Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lazyraquan
Nemesis
Level 157
God Stats
3W - 5L
1,572 SR
Queue Stats
612W - 624L
1,608 Elo+
Solo
Danzaburou
Danzaburou
llamaturtle
Danzaburou
Level 120
God Stats
14W - 13L
1,561 SR
Queue Stats
890W - 931L
1,553 Elo+
Solo
Team Averages
Level 141
1,527 SR
1,532 Elo+

VS

Team Averages
Level 150
1,469 SR
1,561 Elo+
Bellona
Bellona
Arab Zeus
Bellona
Level 124
God Stats
4W - 1L
1,539 SR
Queue Stats
96W - 114L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Aurelius MD
Cabrakan
Level 160
God Stats
7W - 3L
1,745 SR
Queue Stats
730W - 698L
1,533 Elo+
Solo
Terra
Terra
Novahkiin Prime
Terra
Level 147
God Stats
6W - 5L
1,468 SR
Queue Stats
427W - 425L
1,654 Elo+
Solo
Zhong Kui
Zhong Kui
Shibefu
Zhong Kui
Level 160
God Stats
3W - 1L
1,440 SR
Queue Stats
159W - 144L
1,570 Elo+
Solo
Baba Yaga
Baba Yaga
dezzendly
Baba Yaga
Level 157
God Stats
2W - 3L
1,156 SR
Queue Stats
179W - 183L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 3 / 2
6,863
858
12,777
7,915
5,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
 
Freya
11
0 / 4 / 3
6,091
761
7,916
8,822
3,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
 
Guan Yu
9
0 / 2 / 3
5,682
710
1,455
6,015
6,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Lazyraquan
Nemesis
11
0 / 4 / 4
6,277
785
6,677
10,868
10,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
llamaturtle
Danzaburou
12
3 / 4 / 1
7,339
917
6,749
7,376
3,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arab Zeus
Bellona
12
4 / 1 / 7
8,171
1,021
6,527
12,885
9,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Aurelius MD
Cabrakan
12
0 / 1 / 13
7,722
965
3,646
10,576
11,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 14
7,702
963
5,957
10,918
11,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Shibefu
Zhong Kui
14
5 / 1 / 9
8,398
1,050
6,672
9,843
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
dezzendly
Baba Yaga
16
6 / 0 / 11
9,040
1,130
11,793
7,621
4,306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
4
Kills
16
17
Deaths
4
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
L
Freya
 
Freya
0
4
3
0.38
L
Guan Yu
 
Guan Yu
0
2
3
0.75
W
Bellona
Arab Zeus
Bellona
4
1
7
7.5
W
Cabrakan
Aurelius MD
Cabrakan
0
1
13
6.5
L
Nemesis
Lazyraquan
Nemesis
0
4
4
0.5
W
1
1
14
8
W
Zhong Kui
Shibefu
Zhong Kui
5
1
9
9.5
W
Baba Yaga
dezzendly
Baba Yaga
6
0
11
11.5
L
Danzaburou
llamaturtle
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,574
Damage
34,595
40,996
Taken
51,843
28,996
Mitigated
44,508
15,195
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,777
300
887
2,165
7,915
5,528
0
5,766
1,939
26,536
0
L
Freya
 
Freya
7,916
2,357
1,112
2,933
8,822
3,484
117
6,441
2,069
15,724
0
L
Guan Yu
 
Guan Yu
1,455
31
376
1,679
6,015
6,520
0
4,553
1,334
0
2,086
W
Bellona
Arab Zeus
Bellona
6,527
1,451
925
965
12,885
9,625
1,104
3,782
8,994
0
13,091
W
Cabrakan
Aurelius MD
Cabrakan
3,646
399
3,677
2,035
10,576
11,402
794
5,328
5,077
7,391
0
L
Nemesis
Lazyraquan
Nemesis
6,677
1,339
1,484
2,833
10,868
10,291
0
4,843
5,738
0
8,203
W
5,957
673
7,098
3,757
10,918
11,870
747
4,287
6,468
10,157
0
W
Zhong Kui
Shibefu
Zhong Kui
6,672
594
1,429
2,079
9,843
7,305
2,115
3,960
5,579
26,242
0
W
Baba Yaga
dezzendly
Baba Yaga
11,793
580
926
2,062
7,621
4,306
899
2,425
5,032
22,008
0
L
Danzaburou
llamaturtle
Danzaburou
6,749
1,580
531
1,195
7,376
3,173
59
5,356
1,848
0
14,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
41,033
62
Minions Killed
94
0
Camps Cleared
0
756,195
Distance Traveled
885,834
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,863
858
23
3
0
166,586
1
L
Freya
6,091
761
17
2
0
165,416
2
L
Guan Yu
5,682
710
1
0
0
109,941
1
W
Bellona
8,171
1,021
15
2
0
182,158
1
W
Cabrakan
7,722
965
7
1
0
175,922
4
L
Nemesis
6,277
785
5
1
0
146,875
0
W
Terra
7,702
963
7
1
0
175,055
1
W
Zhong Kui
8,398
1,050
50
6
0
172,075
1
W
Baba Yaga
9,040
1,130
15
2
0
180,624
0
L
Danzaburou
7,339
917
16
2
0
167,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role