 2
11,092
444
9,766
22,999
7,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
39
Kills
27
28
Deaths
39
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
8
7
1.44
W
0
7
0
0
W
15
2
10
10
W
2
8
9
0.81
L
0
6
1
0.08
W
0
8
1
0.06
L
Khepri
4
8
4
0.75
W
22
3
10
9
L
Chiron
vArayy
Chiron
7
8
5
1.19
L
Hades
vOhsyris
Hades
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,049
Damage
40,430
69,826
Taken
96,073
40,165
Mitigated
41,160
18,143
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,817
3,275
0
5,158
21,126
6,626
0
7,257
13,869
0
88,293
W
504
404
85
290
5,171
1,654
0
913
4,258
0
4,838
W
23,326
4,012
0
4,549
14,064
5,368
2,688
1,771
12,293
0
115,088
W
13,098
4,569
0
5,324
15,337
5,472
1,814
4,541
10,796
47,746
5,766
L
1,018
579
0
1,808
12,394
3,313
677
2,088
10,306
40,726
0
W
2,537
1,257
55
530
9,850
2,586
2,152
399
9,451
0
32,804
L
Khepri
4,817
1,484
0
929
20,899
18,273
1,215
10,318
10,533
42,137
0
W
28,584
11,087
0
7,310
25,404
25,085
3,147
8,156
17,248
105,411
0
L
Chiron
vArayy
Chiron
14,012
6,944
270
5,368
18,655
4,951
586
8,214
10,400
0
55,394
L
Hades
vOhsyris
Hades
9,766
1,557
967
6,401
22,999
7,997
0
12,360
10,639
54,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,471
Gold Earned
54,766
488
Minions Killed
440
0
Camps Cleared
0
1,857,520
Distance Traveled
1,969,013
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,999
520
141
6
0
435,508
5
W
Guan Yu
7,255
290
9
0
0
150,631
0
W
Loki
15,157
606
184
7
0
533,390
3
W
Sol
11,300
452
90
4
0
447,827
0
L
Sol
9,534
381
71
3
0
368,051
0
W
Neith
9,717
389
58
2
0
265,761
0
L
Khepri
10,409
416
43
2
0
376,350
3
W
Ymir
16,042
642
147
6
0
459,911
0
L
Chiron
10,732
429
99
4
0
385,679
1
L
Hades
11,092
444
86
3
0
403,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role