Player Matchup

Achilles
Achilles
BeSHeLL
Achilles
Level 149
God Stats
7W - 8L
1,544 SR
Queue Stats
335W - 351L
1,519 Elo+
Party 2
Chiron
Chiron
Bulbaga6730
Chiron
Level 66
God Stats
9W - 9L
1,569 SR
Queue Stats
86W - 84L
1,535 Elo+
Party 2
Athena
Athena
ButerBrodiik
Athena
Level 145
God Stats
5W - 1L
1,519 SR
Queue Stats
194W - 183L
1,484 Elo+
Party 2
Raijin
Raijin
GodsCommander
Raijin
Level 114
God Stats
4W - 9L
1,150 SR
Queue Stats
302W - 294L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
ImperialDracul
Ratatoskr
Level 109
God Stats
1W - 2L
1,296 SR
Queue Stats
112W - 108L
1,493 Elo+
Party 2
Team Averages
Level 117
1,416 SR
1,497 Elo+

VS

Team Averages
Level 75
1,420 SR
1,478 Elo+
Serqet
Serqet
BoOokWAR
Serqet
Level 62
God Stats
22W - 30L
1,416 SR
Queue Stats
298W - 325L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
BookLIGHT17
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,462 Elo+
Party 1
Cerberus
Cerberus
GatrieSmite
Cerberus
Level 109
God Stats
11W - 12L
1,159 SR
Queue Stats
546W - 541L
1,458 Elo+
Solo
Janus
Janus
Mrئgod
Janus
Level 133
God Stats
8W - 12L
1,524 SR
Queue Stats
251W - 213L
1,514 Elo+
Solo
King Arthur
King Arthur
aardanis
King Arthur
Level 44
God Stats
59W - 57L
1,500 SR
Queue Stats
127W - 133L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeSHeLL
Achilles
11
6 / 3 / 5
6,925
630
8,411
8,055
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
11
1 / 0 / 0
6,177
562
1,463
4,074
957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
2 / 1 / 4
6,325
575
3,649
8,753
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 1
7,227
657
3,968
3,411
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
ImperialDracul
Ratatoskr
10
3 / 2 / 2
6,192
563
2,861
6,013
2,581
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BoOokWAR
Serqet
9
2 / 3 / 1
6,023
548
2,856
6,987
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
BookLIGHT17
Cernunnos
10
0 / 1 / 1
5,944
540
3,554
3,980
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
GatrieSmite
Cerberus
9
2 / 1 / 1
5,507
501
2,715
7,656
4,121
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Mrئgod
Janus
9
0 / 3 / 1
5,536
503
1,919
5,701
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
aardanis
King Arthur
9
2 / 7 / 1
5,702
518
5,130
10,842
6,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
BeSHeLL
Achilles
6
3
5
2.83
L
Serqet
BoOokWAR
Serqet
2
3
1
0.83
L
Cernunnos
BookLIGHT17
Cernunnos
0
1
1
0.5
W
Chiron
1
0
0
1
W
Athena
2
1
4
4
L
Cerberus
GatrieSmite
Cerberus
2
1
1
2.5
W
3
0
1
3.5
W
Ratatoskr
ImperialDracul
Ratatoskr
3
2
2
2
L
Janus
Mrئgod
Janus
0
3
1
0.17
L
King Arthur
aardanis
King Arthur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,352
Damage
16,174
30,306
Taken
35,166
15,467
Mitigated
15,526
10,116
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BeSHeLL
Achilles
8,411
3,814
0
2,629
8,055
5,131
188
973
6,978
0
29,210
L
Serqet
BoOokWAR
Serqet
2,856
1,403
0
2,797
6,987
2,040
0
812
6,175
0
24,212
L
Cernunnos
BookLIGHT17
Cernunnos
3,554
1,657
0
1,730
3,980
987
324
482
3,498
0
36,149
W
Chiron
1,463
751
332
1,505
4,074
957
0
186
3,768
0
36,020
W
Athena
3,649
1,147
0
3,124
8,753
5,770
63
2,236
6,303
15,064
0
L
Cerberus
GatrieSmite
Cerberus
2,715
136
0
2,306
7,656
4,121
204
2,634
5,022
19,342
0
W
3,968
571
39
1,539
3,411
1,028
0
933
2,354
52,074
0
W
Ratatoskr
ImperialDracul
Ratatoskr
2,861
634
0
948
6,013
2,581
395
1,128
4,865
0
32,414
L
Janus
Mrئgod
Janus
1,919
222
0
1,449
5,701
1,633
155
2,269
3,432
30,626
0
L
King Arthur
aardanis
King Arthur
5,130
720
0
2,758
10,842
6,745
210
1,585
9,257
2,758
14,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
28,712
348
Minions Killed
283
0
Camps Cleared
0
1,137,700
Distance Traveled
998,570
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,925
630
54
5
0
217,237
0
L
Serqet
6,023
548
60
5
0
215,707
0
L
Cernunnos
5,944
540
74
7
0
179,872
1
W
Chiron
6,177
562
86
8
0
209,729
3
W
Athena
6,325
575
28
3
0
235,470
3
L
Cerberus
5,507
501
59
5
0
222,512
1
W
Raijin
7,227
657
110
10
0
229,835
5
W
Ratatoskr
6,192
563
70
6
0
245,429
5
L
Janus
5,536
503
60
5
0
195,487
5
L
King Arthur
5,702
518
30
3
0
184,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role