Player Matchup

Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
ForCamelot
Janus
Diamond III
Level 160
God Stats
48W - 50L
1,594 SR
Queue Stats
289W - 271L
2,235 MMR
Solo
Amaterasu
Amaterasu
Diamond III
JuIеs
Amaterasu
Diamond III
Level 147
God Stats
2W - 2L
1,590 SR
Queue Stats
143W - 132L
2,107 MMR
Solo
Anhur
Anhur
Diamond V
Priden
Anhur
Diamond V
Level 96
God Stats
19W - 11L
1,747 SR
Queue Stats
320W - 319L
2,101 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,586 SR
1,889 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,658 SR
2,156 MMR
Camazotz
Camazotz
Diamond III
Alcatur96
Camazotz
Diamond III
Level 160
God Stats
19W - 9L
1,655 SR
Queue Stats
152W - 137L
2,237 MMR
Solo
Artio
Artio
Diamond III
BaseGodEric
Artio
Diamond III
Level 108
God Stats
10W - 3L
1,776 SR
Queue Stats
244W - 215L
2,181 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
Nycodemus
Sun Wukong
Platinum I
Level 129
God Stats
14W - 20L
1,483 SR
Queue Stats
587W - 556L
2,020 MMR
Solo
Sol
Sol
Diamond V
StarLabs
Sol
Diamond V
Level 59
God Stats
21W - 9L
1,751 SR
Queue Stats
56W - 40L
2,008 MMR
Solo
Danzaburou
Danzaburou
Masters
ferbbots
Danzaburou
Masters
Level 82
God Stats
33W - 24L
1,626 SR
Queue Stats
257W - 222L
2,334 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
6 / 3 / 2
9,026
602
14,388
13,390
12,785
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
 
Hun Batz
14
1 / 3 / 4
7,765
518
3,905
9,285
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
14
1 / 2 / 2
8,274
552
5,283
7,804
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
JuIеs
Amaterasu
12
1 / 2 / 2
6,748
450
3,788
11,213
8,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Priden
Anhur
11
0 / 4 / 0
6,510
434
6,177
7,778
2,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaPersephoneTiamatSet

VS

Bans
GilgameshOdinJing WeiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alcatur96
Camazotz
12
4 / 3 / 6
7,534
502
6,604
9,528
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 8
7,708
514
3,967
9,777
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Nycodemus
Sun Wukong
13
2 / 4 / 2
7,858
524
5,699
13,189
8,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 1 / 2
8,569
571
9,443
6,847
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ferbbots
Danzaburou
15
3 / 0 / 4
8,510
567
7,781
11,169
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
14
14
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
6
3
2
2.33
L
Hun Batz
 
Hun Batz
1
3
4
1
W
Camazotz
Alcatur96
Camazotz
4
3
6
2.33
W
2
1
8
6
L
Janus
1
2
2
1
L
Amaterasu
JuIеs
Amaterasu
1
2
2
1
W
Sun Wukong
Nycodemus
Sun Wukong
2
4
2
0.75
L
Anhur
Priden
Anhur
0
4
0
0
W
3
1
2
4
W
Danzaburou
ferbbots
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,541
Damage
33,494
49,470
Taken
50,510
29,540
Mitigated
27,280
13,280
Healing
26,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
14,388
1,930
0
3,977
13,390
12,785
0
1,752
11,638
59,240
0
L
Hun Batz
 
Hun Batz
3,905
856
0
3,896
9,285
2,805
0
1,950
7,335
0
59,974
W
Camazotz
Alcatur96
Camazotz
6,604
1,900
0
4,520
9,528
3,603
0
3,933
5,575
0
39,933
W
3,967
353
460
5,432
9,777
8,497
0
2,638
7,067
13,218
0
L
Janus
5,283
502
88
2,047
7,804
2,706
0
4,344
3,460
69,946
0
L
Amaterasu
JuIеs
Amaterasu
3,788
340
0
2,725
11,213
8,383
0
3,295
7,918
6,406
28,516
W
Sun Wukong
Nycodemus
Sun Wukong
5,699
1,155
0
4,411
13,189
8,733
0
8,764
4,425
0
43,167
L
Anhur
Priden
Anhur
6,177
1,809
0
547
7,778
2,861
0
1,153
6,625
0
37,186
W
9,443
3,986
0
3,856
6,847
2,920
1,420
3,506
3,219
60,161
5,416
W
Danzaburou
ferbbots
Danzaburou
7,781
3,851
0
8,259
11,169
3,527
236
1,433
9,736
0
71,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
40,179
561
Minions Killed
454
0
Camps Cleared
0
1,467,586
Distance Traveled
1,486,758
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,026
602
127
8
0
262,468
4
L
Hun Batz
7,765
518
127
8
0
332,272
6
W
Camazotz
7,534
502
67
4
0
309,284
4
W
Artio
7,708
514
20
1
0
315,917
6
L
Janus
8,274
552
165
11
0
320,670
4
L
Amaterasu
6,748
450
53
4
0
318,435
6
W
Sun Wukong
7,858
524
89
6
0
284,215
4
L
Anhur
6,510
434
89
6
0
233,741
5
W
Sol
8,569
571
134
9
0
282,084
5
W
Danzaburou
8,510
567
144
10
0
295,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role