Player Matchup

Olorun
Olorun
ErrorCode420
Olorun
Level 144
God Stats
4W - 4L
1,557 SR
Queue Stats
246W - 256L
1,567 Elo+
Party 2
Bellona
Bellona
Jarafuel
Bellona
Level 140
God Stats
22W - 16L
1,691 SR
Queue Stats
54W - 49L
1,587 Elo+
Solo
Izanami
Izanami
Javierxxal
Izanami
Level 129
God Stats
1W - 1L
1,357 SR
Queue Stats
101W - 96L
1,640 Elo+
Solo
Chronos
Chronos
Tunskabt
Chronos
Level 144
God Stats
8W - 5L
1,771 SR
Queue Stats
376W - 375L
1,583 Elo+
Party 2
Horus
Horus
gSandman
Horus
Level 149
God Stats
2W - 2L
1,437 SR
Queue Stats
25W - 16L
1,611 Elo+
Solo
Team Averages
Level 141
1,563 SR
1,598 Elo+

VS

Team Averages
Level 149
1,560 SR
1,608 Elo+
Heimdallr
Heimdallr
Atlas88OGM
Heimdallr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
633W - 628L
1,623 Elo+
Solo
Erlang Shen
Erlang Shen
CaptainDaylight
Erlang Shen
Level 154
God Stats
4W - 3L
1,710 SR
Queue Stats
447W - 411L
1,604 Elo+
Party 1
Artio
Artio
MasterSENTRY
Artio
Level 153
God Stats
11W - 11L
1,581 SR
Queue Stats
465W - 450L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
Wactum
Cthulhu
Level 150
God Stats
0W - 1L
1,386 SR
Queue Stats
503W - 514L
1,521 Elo+
Solo
Scylla
Scylla
purpul29
Scylla
Level 127
God Stats
17W - 11L
1,621 SR
Queue Stats
326W - 280L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 0 / 2
8,932
638
5,084
6,310
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Jarafuel
Bellona
14
5 / 2 / 3
8,907
636
8,717
12,042
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Javierxxal
Izanami
15
3 / 1 / 3
8,915
637
10,011
7,205
2,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Tunskabt
Chronos
15
5 / 2 / 6
8,562
612
9,578
7,895
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
gSandman
Horus
11
0 / 1 / 7
7,184
513
3,191
9,312
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Atlas88OGM
Heimdallr
8
0 / 4 / 0
5,723
409
3,185
6,089
1,677
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
CaptainDaylight
Erlang Shen
13
4 / 2 / 2
7,850
561
5,585
9,504
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 4 / 4
6,420
459
3,128
13,500
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Wactum
Cthulhu
9
1 / 6 / 2
5,877
420
4,857
13,543
7,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
purpul29
Scylla
13
0 / 1 / 3
7,333
524
3,718
5,302
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
6
6
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Atlas88OGM
Heimdallr
0
4
0
0
L
Erlang Shen
CaptainDaylight
Erlang Shen
4
2
2
2.5
W
Olorun
4
0
2
5
W
Bellona
Jarafuel
Bellona
5
2
3
3.25
W
Izanami
Javierxxal
Izanami
3
1
3
4.5
L
1
4
4
0.75
W
Chronos
Tunskabt
Chronos
5
2
6
4
L
Cthulhu
Wactum
Cthulhu
1
6
2
0.33
W
Horus
gSandman
Horus
0
1
7
3.5
L
Scylla
purpul29
Scylla
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,581
Damage
20,473
42,764
Taken
47,938
26,013
Mitigated
27,233
18,401
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Atlas88OGM
Heimdallr
3,185
980
0
330
6,089
1,677
0
3,449
2,640
0
30,202
L
Erlang Shen
CaptainDaylight
Erlang Shen
5,585
2,441
0
3,564
9,504
6,043
0
1,538
7,966
0
47,752
W
Olorun
5,084
3,052
203
4,341
6,310
3,480
2,866
502
5,772
60,903
9,231
W
Bellona
Jarafuel
Bellona
8,717
4,366
0
5,157
12,042
7,870
1,733
3,753
8,263
0
55,146
W
Izanami
Javierxxal
Izanami
10,011
6,466
0
1,974
7,205
2,601
1,861
2,731
4,386
0
82,498
L
3,128
53
807
4,082
13,500
10,484
0
4,736
8,764
18,023
0
W
Chronos
Tunskabt
Chronos
9,578
4,567
0
3,376
7,895
3,251
611
1,846
5,987
43,261
8,974
L
Cthulhu
Wactum
Cthulhu
4,857
944
0
2,777
13,543
7,990
0
2,864
10,679
24,438
0
W
Horus
gSandman
Horus
3,191
1,638
695
2,655
9,312
8,811
359
2,768
6,466
0
13,998
L
Scylla
purpul29
Scylla
3,718
468
0
500
5,302
1,039
0
398
4,904
57,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
33,203
522
Minions Killed
380
0
Camps Cleared
0
1,391,699
Distance Traveled
1,278,398
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,723
409
78
6
0
174,539
0
L
Erlang Shen
7,850
561
95
7
0
282,147
0
W
Olorun
8,932
638
122
9
0
261,677
6
W
Bellona
8,907
636
118
8
0
267,372
4
W
Izanami
8,915
637
168
12
0
285,268
3
L
Artio
6,420
459
28
2
0
268,774
7
W
Chronos
8,562
612
93
7
0
291,117
6
L
Cthulhu
5,877
420
48
3
0
261,957
1
W
Horus
7,184
513
21
2
0
286,265
5
L
Scylla
7,333
524
131
9
0
290,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role