Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Drazyk-Reznov
Scylla
Level 124
God Stats
7W - 3L
1,615 SR
Queue Stats
18W - 27L
1,377 Elo+
Solo
Nike
Nike
Steini1210
Nike
Level 100
God Stats
1W - 1L
1,634 SR
Queue Stats
27W - 23L
1,433 Elo+
Solo
Team Averages
Level 128
1,583 SR
1,437 Elo+

VS

Team Averages
Level 60
1,548 SR
1,466 Elo+
Guan Yu
Guan Yu
FallenWhiteHawk
Guan Yu
Level 86
God Stats
2W - 2L
1,594 SR
Queue Stats
131W - 74L
1,620 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
alba6102002
Morgan Le Fay
Level 83
God Stats
27W - 22L
1,463 SR
Queue Stats
217W - 181L
1,528 Elo+
Party 1
Loki
Loki
sustriy
Loki
Level 11
God Stats
0W - 1L
1,587 SR
Queue Stats
2W - 7L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
9 / 5 / 9
9,369
852
11,262
9,424
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 12
8,961
815
7,484
4,117
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 1 / 6
8,405
764
6,024
8,672
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
7,817
711
9,647
13,786
13,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
alba6102002
Morgan Le Fay
11
3 / 7 / 2
7,726
702
5,640
8,661
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
sustriy
Loki
10
1 / 7 / 2
6,834
621
2,498
8,340
3,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
8
8
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
5
9
2.7
W
5
2
12
5.5
L
4
5
3
1.1
W
5
1
6
8
L
Morgan Le Fay
alba6102002
Morgan Le Fay
3
7
2
0.57
L
Loki
sustriy
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
17,785
22,213
Taken
30,787
10,323
Mitigated
20,028
5,439
Healing
854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,262
4,486
0
1,517
9,424
2,633
492
2,010
7,015
0
27,910
W
7,484
914
577
304
4,117
1,354
840
1,780
2,080
27,727
0
L
9,647
1,104
0
290
13,786
13,141
0
3,109
10,208
0
25,754
W
6,024
772
0
3,041
8,672
6,336
90
1,874
6,444
0
21,423
L
Morgan Le Fay
alba6102002
Morgan Le Fay
5,640
54
0
349
8,661
3,159
70
2,343
6,070
22,656
0
L
Loki
sustriy
Loki
2,498
561
0
215
8,340
3,728
0
2,353
5,652
0
6,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
22,377
110
Minions Killed
93
7
Camps Cleared
2
598,725
Distance Traveled
590,212
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,369
852
25
2
2
189,698
2
W
Scylla
8,961
815
48
4
1
193,367
0
L
Guan Yu
7,817
711
36
3
2
212,794
4
W
Nike
8,405
764
37
3
4
215,660
5
L
Morgan Le Fay
7,726
702
48
4
0
178,254
3
L
Loki
6,834
621
9
1
0
199,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role