Player Matchup

Merlin
Merlin
Gold IV
FarlieEU
Merlin
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 252L
1,425 MMR
Solo
Ares
Ares
Gold III
NeburYT
Ares
Gold III
Level 88
God Stats
13W - 13L
1,540 SR
Queue Stats
88W - 82L
1,418 MMR
Solo
Danzaburou
Danzaburou
Gold I
Wactum
Danzaburou
Gold I
Level 150
God Stats
18W - 13L
1,641 SR
Queue Stats
225W - 215L
1,421 MMR
Solo
Serqet
Serqet
Gold II
creeperslayer2k
Serqet
Gold II
Level 139
God Stats
4W - 1L
1,746 SR
Queue Stats
133W - 118L
1,685 MMR
Solo
Mulan
Mulan
Gold V
staЯji
Mulan
Gold V
Level 160
God Stats
17W - 9L
1,696 SR
Queue Stats
113W - 98L
1,699 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,625 SR
1,529 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,537 SR
1,479 MMR
Nox
Nox
Platinum III
 
Nox
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Journalistgod
Sun Wukong
Silver II
Level 145
God Stats
1W - 6L
1,194 SR
Queue Stats
19W - 36L
1,358 MMR
Solo
Kali
Kali
Platinum IV
ZorritoViejo
Kali
Platinum IV
Level 109
God Stats
8W - 7L
1,662 SR
Queue Stats
92W - 93L
1,683 MMR
Solo
Sylvanus
Sylvanus
Gold V
jjookkyy
Sylvanus
Gold V
Level 144
God Stats
2W - 2L
1,829 SR
Queue Stats
299W - 295L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FarlieEU
Merlin
17
3 / 4 / 7
11,797
536
9,687
10,563
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
NeburYT
Ares
16
3 / 4 / 11
11,388
518
15,187
22,686
22,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Wactum
Danzaburou
20
8 / 2 / 7
14,762
671
14,626
16,491
6,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 5
12,412
564
6,912
14,555
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
staЯji
Mulan
19
6 / 3 / 6
12,569
571
13,354
18,797
22,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
TiamatGebMorgan Le FayArtioOdin

VS

Bans
UllrAthenaSobekTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
11 / 3 / 3
12,477
567
15,817
12,589
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
17
2 / 6 / 3
10,414
473
8,196
19,904
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Journalistgod
Sun Wukong
15
1 / 4 / 2
9,167
417
7,663
13,230
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 7
10,467
476
9,794
20,620
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
jjookkyy
Sylvanus
13
0 / 7 / 8
9,173
417
9,119
17,142
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
23
Kills
16
17
Deaths
23
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
11
3
3
4.17
L
Anhur
 
Anhur
2
6
3
0.58
W
Merlin
FarlieEU
Merlin
3
4
7
1.63
L
Sun Wukong
Journalistgod
Sun Wukong
1
4
2
0.5
W
Ares
NeburYT
Ares
3
4
11
2.13
W
Danzaburou
Wactum
Danzaburou
8
2
7
5.75
L
2
3
7
1.83
W
3
4
5
1.38
L
Sylvanus
jjookkyy
Sylvanus
0
7
8
0.57
W
Mulan
staЯji
Mulan
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,766
Damage
50,589
83,092
Taken
83,485
61,039
Mitigated
48,738
28,651
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
15,817
800
0
1,955
12,589
5,095
0
4,474
7,473
95,922
0
L
Anhur
 
Anhur
8,196
4,864
0
6,811
19,904
5,591
528
4,877
14,974
0
75,948
W
Merlin
FarlieEU
Merlin
9,687
709
0
2,275
10,563
3,815
972
5,889
4,674
77,233
0
L
Sun Wukong
Journalistgod
Sun Wukong
7,663
1,154
0
3,260
13,230
9,476
217
2,920
9,402
500
43,505
W
Ares
NeburYT
Ares
15,187
724
0
4,728
22,686
22,927
117
6,532
15,876
43,812
0
W
Danzaburou
Wactum
Danzaburou
14,626
7,213
0
8,067
16,491
6,583
7,710
4,657
11,834
0
125,484
L
9,794
4,023
0
8,237
20,620
10,252
534
5,779
14,312
0
76,274
W
6,912
1,404
0
4,557
14,555
5,456
0
6,288
8,181
0
76,367
L
Sylvanus
jjookkyy
Sylvanus
9,119
1,748
3,020
4,349
17,142
18,324
31
8,255
8,339
34,016
0
W
Mulan
staЯji
Mulan
13,354
1,085
0
9,024
18,797
22,258
568
4,593
13,432
4,752
68,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,928
Gold Earned
51,698
633
Minions Killed
564
0
Camps Cleared
0
2,126,212
Distance Traveled
2,026,989
43
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,477
567
171
8
0
425,255
11
L
Anhur
10,414
473
139
6
0
342,438
3
W
Merlin
11,797
536
146
7
0
408,989
13
L
Sun Wukong
9,167
417
82
4
0
434,589
9
W
Ares
11,388
518
39
2
0
415,419
9
W
Danzaburou
14,762
671
179
8
0
403,001
5
L
Kali
10,467
476
118
5
0
482,789
5
W
Serqet
12,412
564
121
6
0
470,360
8
L
Sylvanus
9,173
417
54
2
0
341,918
1
W
Mulan
12,569
571
148
7
0
428,443
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role