Player Matchup

Kumbhakarna
Kumbhakarna
CoCnQoQ
Kumbhakarna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Faicko
Gilgamesh
Level 89
God Stats
19W - 17L
1,644 SR
Queue Stats
521W - 559L
1,492 Elo+
Solo
Anubis
Anubis
GameplaysByK
Anubis
Level 158
God Stats
20W - 23L
1,560 SR
Queue Stats
320W - 375L
1,506 Elo+
Solo
Team Averages
Level 87
1,568 SR
1,446 Elo+

VS

Team Averages
Level 79
1,574 SR
1,450 Elo+
Hercules
Hercules
EmperorRomanov
Hercules
Level 155
God Stats
7W - 4L
1,779 SR
Queue Stats
214W - 207L
1,641 Elo+
Solo
Ullr
Ullr
SkorpionGT
Ullr
Level 63
God Stats
3W - 4L
1,462 SR
Queue Stats
46W - 59L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
disirlilith
Morgan Le Fay
Level 20
God Stats
0W - 3L
1,480 SR
Queue Stats
0W - 4L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CoCnQoQ
Kumbhakarna
11
0 / 1 / 12
7,004
700
1,908
10,272
8,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Faicko
Gilgamesh
12
6 / 1 / 5
8,299
830
9,118
8,415
5,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
8 / 1 / 5
8,604
860
14,186
8,201
4,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 4 / 1
6,545
655
7,008
11,633
8,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 1
6,411
641
4,789
10,025
3,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
disirlilith
Morgan Le Fay
10
1 / 5 / 1
6,564
656
7,799
9,342
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CoCnQoQ
Kumbhakarna
0
1
12
6
L
Hercules
1
4
1
0.38
W
Gilgamesh
Faicko
Gilgamesh
6
1
5
8.5
W
Anubis
8
1
5
10.5
L
1
5
1
0.3
L
Morgan Le Fay
disirlilith
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
19,596
26,888
Taken
31,000
18,537
Mitigated
15,038
8,463
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CoCnQoQ
Kumbhakarna
1,908
749
582
1,055
10,272
8,805
76
3,987
6,285
6,105
0
L
Hercules
7,008
2,554
479
4,456
11,633
8,914
0
4,808
6,825
0
15,987
W
Gilgamesh
Faicko
Gilgamesh
9,118
2,141
675
1,311
8,415
5,336
31
2,265
6,150
0
21,922
W
Anubis
14,186
1,336
0
4,840
8,201
4,396
250
1,970
6,231
43,907
0
L
4,789
1,860
576
1,139
10,025
3,751
0
6,616
3,409
0
12,476
L
Morgan Le Fay
disirlilith
Morgan Le Fay
7,799
2,262
0
596
9,342
2,373
0
4,923
4,419
22,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
19,520
121
Minions Killed
76
5
Camps Cleared
3
608,509
Distance Traveled
518,136
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,004
700
7
1
0
207,793
4
L
Hercules
6,545
655
25
3
1
180,889
2
W
Gilgamesh
8,299
830
33
3
2
225,118
4
W
Anubis
8,604
860
81
8
3
175,598
1
L
Ullr
6,411
641
28
3
1
160,140
1
L
Morgan Le Fay
6,564
656
23
2
1
177,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role