Player Matchup

Bellona
Bellona
AxxessDenied03
Bellona
Level 127
God Stats
5W - 2L
1,415 SR
Queue Stats
26W - 11L
1,318 Elo+
Party 1
Set
Set
D3mdonkey
Set
Level 159
God Stats
2W - 2L
1,202 SR
Queue Stats
81W - 36L
1,668 Elo+
Party 1
Horus
Horus
Imperial French
Horus
Level 97
God Stats
1W - 0L
1,852 SR
Queue Stats
67W - 26L
1,620 Elo+
Party 1
Sol
Sol
MajinHoosier
Sol
Level 44
God Stats
2W - 1L
1,682 SR
Queue Stats
60W - 21L
1,792 Elo+
Party 1
Aphrodite
Aphrodite
ScarletBottom
Aphrodite
Level 114
God Stats
8W - 2L
1,776 SR
Queue Stats
77W - 85L
1,544 Elo+
Party 1
Team Averages
Level 108
1,585 SR
1,588 Elo+

VS

Team Averages
Level 66
1,511 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Giovanne39
Persephone
Level 52
God Stats
35W - 39L
1,323 SR
Queue Stats
488W - 552L
1,348 Elo+
Solo
Tyr
Tyr
JanZombieRolls
Tyr
Level 126
God Stats
6W - 20L
1,186 SR
Queue Stats
1,029W - 1,104L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WillzinhoRJ
Morgan Le Fay
Level 46
God Stats
4W - 2L
1,845 SR
Queue Stats
7W - 9L
1,406 Elo+
Solo
Yemoja
Yemoja
Zaki-zsom
Yemoja
Level 36
God Stats
10W - 10L
1,701 SR
Queue Stats
138W - 154L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,265
627
7,536
8,897
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 3
7,048
705
5,755
6,418
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
5,023
502
1,773
5,609
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 1 / 2
5,534
553
4,906
4,741
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
ScarletBottom
Aphrodite
10
2 / 0 / 3
5,623
562
3,674
6,025
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 6 / 0
4,823
482
2,585
8,319
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
Giovanne39
Persephone
8
0 / 2 / 0
5,195
520
1,680
3,581
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 0
5,599
560
6,163
9,576
5,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
WillzinhoRJ
Morgan Le Fay
6
0 / 3 / 0
4,111
411
2,150
5,574
1,649
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Zaki-zsom
Yemoja
7
0 / 2 / 1
4,666
467
1,423
6,728
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
6
0
0
W
3
2
4
2.5
W
7
0
3
8.5
L
Persephone
Giovanne39
Persephone
0
2
0
0
W
1
0
1
1.5
L
2
2
0
1
W
2
1
2
3
W
Aphrodite
ScarletBottom
Aphrodite
2
0
3
3.5
L
Morgan Le Fay
WillzinhoRJ
Morgan Le Fay
0
3
0
0
L
Yemoja
Zaki-zsom
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
14,001
31,690
Taken
33,778
17,641
Mitigated
14,272
14,507
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,585
775
0
1,897
8,319
2,229
0
481
7,675
0
22,266
W
7,536
2,226
0
2,874
8,897
8,823
327
153
8,744
7,718
25,871
W
5,755
3,179
0
3,404
6,418
2,427
0
299
6,073
0
41,223
L
Persephone
Giovanne39
Persephone
1,680
180
0
469
3,581
849
768
1,031
2,548
21,568
0
W
1,773
836
119
1,235
5,609
2,642
255
1,243
4,366
0
11,798
L
6,163
1,330
0
4,878
9,576
5,125
0
2,350
6,327
0
30,027
W
4,906
2,686
0
2,080
4,741
1,667
0
1,806
2,935
27,532
5,242
W
Aphrodite
ScarletBottom
Aphrodite
3,674
347
434
4,361
6,025
2,082
784
1,766
4,125
30,583
0
L
Morgan Le Fay
WillzinhoRJ
Morgan Le Fay
2,150
293
0
561
5,574
1,649
243
2,770
2,804
11,564
0
L
Yemoja
Zaki-zsom
Yemoja
1,423
760
1,599
2,759
6,728
4,420
330
3,097
3,541
10,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
24,394
267
Minions Killed
201
0
Camps Cleared
0
930,835
Distance Traveled
813,877
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,823
482
53
5
0
185,071
2
W
Bellona
6,265
627
59
6
0
163,658
1
W
Set
7,048
705
84
8
0
211,365
2
L
Persephone
5,195
520
47
5
0
154,652
0
W
Horus
5,023
502
11
1
0
182,812
0
L
Tyr
5,599
560
71
7
0
180,427
0
W
Sol
5,534
553
63
6
0
181,482
0
W
Aphrodite
5,623
562
50
5
0
191,518
1
L
Morgan Le Fay
4,111
411
17
2
0
149,852
0
L
Yemoja
4,666
467
13
1
0
143,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role