Player Matchup

Fenrir
Fenrir
C0R34NO-D0S-34CM
Fenrir
Level 28
God Stats
5W - 4L
1,750 SR
Queue Stats
151W - 226L
1,390 Elo+
Party 1
Nox
Nox
Dreh7
Nox
Level 29
God Stats
0W - 1L
1,807 SR
Queue Stats
35W - 34L
1,485 Elo+
Solo
Agni
Agni
NobiIe
Agni
Level 29
God Stats
4W - 3L
1,599 SR
Queue Stats
141W - 102L
1,470 Elo+
Solo
Loki
Loki
UnsT_naska
Loki
Level 28
God Stats
0W - 3L
1,321 SR
Queue Stats
20W - 19L
1,544 Elo+
Solo
Neith
Neith
yOrigens_
Neith
Level 28
God Stats
31W - 40L
1,483 SR
Queue Stats
190W - 293L
1,380 Elo+
Party 1
Team Averages
Level 28
1,592 SR
1,454 Elo+

VS

Team Averages
Level 20
1,572 SR
1,507 Elo+
Ra
Ra
Bronzofóbico
Ra
Level 28
God Stats
10W - 3L
1,776 SR
Queue Stats
145W - 85L
1,645 Elo+
Solo
Aphrodite
Aphrodite
Crozariol
Aphrodite
Level 21
God Stats
43W - 27L
1,552 SR
Queue Stats
115W - 105L
1,483 Elo+
Solo
Ares
Ares
Kaikeduu
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Slinkr
Izanami
Level 21
God Stats
8W - 6L
1,638 SR
Queue Stats
50W - 38L
1,541 Elo+
Solo
Thanatos
Thanatos
TLK l Doug
Thanatos
Level 30
God Stats
14W - 20L
1,396 SR
Queue Stats
92W - 128L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,950
463
4,039
10,661
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
Dreh7
Nox
14
0 / 0 / 2
7,992
533
7,885
6,385
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
NobiIe
Agni
15
4 / 4 / 3
8,895
593
11,780
12,315
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 5 / 1
8,003
534
7,752
10,746
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
yOrigens_
Neith
11
2 / 5 / 3
7,235
482
8,089
11,078
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,077
605
8,903
12,710
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Crozariol
Aphrodite
14
4 / 1 / 1
8,526
568
6,693
12,972
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
9
0 / 4 / 9
6,770
451
3,914
10,016
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Slinkr
Izanami
15
4 / 3 / 2
8,801
587
6,506
10,650
3,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
TLK l Doug
Thanatos
13
5 / 6 / 5
8,221
548
5,864
12,241
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
15
Kills
18
19
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
3
5
1
0.7
W
Aphrodite
Crozariol
Aphrodite
4
1
1
4.5
L
Nox
Dreh7
Nox
0
0
2
1
W
Ares
0
4
9
1.13
L
Agni
NobiIe
Agni
4
4
3
1.38
W
Izanami
Slinkr
Izanami
4
3
2
1.67
W
Thanatos
TLK l Doug
Thanatos
5
6
5
1.25
L
6
5
1
1.3
L
Neith
yOrigens_
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
31,880
51,185
Taken
58,589
15,672
Mitigated
24,955
12,094
Healing
31,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,903
919
690
6,047
12,710
4,800
0
5,739
6,647
62,748
0
L
4,039
775
0
2,951
10,661
3,458
0
2,177
8,425
0
35,893
W
Aphrodite
Crozariol
Aphrodite
6,693
726
1,118
9,405
12,972
4,415
366
7,180
5,724
46,067
0
L
Nox
Dreh7
Nox
7,885
76
0
1,829
6,385
2,282
0
3,469
2,898
51,531
0
W
Ares
3,914
357
0
1,427
10,016
7,710
190
849
9,133
13,173
0
L
Agni
NobiIe
Agni
11,780
640
63
2,393
12,315
3,360
0
5,111
6,862
60,443
0
W
Izanami
Slinkr
Izanami
6,506
5,069
0
4,909
10,650
3,067
896
684
9,930
0
73,741
W
Thanatos
TLK l Doug
Thanatos
5,864
1,670
0
7,920
12,241
4,963
0
4,596
7,329
0
34,302
L
7,752
2,218
0
1,246
10,746
3,461
0
4,496
6,097
0
42,218
L
Neith
yOrigens_
Neith
8,089
3,980
0
3,612
11,078
3,111
0
3,639
7,393
0
36,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
41,395
425
Minions Killed
413
0
Camps Cleared
0
1,499,369
Distance Traveled
1,478,055
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,077
605
121
8
0
332,354
6
L
Fenrir
6,950
463
58
4
0
295,910
0
W
Aphrodite
8,526
568
98
7
0
279,442
8
L
Nox
7,992
533
119
8
0
294,034
11
W
Ares
6,770
451
9
1
0
293,448
3
L
Agni
8,895
593
121
8
0
309,003
3
W
Izanami
8,801
587
127
8
0
260,307
6
W
Thanatos
8,221
548
58
4
0
312,504
1
L
Loki
8,003
534
70
5
0
329,131
1
L
Neith
7,235
482
57
4
0
271,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role