Player Matchup

Vulcan
Vulcan
OG JRAZ
Vulcan
Level 158
God Stats
12W - 7L
1,629 SR
Queue Stats
628W - 438L
1,683 Elo+
Party 2
Charybdis
Charybdis
Riceybowl237
Charybdis
Level 159
God Stats
4W - 1L
1,706 SR
Queue Stats
675W - 585L
1,596 Elo+
Party 2
Bacchus
Bacchus
SYN BeastDefyer
Bacchus
Level 65
God Stats
2W - 1L
1,533 SR
Queue Stats
73W - 63L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Terminator3302
Tsukuyomi
Level 101
God Stats
2W - 1L
1,597 SR
Queue Stats
25W - 17L
1,384 Elo+
Party 2
Medusa
Medusa
divine blue2001
Medusa
Level 110
God Stats
2W - 0L
1,747 SR
Queue Stats
40W - 31L
1,520 Elo+
Party 2
Team Averages
Level 119
1,642 SR
1,541 Elo+

VS

Team Averages
Level 90
1,398 SR
1,377 Elo+
Thoth
Thoth
Aye Cortez
Thoth
Level 136
God Stats
1W - 4L
1,199 SR
Queue Stats
141W - 158L
1,418 Elo+
Party 1
Ullr
Ullr
Damonvic
Ullr
Level 60
God Stats
2W - 4L
1,602 SR
Queue Stats
362W - 402L
1,379 Elo+
Solo
Sol
Sol
Grimm Brando
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,245 Elo+
Solo
Hades
Hades
legolas3869
Hades
Level 69
God Stats
2W - 7L
1,189 SR
Queue Stats
203W - 237L
1,423 Elo+
Solo
Artio
Artio
powermurderkid2
Artio
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
OG JRAZ
Vulcan
18
13 / 2 / 21
10,646
1,065
17,410
5,920
2,704
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Riceybowl237
Charybdis
15
3 / 3 / 26
9,033
903
11,061
9,010
4,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 26
9,119
912
4,612
10,767
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Terminator3302
Tsukuyomi
17
16 / 4 / 20
10,736
1,074
18,646
10,174
5,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
6 / 4 / 18
10,189
1,019
9,027
7,877
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
3 / 8 / 4
7,994
799
2,863
8,808
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
0 / 8 / 6
7,092
709
4,855
10,625
3,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 8 / 3
8,925
893
5,270
10,434
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 8 / 4
9,346
935
12,623
17,634
12,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 9 / 6
8,360
836
4,658
18,550
17,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
39
41
Kills
16
17
Deaths
41
111
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
3
8
4
0.63
L
Ullr
0
8
6
0.38
L
5
8
3
0.81
W
Vulcan
OG JRAZ
Vulcan
13
2
21
11.75
W
Charybdis
Riceybowl237
Charybdis
3
3
26
5.33
W
3
4
26
4
W
Tsukuyomi
Terminator3302
Tsukuyomi
16
4
20
6.5
W
6
4
18
3.75
L
5
8
4
0.88
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,756
Damage
30,269
43,748
Taken
66,051
27,213
Mitigated
39,818
13,662
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
2,863
215
0
798
8,808
2,743
0
3,561
5,115
9,964
0
L
Ullr
4,855
1,727
13
285
10,625
3,731
54
3,576
6,929
0
14,124
L
5,270
819
0
1,375
10,434
2,819
18
3,599
6,657
13,676
0
W
Vulcan
OG JRAZ
Vulcan
17,410
7,135
497
1,352
5,920
2,704
919
3,872
1,936
32,820
0
W
Charybdis
Riceybowl237
Charybdis
11,061
6,344
1,690
2,666
9,010
4,123
1,945
6,259
2,513
0
19,197
W
4,612
601
709
1,363
10,767
11,215
478
2,834
7,830
9,816
0
W
Tsukuyomi
Terminator3302
Tsukuyomi
18,646
5,910
0
1,050
10,174
5,674
810
6,466
3,578
0
30,811
W
9,027
5,031
2,919
1,416
7,877
3,497
1,447
5,280
2,477
0
24,392
L
12,623
943
823
3,596
17,634
12,674
0
6,005
11,384
30,643
0
L
4,658
682
416
2,028
18,550
17,851
0
4,392
13,944
8,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
41,717
111
Minions Killed
90
0
Camps Cleared
0
981,569
Distance Traveled
713,610
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,994
799
12
1
0
114,947
0
L
Ullr
7,092
709
14
1
0
154,359
0
L
Sol
8,925
893
16
2
0
145,259
0
W
Vulcan
10,646
1,065
28
3
0
226,001
0
W
Charybdis
9,033
903
19
2
0
161,149
0
W
Bacchus
9,119
912
7
1
0
193,998
0
W
Tsukuyomi
10,736
1,074
26
3
0
199,488
1
W
Medusa
10,189
1,019
31
3
0
200,933
0
L
Hades
9,346
935
43
4
0
142,319
2
L
Artio
8,360
836
5
1
0
156,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role