Player Matchup

Gilgamesh
Gilgamesh
Eldritch_hobo
Gilgamesh
Level 61
God Stats
13W - 23L
1,195 SR
Queue Stats
215W - 276L
1,353 Elo+
Party 1
Susano
Susano
Fallen-Shadow35
Susano
Level 29
God Stats
2W - 6L
1,181 SR
Queue Stats
55W - 104L
1,232 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NorthStarFallenG
Morgan Le Fay
Level 43
God Stats
9W - 14L
1,317 SR
Queue Stats
106W - 149L
1,244 Elo+
Party 1
Apollo
Apollo
XdraculaX12
Apollo
Level 81
God Stats
45W - 40L
1,488 SR
Queue Stats
295W - 375L
1,289 Elo+
Solo
Jormungandr
Jormungandr
hajkhanom
Jormungandr
Level 49
God Stats
6W - 2L
1,511 SR
Queue Stats
191W - 248L
1,343 Elo+
Solo
Team Averages
Level 53
1,338 SR
1,292 Elo+

VS

Team Averages
Level 64
1,314 SR
1,339 Elo+
Cthulhu
Cthulhu
BreaMarie253
Cthulhu
Level 82
God Stats
14W - 20L
1,387 SR
Queue Stats
256W - 280L
1,336 Elo+
Solo
Kali
Kali
GreatestGoddess_
Kali
Level 49
God Stats
2W - 10L
1,238 SR
Queue Stats
175W - 228L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
Sir_Michael55
Zhong Kui
Level 39
God Stats
0W - 2L
1,254 SR
Queue Stats
86W - 133L
1,306 Elo+
Solo
Ravana
Ravana
The-Rickist-Rick
Ravana
Level 63
God Stats
3W - 7L
1,445 SR
Queue Stats
337W - 409L
1,384 Elo+
Solo
Jing Wei
Jing Wei
XxAKOxX
Jing Wei
Level 86
God Stats
0W - 3L
1,247 SR
Queue Stats
219W - 272L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eldritch_hobo
Gilgamesh
20
15 / 3 / 18
13,567
543
32,132
22,539
20,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 5 / 13
12,527
501
15,978
21,029
11,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
NorthStarFallenG
Morgan Le Fay
18
11 / 5 / 10
12,362
494
29,208
18,374
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
4 / 0 / 6
10,455
418
8,556
7,663
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
hajkhanom
Jormungandr
17
2 / 3 / 10
10,937
437
6,455
14,687
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BreaMarie253
Cthulhu
14
1 / 7 / 5
8,977
359
12,423
34,739
18,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 11 / 3
11,653
466
11,227
23,869
11,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Sir_Michael55
Zhong Kui
19
4 / 4 / 5
12,273
491
13,076
22,085
15,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 10 / 2
10,298
412
7,755
18,351
8,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
XxAKOxX
Jing Wei
15
3 / 6 / 4
10,488
420
7,744
15,078
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
38
Kills
16
16
Deaths
38
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BreaMarie253
Cthulhu
1
7
5
0.5
W
Gilgamesh
Eldritch_hobo
Gilgamesh
15
3
18
8
W
6
5
13
2.5
L
6
11
3
0.68
W
Morgan Le Fay
NorthStarFallenG
Morgan Le Fay
11
5
10
3.2
L
Zhong Kui
Sir_Michael55
Zhong Kui
4
4
5
1.63
L
2
10
2
0.3
W
Apollo
4
0
6
7
L
Jing Wei
XxAKOxX
Jing Wei
3
6
4
0.83
W
Jormungandr
hajkhanom
Jormungandr
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,329
Damage
52,225
84,292
Taken
114,122
56,342
Mitigated
58,971
18,874
Healing
30,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BreaMarie253
Cthulhu
12,423
958
537
11,787
34,739
18,323
0
15,318
19,421
46,878
0
W
Gilgamesh
Eldritch_hobo
Gilgamesh
32,132
5,631
0
3,443
22,539
20,967
1,107
5,737
16,802
16,718
71,637
W
15,978
3,828
0
4,896
21,029
11,408
0
5,516
15,513
0
105,914
L
11,227
4,898
586
4,717
23,869
11,940
0
6,682
17,187
0
53,304
W
Morgan Le Fay
NorthStarFallenG
Morgan Le Fay
29,208
4,190
436
4,289
18,374
7,219
762
8,136
10,238
81,873
0
L
Zhong Kui
Sir_Michael55
Zhong Kui
13,076
1,842
294
8,700
22,085
15,115
548
10,559
11,526
73,511
0
L
7,755
3,578
0
3,696
18,351
8,486
0
5,339
13,012
0
63,280
W
Apollo
8,556
5,378
345
2,898
7,663
2,653
2,570
1,599
6,064
0
52,813
L
Jing Wei
XxAKOxX
Jing Wei
7,744
3,743
0
500
15,078
5,107
416
4,421
10,657
0
57,631
W
Jormungandr
hajkhanom
Jormungandr
6,455
850
634
1,933
14,687
14,095
491
4,511
10,176
46,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,848
Gold Earned
53,689
522
Minions Killed
478
0
Camps Cleared
0
2,155,801
Distance Traveled
2,058,128
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,977
359
55
2
0
425,056
3
W
Gilgamesh
13,567
543
119
5
0
490,760
2
W
Susano
12,527
501
141
6
0
484,687
0
L
Kali
11,653
466
89
4
0
393,910
3
W
Morgan Le Fay
12,362
494
119
5
0
484,020
2
L
Zhong Kui
12,273
491
143
6
0
428,322
5
L
Ravana
10,298
412
96
4
0
425,327
2
W
Apollo
10,455
418
82
3
0
264,011
0
L
Jing Wei
10,488
420
95
4
0
385,513
1
W
Jormungandr
10,937
437
61
2
0
432,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role