Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Chris Tribal93
Poseidon
Level 121
God Stats
1W - 2L
1,190 SR
Queue Stats
70W - 75L
1,489 Elo+
Solo
Charybdis
Charybdis
trashedmouth
Charybdis
Level 109
God Stats
8W - 3L
1,530 SR
Queue Stats
431W - 449L
1,519 Elo+
Solo
Athena
Athena
听说有个人
Athena
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 46L
1,431 Elo+
Solo
Team Averages
Level 109
1,444 SR
1,488 Elo+

VS

Team Averages
Level 104
1,604 SR
1,486 Elo+
Nox
Nox
Conkers4Ever
Nox
Level 153
God Stats
14W - 11L
1,619 SR
Queue Stats
681W - 670L
1,633 Elo+
Solo
Eset
Eset
Dizzleee816
Eset
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 177L
1,344 Elo+
Solo
Chaac
Chaac
FPS Cody
Chaac
Level 74
God Stats
3W - 2L
1,632 SR
Queue Stats
209W - 213L
1,417 Elo+
Solo
Mercury
Mercury
RyuRai13
Mercury
Level 141
God Stats
2W - 2L
1,623 SR
Queue Stats
794W - 855L
1,442 Elo+
Solo
Yemoja
Yemoja
S1ayer1000000
Yemoja
Level 128
God Stats
8W - 4L
1,646 SR
Queue Stats
1,187W - 1,196L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
16 / 1 / 12
11,267
1,024
26,163
23,093
24,756
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
17
6 / 2 / 19
10,202
927
14,523
15,609
18,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
14
1 / 6 / 17
8,737
794
8,081
8,534
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
trashedmouth
Charybdis
16
3 / 3 / 18
9,798
891
12,670
11,108
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 19
9,611
874
5,393
19,748
18,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 11
8,162
742
10,083
10,808
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 4 / 8
9,582
871
12,891
14,131
6,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
FPS Cody
Chaac
16
5 / 4 / 9
9,987
908
23,454
21,592
18,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
RyuRai13
Mercury
13
3 / 9 / 5
8,176
743
6,875
13,007
5,709
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 9
7,542
686
3,547
17,535
17,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
58
28
Kills
16
16
Deaths
29
85
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
16
1
12
22
W
Aphrodite
 
Aphrodite
6
2
19
7.75
W
Poseidon
1
6
17
1.58
L
1
7
11
0.93
L
7
4
8
2.75
L
Chaac
FPS Cody
Chaac
5
4
9
2.38
L
Mercury
RyuRai13
Mercury
3
9
5
0.61
L
0
5
9
0.9
W
Charybdis
trashedmouth
Charybdis
3
3
18
4
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,830
Damage
56,850
78,092
Taken
77,073
70,660
Mitigated
53,530
39,765
Healing
28,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
26,163
10,226
2,252
8,123
23,093
24,756
983
7,513
15,580
0
34,218
W
Aphrodite
 
Aphrodite
14,523
1,900
8,348
8,704
15,609
18,415
459
4,612
10,997
30,600
0
W
Poseidon
8,081
981
905
642
8,534
3,704
1,275
2,353
6,181
20,055
0
L
10,083
578
1,472
617
10,808
4,784
751
4,932
5,876
17,476
0
L
12,891
661
2,253
2,738
14,131
6,786
586
5,830
8,301
24,485
0
L
Chaac
FPS Cody
Chaac
23,454
2,130
1,116
7,805
21,592
18,807
62
7,327
14,265
0
38,314
L
Mercury
RyuRai13
Mercury
6,875
3,273
484
443
13,007
5,709
370
3,586
9,421
0
8,993
L
3,547
1,041
8,264
3,113
17,535
17,444
168
6,322
11,213
7,844
0
W
Charybdis
trashedmouth
Charybdis
12,670
7,085
665
2,166
11,108
5,026
2,398
4,397
6,711
0
29,185
W
5,393
1,114
2,862
5,098
19,748
18,759
294
7,646
12,102
11,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,615
Gold Earned
43,449
113
Minions Killed
84
0
Camps Cleared
0
1,065,055
Distance Traveled
1,015,642
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,267
1,024
17
2
0
243,907
1
W
Aphrodite
10,202
927
33
3
0
215,210
0
W
Poseidon
8,737
794
21
2
0
194,242
1
L
Nox
8,162
742
15
1
0
207,448
1
L
Eset
9,582
871
28
3
0
198,913
0
L
Chaac
9,987
908
27
2
0
224,507
0
L
Mercury
8,176
743
10
1
0
196,149
0
L
Yemoja
7,542
686
4
0
0
188,625
0
W
Charybdis
9,798
891
29
3
0
171,265
0
W
Athena
9,611
874
13
1
0
240,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role