Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ASimpleDan
Sylvanus
Level 108
God Stats
9W - 7L
1,600 SR
Queue Stats
147W - 134L
1,547 Elo+
Solo
Skadi
Skadi
Atlas88OGM
Skadi
Level 160
God Stats
1W - 4L
1,469 SR
Queue Stats
633W - 628L
1,585 Elo+
Solo
Bellona
Bellona
Jarafuel
Bellona
Level 140
God Stats
22W - 16L
1,719 SR
Queue Stats
54W - 49L
1,622 Elo+
Solo
Eset
Eset
hoogee
Eset
Level 113
God Stats
1W - 2L
1,709 SR
Queue Stats
176W - 162L
1,610 Elo+
Solo
Team Averages
Level 136
1,599 SR
1,573 Elo+

VS

Team Averages
Level 146
1,471 SR
1,547 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ebana
Ra
Level 159
God Stats
12W - 8L
1,570 SR
Queue Stats
471W - 441L
1,593 Elo+
Solo
Mulan
Mulan
MrDigBick1
Mulan
Level 126
God Stats
2W - 1L
1,284 SR
Queue Stats
468W - 457L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Sayishere
Jormungandr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 107L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 0 / 1
5,765
443
2,217
4,650
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ASimpleDan
Sylvanus
11
1 / 1 / 1
6,225
479
5,842
7,666
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
11
1 / 4 / 0
6,213
478
8,272
7,754
2,078
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Jarafuel
Bellona
13
1 / 1 / 0
7,413
570
9,560
12,408
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
hoogee
Eset
12
1 / 3 / 0
6,834
526
4,767
6,309
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 1 / 1
7,467
574
6,311
9,562
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
 
Mercury
13
1 / 1 / 2
7,447
573
2,397
8,644
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
13
2 / 1 / 0
7,235
557
4,194
5,704
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
13
0 / 0 / 1
7,191
553
9,213
12,004
7,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Sayishere
Jormungandr
10
2 / 1 / 4
6,792
522
4,789
11,884
4,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
9
9
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
1
0.5
W
Chiron
 
Chiron
4
1
1
4.5
W
Mercury
 
Mercury
1
1
2
2
L
Sylvanus
ASimpleDan
Sylvanus
1
1
1
1.5
L
Skadi
1
4
0
0.25
W
Ra
2
1
0
2
L
Bellona
Jarafuel
Bellona
1
1
0
1
W
Mulan
0
0
1
0.5
W
Jormungandr
Sayishere
Jormungandr
2
1
4
4
L
Eset
hoogee
Eset
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
26,904
38,787
Taken
47,798
20,769
Mitigated
19,794
13,326
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,217
759
0
1,630
4,650
1,951
0
725
3,925
0
30,213
W
Chiron
 
Chiron
6,311
3,101
441
2,975
9,562
2,523
0
3,027
6,535
0
46,205
W
Mercury
 
Mercury
2,397
1,430
0
250
8,644
2,605
0
1,587
7,057
0
52,052
L
Sylvanus
ASimpleDan
Sylvanus
5,842
1,759
137
2,872
7,666
6,315
30
2,049
5,617
27,031
9,249
L
Skadi
8,272
3,298
0
1,001
7,754
2,078
56
2,285
5,469
0
40,802
W
Ra
4,194
250
285
2,374
5,704
1,825
0
2,738
2,966
48,588
0
L
Bellona
Jarafuel
Bellona
9,560
5,345
0
6,491
12,408
7,876
144
0
12,408
0
52,686
W
Mulan
9,213
2,285
0
6,317
12,004
7,853
0
0
12,004
0
49,394
W
Jormungandr
Sayishere
Jormungandr
4,789
1,242
1,187
2,352
11,884
4,988
0
2,473
9,411
22,167
0
L
Eset
hoogee
Eset
4,767
538
0
1,195
6,309
2,549
0
3,924
2,385
51,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
36,132
423
Minions Killed
463
0
Camps Cleared
0
1,242,496
Distance Traveled
1,304,395
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,765
443
67
5
0
246,880
2
W
Chiron
7,467
574
95
7
0
270,369
8
W
Mercury
7,447
573
100
8
0
268,992
2
L
Sylvanus
6,225
479
62
5
0
253,736
2
L
Skadi
6,213
478
80
6
0
244,708
3
W
Ra
7,235
557
114
9
0
257,362
6
L
Bellona
7,413
570
119
9
0
252,783
3
W
Mulan
7,191
553
115
9
0
260,973
6
W
Jormungandr
6,792
522
39
3
0
246,699
1
L
Eset
6,834
526
95
7
0
244,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role