Player Matchup

Kukulkan
Kukulkan
Hyrax4224
Kukulkan
Level 29
God Stats
0W - 3L
1,238 SR
Queue Stats
111W - 101L
1,498 Elo+
Solo
Charybdis
Charybdis
Riki0077
Charybdis
Level 25
God Stats
19W - 21L
1,492 SR
Queue Stats
38W - 44L
1,315 Elo+
Party 1
Hun Batz
Hun Batz
TOXIC_Gianpy
Hun Batz
Level 26
God Stats
1W - 2L
1,341 SR
Queue Stats
40W - 47L
1,313 Elo+
Party 1
Cerberus
Cerberus
YorhaSerene
Cerberus
Level 25
God Stats
4W - 6L
1,491 SR
Queue Stats
85W - 86L
1,552 Elo+
Solo
Fenrir
Fenrir
iitzMalone
Fenrir
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
240W - 269L
1,500 Elo+
Solo
Team Averages
Level 27
1,412 SR
1,436 Elo+

VS

Team Averages
Level 27
1,545 SR
1,440 Elo+
Artemis
Artemis
Atlchevyboy2
Artemis
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 91L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Chunks8_
Nu Wa
Level 27
God Stats
36W - 34L
1,502 SR
Queue Stats
63W - 70L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Orcus90
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,329 Elo+
Solo
Arachne
Arachne
RELLO293059
Arachne
Level 27
God Stats
23W - 14L
1,607 SR
Queue Stats
142W - 170L
1,488 Elo+
Solo
Ymir
Ymir
apbdevin
Ymir
Level 23
God Stats
3W - 0L
1,615 SR
Queue Stats
14W - 15L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hyrax4224
Kukulkan
17
4 / 15 / 4
12,615
394
9,708
23,082
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Riki0077
Charybdis
19
6 / 13 / 5
13,602
425
15,152
30,734
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TOXIC_Gianpy
Hun Batz
20
11 / 11 / 5
15,443
483
17,123
32,031
8,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
YorhaSerene
Cerberus
20
4 / 4 / 11
14,818
463
14,554
35,493
34,125
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
iitzMalone
Fenrir
15
3 / 10 / 3
11,998
375
11,329
27,844
8,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Atlchevyboy2
Artemis
20
23 / 5 / 7
17,632
551
39,388
19,582
7,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Chunks8_
Nu Wa
20
7 / 9 / 19
15,437
482
35,708
23,247
10,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Orcus90
Cthulhu
20
6 / 9 / 13
14,212
444
19,996
26,029
28,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
RELLO293059
Arachne
20
16 / 3 / 7
16,928
529
26,564
34,735
17,505
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
6
0 / 2 / 0
9,332
292
849
3,261
1,205
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
98
28
Kills
52
53
Deaths
28
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
Atlchevyboy2
Artemis
23
5
7
5.3
W
Nu Wa
Chunks8_
Nu Wa
7
9
19
1.83
L
Kukulkan
Hyrax4224
Kukulkan
4
15
4
0.4
W
Cthulhu
Orcus90
Cthulhu
6
9
13
1.39
W
Arachne
RELLO293059
Arachne
16
3
7
6.5
L
Charybdis
Riki0077
Charybdis
6
13
5
0.65
L
Hun Batz
TOXIC_Gianpy
Hun Batz
11
11
5
1.23
L
Cerberus
YorhaSerene
Cerberus
4
4
11
2.38
W
Ymir
0
2
0
0
L
Fenrir
iitzMalone
Fenrir
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,866
Damage
122,505
149,184
Taken
106,854
66,631
Mitigated
65,859
21,369
Healing
34,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Atlchevyboy2
Artemis
39,388
20,612
0
5,828
19,582
7,597
4,182
4,652
14,818
0
138,871
W
Nu Wa
Chunks8_
Nu Wa
35,708
7,511
0
6,393
23,247
10,560
1,243
4,749
18,244
117,915
0
L
Kukulkan
Hyrax4224
Kukulkan
9,708
947
0
247
23,082
6,559
2,055
7,118
15,964
50,942
0
W
Cthulhu
Orcus90
Cthulhu
19,996
819
532
1,068
26,029
28,992
398
7,233
18,634
55,056
0
W
Arachne
RELLO293059
Arachne
26,564
17,586
103
20,307
34,735
17,505
427
6,074
28,627
0
171,154
L
Charybdis
Riki0077
Charybdis
15,152
9,358
0
5,733
30,734
8,119
2,598
9,768
20,966
0
80,570
L
Hun Batz
TOXIC_Gianpy
Hun Batz
17,123
1,627
0
1,656
32,031
8,952
621
16,453
15,578
0
77,016
L
Cerberus
YorhaSerene
Cerberus
14,554
864
0
9,758
35,493
34,125
210
13,624
21,869
96,980
0
W
Ymir
849
254
0
0
3,261
1,205
0
992
2,269
4,655
0
L
Fenrir
iitzMalone
Fenrir
11,329
1,221
0
3,975
27,844
8,876
0
9,590
18,254
0
59,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,476
Gold Earned
73,541
640
Minions Killed
488
0
Camps Cleared
0
2,505,906
Distance Traveled
2,163,344
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,632
551
154
5
0
449,685
0
W
Nu Wa
15,437
482
128
4
0
523,965
19
L
Kukulkan
12,615
394
90
3
0
392,627
1
W
Cthulhu
14,212
444
52
2
0
450,331
0
W
Arachne
16,928
529
150
5
0
599,196
3
L
Charybdis
13,602
425
139
4
0
482,879
0
L
Hun Batz
15,443
483
99
3
0
608,127
0
L
Cerberus
14,818
463
212
7
0
568,835
0
W
Ymir
9,332
292
4
0
0
140,167
0
L
Fenrir
11,998
375
100
3
0
453,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role