Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Feilss
Hun Batz
Level 155
God Stats
13W - 2L
1,499 SR
Queue Stats
88W - 84L
1,532 Elo+
Solo
Tiamat
Tiamat
Fielmur
Tiamat
Level 126
God Stats
6W - 7L
1,517 SR
Queue Stats
285W - 257L
1,455 Elo+
Solo
Zeus
Zeus
Mednay
Zeus
Level 127
God Stats
3W - 2L
1,385 SR
Queue Stats
91W - 103L
1,534 Elo+
Solo
Rama
Rama
Rinksah
Rama
Level 135
God Stats
1W - 2L
1,479 SR
Queue Stats
277W - 277L
1,558 Elo+
Solo
Team Averages
Level 140
1,476 SR
1,516 Elo+

VS

Team Averages
Level 100
1,538 SR
1,502 Elo+
Kukulkan
Kukulkan
Axill00
Kukulkan
Level 68
God Stats
61W - 52L
1,570 SR
Queue Stats
234W - 237L
1,477 Elo+
Solo
Danzaburou
Danzaburou
MDCLIV
Danzaburou
Level 138
God Stats
11W - 13L
1,615 SR
Queue Stats
195W - 203L
1,569 Elo+
Solo
Ares
Ares
MrErrorEddy
Ares
Level 60
God Stats
87W - 59L
1,598 SR
Queue Stats
89W - 62L
1,566 Elo+
Solo
Cliodhna
Cliodhna
TrissCarry
Cliodhna
Level 149
God Stats
1W - 3L
1,612 SR
Queue Stats
244W - 227L
1,579 Elo+
Solo
Tiamat
Tiamat
uruklar
Tiamat
Level 83
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 6L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 2 / 10
10,333
939
10,494
14,448
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Feilss
Hun Batz
17
3 / 1 / 5
11,029
1,003
17,074
14,246
5,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Fielmur
Tiamat
17
4 / 2 / 5
10,888
990
11,595
7,358
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Mednay
Zeus
17
3 / 2 / 2
10,607
964
8,512
7,289
2,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Rinksah
Rama
17
2 / 1 / 5
10,364
942
8,501
8,210
3,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

217

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Axill00
Kukulkan
17
4 / 1 / 3
11,620
1,056
13,899
10,526
4,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MDCLIV
Danzaburou
17
1 / 2 / 3
10,674
970
9,593
14,215
4,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 4
9,454
859
4,146
6,551
5,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
TrissCarry
Cliodhna
16
2 / 8 / 5
10,329
939
15,778
17,261
6,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
uruklar
Tiamat
16
0 / 1 / 5
9,857
896
5,395
9,670
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
12
Kills
8
8
Deaths
12
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
10
2.5
L
Kukulkan
Axill00
Kukulkan
4
1
3
5.5
W
Hun Batz
Feilss
Hun Batz
3
1
5
5.5
W
Tiamat
Fielmur
Tiamat
4
2
5
3.25
L
Danzaburou
MDCLIV
Danzaburou
1
2
3
1.25
W
Zeus
Mednay
Zeus
3
2
2
2
L
1
0
4
3
W
Rama
Rinksah
Rama
2
1
5
4.5
L
Cliodhna
TrissCarry
Cliodhna
2
8
5
0.56
L
Tiamat
uruklar
Tiamat
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,176
Damage
48,811
51,551
Taken
58,223
34,588
Mitigated
26,115
5,454
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
10,494
695
0
1,990
14,448
17,018
0
6,744
7,704
19,583
0
L
Kukulkan
Axill00
Kukulkan
13,899
762
285
1,425
10,526
4,007
0
4,656
5,529
61,498
0
W
Hun Batz
Feilss
Hun Batz
17,074
2,965
0
125
14,246
5,653
0
5,148
9,098
0
45,164
W
Tiamat
Fielmur
Tiamat
11,595
444
0
357
7,358
6,181
0
4,595
2,763
24,976
0
L
Danzaburou
MDCLIV
Danzaburou
9,593
3,933
0
1,513
14,215
4,947
0
5,979
7,728
0
32,699
W
Zeus
Mednay
Zeus
8,512
878
174
1,590
7,289
2,544
0
3,111
4,178
27,704
0
L
4,146
0
0
0
6,551
5,643
0
4,306
1,986
4,516
0
W
Rama
Rinksah
Rama
8,501
4,907
0
1,218
8,210
3,192
0
3,842
4,368
0
27,028
L
Cliodhna
TrissCarry
Cliodhna
15,778
2,667
0
725
17,261
6,737
0
8,374
8,067
0
24,837
L
Tiamat
uruklar
Tiamat
5,395
216
172
1,524
9,670
4,781
0
5,112
4,312
20,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,221
Gold Earned
51,934
243
Minions Killed
218
10
Camps Cleared
7
1,164,553
Distance Traveled
1,132,300
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,333
939
29
3
2
243,000
2
L
Kukulkan
11,620
1,056
115
10
5
241,107
0
W
Hun Batz
11,029
1,003
44
4
4
283,848
4
W
Tiamat
10,888
990
54
5
0
249,626
0
L
Danzaburou
10,674
970
43
4
0
244,440
3
W
Zeus
10,607
964
49
4
1
185,641
0
L
Ares
9,454
859
3
0
0
167,512
0
W
Rama
10,364
942
67
6
3
202,438
0
L
Cliodhna
10,329
939
18
2
2
246,603
2
L
Tiamat
9,857
896
39
4
0
232,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role