Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Polsetsky
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,467 Elo+
Solo
Osiris
Osiris
xoruud
Osiris
Level 123
God Stats
8W - 18L
1,400 SR
Queue Stats
646W - 712L
1,497 Elo+
Solo
Team Averages
Level 124
1,480 SR
1,493 Elo+

VS

Team Averages
Level 116
1,530 SR
1,509 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KiritoStar
Mercury
Level 127
God Stats
11W - 12L
1,485 SR
Queue Stats
171W - 182L
1,544 Elo+
Solo
Achilles
Achilles
Ninguem7
Achilles
Level 80
God Stats
10W - 15L
1,408 SR
Queue Stats
487W - 518L
1,445 Elo+
Solo
Mulan
Mulan
ToopDobagui
Mulan
Level 120
God Stats
6W - 1L
1,807 SR
Queue Stats
48W - 26L
1,632 Elo+
Solo
Tiamat
Tiamat
gabschulz
Tiamat
Level 95
God Stats
4W - 5L
1,447 SR
Queue Stats
382W - 395L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 1 / 1
7,393
528
5,211
11,091
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
 
Thoth
11
1 / 2 / 2
6,842
489
3,789
6,173
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
 
Artemis
10
0 / 6 / 0
5,681
406
3,582
7,742
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Polsetsky
Horus
9
0 / 2 / 0
5,475
391
895
5,039
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
xoruud
Osiris
12
1 / 3 / 2
7,190
514
6,445
8,896
7,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 0 / 4
8,500
607
6,016
7,059
2,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
KiritoStar
Mercury
14
4 / 3 / 0
7,930
566
6,998
9,692
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Ninguem7
Achilles
12
1 / 2 / 2
6,961
497
3,966
10,447
7,300
Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 0 / 5
6,846
489
5,653
5,429
3,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
gabschulz
Tiamat
13
0 / 2 / 3
7,238
517
3,762
6,310
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
14
14
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
1
5.5
L
Thoth
 
Thoth
1
2
2
1
L
Artemis
 
Artemis
0
6
0
0
W
Cernunnos
 
Cernunnos
5
0
4
7
W
Mercury
KiritoStar
Mercury
4
3
0
1.33
W
Achilles
Ninguem7
Achilles
1
2
2
1
L
Horus
Polsetsky
Horus
0
2
0
0
W
4
0
5
6.5
W
Tiamat
gabschulz
Tiamat
0
2
3
0.75
L
Osiris
xoruud
Osiris
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
26,395
38,941
Taken
38,937
18,967
Mitigated
19,917
10,344
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,211
1,457
0
4,801
11,091
5,435
0
1,313
9,778
347
40,355
L
Thoth
 
Thoth
3,789
131
0
690
6,173
1,842
0
2,057
4,116
41,470
0
L
Artemis
 
Artemis
3,582
1,528
0
262
7,742
1,699
0
82
7,660
0
33,334
W
Cernunnos
 
Cernunnos
6,016
2,906
0
3,730
7,059
2,422
1,629
0
7,059
0
57,481
W
Mercury
KiritoStar
Mercury
6,998
3,420
0
1,730
9,692
4,160
0
1,318
8,228
0
57,476
W
Achilles
Ninguem7
Achilles
3,966
1,109
0
3,728
10,447
7,300
480
480
9,909
0
39,241
L
Horus
Polsetsky
Horus
895
685
1,106
1,428
5,039
2,651
0
721
4,318
0
8,263
W
5,653
1,088
0
914
5,429
3,529
464
684
4,673
6,199
18,396
W
Tiamat
gabschulz
Tiamat
3,762
194
0
2,142
6,310
2,506
93
1,032
5,112
48,702
0
L
Osiris
xoruud
Osiris
6,445
3,356
0
2,057
8,896
7,340
0
517
8,379
0
42,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
37,475
333
Minions Killed
443
0
Camps Cleared
0
1,287,869
Distance Traveled
1,320,181
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,393
528
74
5
0
258,108
0
L
Thoth
6,842
489
96
7
0
272,806
1
L
Artemis
5,681
406
59
4
0
220,744
3
W
Cernunnos
8,500
607
110
8
0
213,301
6
W
Mercury
7,930
566
104
7
0
322,783
1
W
Achilles
6,961
497
75
5
0
264,858
2
L
Horus
5,475
391
15
1
0
296,067
5
W
Mulan
6,846
489
39
3
0
252,926
3
W
Tiamat
7,238
517
115
8
0
266,313
6
L
Osiris
7,190
514
89
6
0
240,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role