Player Matchup

Anhur
Anhur
AceBad
Anhur
Level 78
God Stats
43W - 29L
1,651 SR
Queue Stats
308W - 235L
1,546 Elo+
Solo
Hel
Hel
Donather
Hel
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
155W - 162L
1,496 Elo+
Solo
Bastet
Bastet
Keazen
Bastet
Level 121
God Stats
3W - 3L
1,509 SR
Queue Stats
615W - 570L
1,502 Elo+
Solo
Achilles
Achilles
Polsetsky
Achilles
Level 102
God Stats
5W - 3L
1,607 SR
Queue Stats
34W - 39L
1,451 Elo+
Solo
Geb
Geb
rulox19
Geb
Level 105
God Stats
6W - 7L
1,515 SR
Queue Stats
319W - 309L
1,502 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,499 Elo+

VS

Team Averages
Level 116
1,373 SR
1,485 Elo+
Kuzenbo
Kuzenbo
COPO77-
Kuzenbo
Level 45
God Stats
0W - 2L
1,317 SR
Queue Stats
161W - 170L
1,443 Elo+
Party 1
Anubis
Anubis
Leonam93
Anubis
Level 149
God Stats
7W - 13L
1,484 SR
Queue Stats
307W - 311L
1,444 Elo+
Solo
King Arthur
King Arthur
Pandita-Max
King Arthur
Level 84
God Stats
22W - 44L
1,398 SR
Queue Stats
570W - 557L
1,472 Elo+
Party 1
Loki
Loki
Snaketroll777
Loki
Level 160
God Stats
6W - 5L
1,583 SR
Queue Stats
122W - 90L
1,574 Elo+
Solo
Hachiman
Hachiman
h4ngg__
Hachiman
Level 141
God Stats
3W - 4L
1,082 SR
Queue Stats
223W - 243L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AceBad
Anhur
20
19 / 4 / 9
17,799
614
46,958
31,843
14,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 8
15,723
542
18,203
18,944
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Keazen
Bastet
20
7 / 4 / 15
16,167
557
23,285
26,438
11,877
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Polsetsky
Achilles
20
3 / 4 / 16
14,426
497
12,523
28,402
34,921
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
20
5 / 1 / 23
14,989
517
18,363
26,733
37,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
COPO77-
Kuzenbo
14
1 / 11 / 4
10,970
378
7,420
34,679
43,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Leonam93
Anubis
20
8 / 6 / 3
15,185
524
17,296
24,891
10,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Pandita-Max
King Arthur
20
2 / 5 / 5
15,152
522
19,484
37,415
43,519
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 9 / 6
14,085
486
15,666
22,174
7,322
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
h4ngg__
Hachiman
20
2 / 11 / 5
14,000
483
13,182
26,737
5,425
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
42
Kills
17
18
Deaths
42
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
AceBad
Anhur
19
4
9
5.88
L
Kuzenbo
COPO77-
Kuzenbo
1
11
4
0.27
W
8
5
8
2.4
W
Bastet
Keazen
Bastet
7
4
15
3.63
L
Anubis
Leonam93
Anubis
8
6
3
1.58
L
King Arthur
Pandita-Max
King Arthur
2
5
5
0.9
W
Achilles
Polsetsky
Achilles
3
4
16
2.75
L
4
9
6
0.78
L
Hachiman
h4ngg__
Hachiman
2
11
5
0.41
W
Geb
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,332
Damage
73,048
132,360
Taken
145,896
104,926
Mitigated
110,816
53,004
Healing
35,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AceBad
Anhur
46,958
27,570
0
14,791
31,843
14,189
5,993
9,236
21,578
0
162,322
L
Kuzenbo
COPO77-
Kuzenbo
7,420
2,439
0
2,776
34,679
43,650
0
12,825
21,608
30,331
0
W
18,203
2,238
7,703
9,938
18,944
6,634
919
8,614
10,330
130,768
0
W
Bastet
Keazen
Bastet
23,285
10,105
0
9,955
26,438
11,877
1,429
4,314
22,124
0
141,652
L
Anubis
Leonam93
Anubis
17,296
201
0
13,065
24,891
10,900
0
6,656
17,993
118,420
0
L
King Arthur
Pandita-Max
King Arthur
19,484
1,929
0
10,570
37,415
43,519
39
8,348
28,879
364
113,157
W
Achilles
Polsetsky
Achilles
12,523
4,007
0
4,914
28,402
34,921
1,764
6,890
21,512
870
76,806
L
15,666
3,381
0
1,792
22,174
7,322
0
6,588
15,447
0
106,507
L
Hachiman
h4ngg__
Hachiman
13,182
6,768
0
7,149
26,737
5,425
584
4,564
22,173
0
91,874
W
Geb
18,363
2,166
0
5,703
26,733
37,305
445
5,886
18,795
57,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,104
Gold Earned
69,392
757
Minions Killed
774
0
Camps Cleared
0
2,803,021
Distance Traveled
2,505,370
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,799
614
175
6
0
460,251
4
L
Kuzenbo
10,970
378
48
2
0
469,977
7
W
Hel
15,723
542
212
7
0
608,314
5
W
Bastet
16,167
557
189
7
0
603,649
6
L
Anubis
15,185
524
182
6
0
478,113
10
L
King Arthur
15,152
522
223
8
0
550,273
6
W
Achilles
14,426
497
126
4
0
543,938
4
L
Loki
14,085
486
157
5
0
548,052
6
L
Hachiman
14,000
483
164
6
0
458,955
5
W
Geb
14,989
517
55
2
0
586,869
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role