Player Matchup

Ganesha
Ganesha
Mind Of Logic0
Ganesha
Level 132
God Stats
5W - 6L
1,612 SR
Queue Stats
280W - 223L
1,487 Elo+
Party 1
Nox
Nox
armyguy7
Nox
Level 158
God Stats
4W - 8L
1,480 SR
Queue Stats
193W - 144L
1,572 Elo+
Party 1
Loki
Loki
xKinkyTurtlex
Loki
Level 149
God Stats
2W - 2L
1,578 SR
Queue Stats
312W - 271L
1,474 Elo+
Party 1
Team Averages
Level 146
1,557 SR
1,511 Elo+

VS

Team Averages
Level 107
1,610 SR
1,570 Elo+
Scylla
Scylla
Ianos4012
Scylla
Level 34
God Stats
6W - 0L
1,952 SR
Queue Stats
205W - 52L
1,804 Elo+
Solo
Artio
Artio
KoSh3rXBOX
Artio
Level 160
God Stats
2W - 1L
1,612 SR
Queue Stats
131W - 152L
1,655 Elo+
Solo
Hercules
Hercules
RingingJskinS
Hercules
Level 127
God Stats
2W - 3L
1,267 SR
Queue Stats
8W - 30L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,972
613
4,898
15,145
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 2 / 2
7,601
585
6,650
8,963
3,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 1
7,868
605
6,392
8,500
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ianos4012
Scylla
14
5 / 0 / 3
8,990
692
14,168
3,552
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Artio
12
1 / 1 / 6
8,904
685
7,732
13,162
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
RingingJskinS
Hercules
12
2 / 2 / 3
8,131
625
7,428
13,909
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ianos4012
Scylla
5
0
3
6.5
W
Artio
1
1
6
4
L
0
3
2
0.33
W
Hercules
RingingJskinS
Hercules
2
2
3
1.75
L
1
2
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
29,328
32,608
Taken
30,623
19,336
Mitigated
22,596
7,926
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ianos4012
Scylla
14,168
1,760
0
500
3,552
1,386
457
2,072
1,480
53,004
0
W
Artio
7,732
566
1,827
6,905
13,162
11,774
27
3,765
9,397
23,090
0
L
4,898
557
286
3,659
15,145
13,537
0
8,955
4,879
12,590
0
W
Hercules
RingingJskinS
Hercules
7,428
1,994
0
5,513
13,909
9,436
0
6,316
7,593
2,509
13,327
L
6,650
248
0
3,814
8,963
3,085
0
6,603
2,040
30,035
0
L
6,392
751
0
167
8,500
2,714
0
6,466
1,725
0
19,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,441
Gold Earned
26,025
103
Minions Killed
153
2
Camps Cleared
9
738,269
Distance Traveled
737,535
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,990
692
114
9
7
244,283
0
W
Artio
8,904
685
20
2
1
239,431
4
L
Ganesha
7,972
613
0
0
0
211,265
2
W
Hercules
8,131
625
19
1
1
253,821
4
L
Nox
7,601
585
69
5
1
261,357
5
L
Loki
7,868
605
34
3
1
265,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role