Player Matchup

Kukulkan
Kukulkan
BrantirX
Kukulkan
Level 25
God Stats
3W - 7L
1,278 SR
Queue Stats
38W - 62L
1,323 Elo+
Party 2
Bacchus
Bacchus
MelodyAlice
Bacchus
Level 128
God Stats
1W - 0L
1,615 SR
Queue Stats
53W - 58L
1,495 Elo+
Solo
Izanami
Izanami
Sanjeev
Izanami
Level 103
God Stats
36W - 37L
1,529 SR
Queue Stats
831W - 861L
1,456 Elo+
Solo
Hou Yi
Hou Yi
TinkForest
Hou Yi
Level 48
God Stats
2W - 4L
1,217 SR
Queue Stats
28W - 49L
1,341 Elo+
Party 2
Cliodhna
Cliodhna
stopmydie
Cliodhna
Level 127
God Stats
2W - 1L
1,260 SR
Queue Stats
80W - 85L
1,425 Elo+
Solo
Team Averages
Level 86
1,380 SR
1,408 Elo+

VS

Team Averages
Level 58
1,430 SR
1,473 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ALLSMITYTHEN
Merlin
Level 43
God Stats
26W - 36L
1,383 SR
Queue Stats
219W - 263L
1,414 Elo+
Solo
Cliodhna
Cliodhna
DarkestCrusade
Cliodhna
Level 49
God Stats
6W - 5L
1,405 SR
Queue Stats
86W - 109L
1,413 Elo+
Party 1
Ra
Ra
ZeroHour12
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 43L
1,635 Elo+
Solo
Rama
Rama
alexe19621
Rama
Level 34
God Stats
0W - 2L
1,362 SR
Queue Stats
117W - 118L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrantirX
Kukulkan
18
7 / 1 / 11
11,860
1,078
11,782
9,054
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
MelodyAlice
Bacchus
19
7 / 2 / 14
12,064
1,097
9,898
12,483
23,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Sanjeev
Izanami
18
4 / 1 / 11
11,049
1,004
9,446
7,406
3,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
TinkForest
Hou Yi
18
5 / 2 / 10
10,586
962
10,135
10,962
5,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
stopmydie
Cliodhna
16
2 / 0 / 10
9,871
897
7,580
5,065
2,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

245

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 3 / 1
10,205
928
4,968
7,446
2,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
1 / 5 / 2
9,500
864
8,170
9,595
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
17
1 / 6 / 5
10,321
938
13,643
11,975
4,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 4 / 3
10,454
950
8,417
7,734
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 7 / 4
9,787
890
7,204
14,582
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
25
Kills
6
6
Deaths
25
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
1
1.17
L
Merlin
1
5
2
0.4
W
Kukulkan
BrantirX
Kukulkan
7
1
11
12.5
L
Cliodhna
1
6
5
0.58
W
Bacchus
MelodyAlice
Bacchus
7
2
14
7
W
Izanami
Sanjeev
Izanami
4
1
11
9.5
W
Hou Yi
TinkForest
Hou Yi
5
2
10
5
L
1
4
3
0.63
L
0
7
4
0.29
W
Cliodhna
stopmydie
Cliodhna
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
42,402
44,970
Taken
51,332
38,994
Mitigated
16,722
790
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,968
1,853
0
170
7,446
2,152
0
3,053
4,295
0
17,837
L
Merlin
8,170
208
0
185
9,595
2,376
0
3,767
5,745
20,999
0
W
Kukulkan
BrantirX
Kukulkan
11,782
464
0
790
9,054
4,236
0
2,253
6,801
42,006
0
L
Cliodhna
13,643
1,792
0
42
11,975
4,188
0
6,392
5,502
0
33,221
W
Bacchus
MelodyAlice
Bacchus
9,898
965
0
0
12,483
23,266
0
4,755
7,728
14,898
0
W
Izanami
Sanjeev
Izanami
9,446
5,159
0
0
7,406
3,532
0
3,597
3,809
0
43,207
W
Hou Yi
TinkForest
Hou Yi
10,135
3,852
0
0
10,962
5,654
0
4,813
6,149
0
20,835
L
8,417
404
1,025
425
7,734
3,138
0
3,528
4,206
39,244
0
L
7,204
4,438
0
0
14,582
4,868
0
4,678
9,904
0
22,537
W
Cliodhna
stopmydie
Cliodhna
7,580
1,111
0
0
5,065
2,306
0
1,169
3,896
0
13,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
50,267
214
Minions Killed
211
11
Camps Cleared
7
1,028,953
Distance Traveled
1,007,539
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,205
928
39
4
1
202,875
0
L
Merlin
9,500
864
23
2
1
205,072
1
W
Kukulkan
11,860
1,078
78
7
4
237,376
0
L
Cliodhna
10,321
938
45
4
2
209,699
0
W
Bacchus
12,064
1,097
8
1
0
223,674
0
W
Izanami
11,049
1,004
96
9
3
207,767
3
W
Hou Yi
10,586
962
18
2
3
205,943
0
L
Ra
10,454
950
78
7
0
191,697
0
L
Rama
9,787
890
26
2
3
198,196
0
W
Cliodhna
9,871
897
14
1
1
154,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role