Player Matchup

Cerberus
Cerberus
Hii_3bod
Cerberus
Level 17
God Stats
8W - 12L
1,036 SR
Queue Stats
27W - 32L
1,315 Elo+
Party 1
King Arthur
King Arthur
MoshBash
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,261 Elo+
Solo
Neith
Neith
fiemem
Neith
Level 28
God Stats
7W - 7L
1,457 SR
Queue Stats
82W - 81L
1,412 Elo+
Solo
Da Ji
Da Ji
unDEADGamer
Da Ji
Level 29
God Stats
7W - 2L
1,814 SR
Queue Stats
15W - 12L
1,294 Elo+
Solo
Zeus
Zeus
zankl
Zeus
Level 12
God Stats
9W - 8L
1,399 SR
Queue Stats
17W - 26L
1,228 Elo+
Party 1
Team Averages
Level 23
1,441 SR
1,302 Elo+

VS

Team Averages
Level 8
1,529 SR
1,373 Elo+
Bellona
Bellona
DARealBadger
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Arachne
Arachne
Hobywka
Arachne
Level 23
God Stats
7W - 12L
1,635 SR
Queue Stats
28W - 33L
1,451 Elo+
Solo
Neith
Neith
Le3ShAy
Neith
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 12L
1,116 Elo+
Solo
Cthulhu
Cthulhu
deatthmatch123
Cthulhu
Level 7
God Stats
0W - 2L
1,510 SR
Queue Stats
5W - 12L
1,298 Elo+
Solo
Ra
Ra
mrTowelieeee
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hii_3bod
Cerberus
14
7 / 4 / 12
10,639
484
8,723
15,621
13,454
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
MoshBash
King Arthur
17
2 / 4 / 12
11,427
519
6,147
13,632
10,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
fiemem
Neith
18
3 / 3 / 5
12,489
568
6,680
14,724
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
26 / 1 / 7
14,294
650
31,947
12,920
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
zankl
Zeus
14
5 / 11 / 10
10,219
465
10,713
16,013
5,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DARealBadger
Bellona
10
0 / 16 / 7
7,474
340
4,812
24,707
15,274
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Hobywka
Arachne
19
16 / 8 / 1
11,955
543
22,502
20,158
9,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Le3ShAy
Neith
12
1 / 5 / 2
7,982
363
5,654
10,749
3,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 7 / 3
8,126
369
3,465
15,901
5,376
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 6
8,704
396
4,485
13,638
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
43
Kills
20
23
Deaths
44
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
DARealBadger
Bellona
0
16
7
0.22
W
Cerberus
Hii_3bod
Cerberus
7
4
12
3.25
L
Arachne
Hobywka
Arachne
16
8
1
2.06
L
Neith
Le3ShAy
Neith
1
5
2
0.4
W
King Arthur
MoshBash
King Arthur
2
4
12
2
L
3
7
3
0.64
W
Neith
fiemem
Neith
3
3
5
1.83
L
0
8
6
0.38
W
26
1
7
29.5
W
Zeus
zankl
Zeus
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,210
Damage
40,918
72,910
Taken
85,153
43,837
Mitigated
37,146
16,803
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DARealBadger
Bellona
4,812
1,329
0
1,214
24,707
15,274
173
6,781
17,926
0
13,068
W
Cerberus
Hii_3bod
Cerberus
8,723
399
884
3,170
15,621
13,454
660
4,017
11,504
24,600
0
L
Arachne
Hobywka
Arachne
22,502
14,566
0
6,442
20,158
9,794
882
3,530
16,628
0
90,378
L
Neith
Le3ShAy
Neith
5,654
2,756
0
1,950
10,749
3,078
0
790
9,959
0
39,214
W
King Arthur
MoshBash
King Arthur
6,147
657
0
1,150
13,632
10,512
1,698
1,270
12,362
50
58,479
L
3,465
278
0
2,044
15,901
5,376
27
5,315
10,586
27,225
0
W
Neith
fiemem
Neith
6,680
3,388
0
4,676
14,724
6,805
12,228
0
14,724
0
83,965
L
4,485
1,523
0
2,079
13,638
3,624
96
3,201
10,437
40,342
0
W
31,947
10,008
0
3,878
12,920
7,585
1,581
1,008
11,832
0
103,045
W
Zeus
zankl
Zeus
10,713
2,657
0
3,045
16,013
5,481
1,440
1,455
14,538
50,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,068
Gold Earned
44,241
556
Minions Killed
353
0
Camps Cleared
0
1,897,186
Distance Traveled
1,791,149
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,474
340
20
1
0
362,159
1
W
Cerberus
10,639
484
43
2
0
425,584
3
L
Arachne
11,955
543
141
6
0
398,029
1
L
Neith
7,982
363
65
3
0
281,198
1
W
King Arthur
11,427
519
118
5
0
389,308
2
L
Cthulhu
8,126
369
42
2
0
364,264
5
W
Neith
12,489
568
170
8
0
321,483
1
L
Ra
8,704
396
85
4
0
385,499
3
W
Da Ji
14,294
650
145
7
0
440,417
2
W
Zeus
10,219
465
80
4
0
320,394
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role