Player Matchup

Olorun
Olorun
AL DAYVIS
Olorun
Level 28
God Stats
22W - 12L
1,727 SR
Queue Stats
113W - 119L
1,580 Elo+
Solo
Hercules
Hercules
FoolProofMirror
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,582 Elo+
Solo
Geb
Geb
donnish-gallon0
Geb
Level 14
God Stats
53W - 33L
1,190 SR
Queue Stats
136W - 100L
1,586 Elo+
Party 1
Apollo
Apollo
lospollos017
Apollo
Level 4
God Stats
1W - 1L
1,284 SR
Queue Stats
40W - 24L
1,444 Elo+
Party 1
Charybdis
Charybdis
qwe3r
Charybdis
Level 24
God Stats
19W - 6L
1,853 SR
Queue Stats
52W - 40L
1,605 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,559 Elo+

VS

Team Averages
Level 23
1,608 SR
1,580 Elo+
Erlang Shen
Erlang Shen
Airel4077
Erlang Shen
Level 28
God Stats
22W - 15L
1,614 SR
Queue Stats
62W - 66L
1,556 Elo+
Solo
Ra
Ra
CombedGem801780
Ra
Level 29
God Stats
1W - 1L
1,469 SR
Queue Stats
18W - 34L
1,474 Elo+
Solo
Loki
Loki
ItsKoruF0x
Loki
Level 27
God Stats
2W - 3L
1,600 SR
Queue Stats
105W - 91L
1,594 Elo+
Solo
Sylvanus
Sylvanus
TWSpartan
Sylvanus
Level 21
God Stats
0W - 1L
1,547 SR
Queue Stats
3W - 3L
1,590 Elo+
Solo
Hachiman
Hachiman
oHondo
Hachiman
Level 11
God Stats
14W - 2L
1,810 SR
Queue Stats
240W - 67L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AL DAYVIS
Olorun
16
3 / 0 / 5
9,480
558
11,063
9,627
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
15
3 / 2 / 1
8,823
519
10,519
13,587
14,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 6
8,931
525
7,456
12,622
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
2 / 0 / 0
8,915
524
4,960
7,964
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
qwe3r
Charybdis
16
3 / 0 / 3
9,797
576
7,625
10,507
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Airel4077
Erlang Shen
13
0 / 4 / 2
7,454
438
4,508
15,717
15,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 4 / 0
8,105
477
3,961
11,064
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 1 / 0
8,733
514
7,141
12,845
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TWSpartan
Sylvanus
11
0 / 4 / 3
6,542
385
3,593
8,181
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
oHondo
Hachiman
12
1 / 1 / 1
6,900
406
5,726
8,207
1,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
4
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
AL DAYVIS
Olorun
3
0
5
5.5
L
Erlang Shen
Airel4077
Erlang Shen
0
4
2
0.25
L
0
4
0
0
W
Hercules
3
2
1
1.75
L
3
1
0
3
L
Sylvanus
TWSpartan
Sylvanus
0
4
3
0.38
W
3
2
6
3
W
Apollo
2
0
0
2
L
Hachiman
oHondo
Hachiman
1
1
1
1.5
W
Charybdis
qwe3r
Charybdis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,623
Damage
24,929
54,307
Taken
56,014
37,989
Mitigated
31,019
30,038
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AL DAYVIS
Olorun
11,063
5,720
239
8,105
9,627
4,840
287
2,525
7,102
77,760
6,994
L
Erlang Shen
Airel4077
Erlang Shen
4,508
1,409
0
5,349
15,717
15,325
0
2,750
11,725
3,015
36,569
L
3,961
412
33
4,235
11,064
4,186
0
4,811
6,253
65,229
0
W
Hercules
10,519
4,322
0
7,154
13,587
14,752
245
974
12,613
0
49,673
L
7,141
1,884
0
5,599
12,845
4,743
0
4,057
8,693
0
60,260
L
Sylvanus
TWSpartan
Sylvanus
3,593
1,859
1,551
1,783
8,181
5,171
0
4,769
3,362
14,042
4,210
W
7,456
747
0
2,804
12,622
12,096
196
2,815
9,807
22,814
0
W
Apollo
4,960
2,074
0
6,251
7,964
2,860
960
760
7,204
0
65,640
L
Hachiman
oHondo
Hachiman
5,726
2,051
0
3,280
8,207
1,594
0
1,005
7,202
0
44,988
W
Charybdis
qwe3r
Charybdis
7,625
2,689
0
5,485
10,507
3,441
773
441
10,066
0
82,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
37,734
577
Minions Killed
449
0
Camps Cleared
0
1,682,599
Distance Traveled
1,650,365
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,480
558
146
9
0
331,648
3
L
Erlang Shen
7,454
438
76
4
0
328,644
2
L
Ra
8,105
477
140
8
0
333,321
2
W
Hercules
8,823
519
95
6
0
292,109
4
L
Loki
8,733
514
119
7
0
388,819
9
L
Sylvanus
6,542
385
44
3
0
329,495
3
W
Geb
8,931
525
37
2
0
372,791
4
W
Apollo
8,915
524
133
8
0
361,971
6
L
Hachiman
6,900
406
70
4
0
270,086
3
W
Charybdis
9,797
576
166
10
0
324,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role