Player Matchup

Chronos
Chronos
Rawjik
Chronos
Level 156
God Stats
13W - 5L
1,756 SR
Queue Stats
358W - 145L
1,660 Elo+
Party 1
Sylvanus
Sylvanus
Tsukuhomie
Sylvanus
Level 54
God Stats
0W - 1L
1,591 SR
Queue Stats
133W - 66L
1,623 Elo+
Party 1
Ratatoskr
Ratatoskr
itsmeeguy
Ratatoskr
Level 82
God Stats
32W - 35L
1,649 SR
Queue Stats
386W - 297L
1,609 Elo+
Party 1
Team Averages
Level 97
1,665 SR
1,631 Elo+

VS

Team Averages
Level 115
1,505 SR
1,618 Elo+
Athena
Athena
AniHydra
Athena
Level 149
God Stats
2W - 1L
1,659 SR
Queue Stats
59W - 45L
1,650 Elo+
Party 2
Medusa
Medusa
Revinition
Medusa
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
93W - 84L
1,544 Elo+
Solo
Sol
Sol
peanutkiller04
Sol
Level 116
God Stats
1W - 0L
1,140 SR
Queue Stats
19W - 11L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Rawjik
Chronos
17
10 / 6 / 3
13,072
726
19,648
20,895
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Tsukuhomie
Sylvanus
16
2 / 7 / 11
11,953
664
12,091
22,125
24,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ratatoskr
itsmeeguy
Ratatoskr
12
1 / 10 / 6
10,114
562
8,460
23,656
17,548
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AniHydra
Athena
17
6 / 5 / 13
12,482
693
16,626
25,121
12,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Revinition
Medusa
18
16 / 1 / 5
14,524
807
24,598
12,270
5,159
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 7 / 11
11,470
637
17,505
16,002
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
13
Kills
23
23
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
AniHydra
Athena
6
5
13
2.5
L
Chronos
Rawjik
Chronos
10
6
3
1.92
W
Medusa
Revinition
Medusa
16
1
5
18.5
L
Sylvanus
Tsukuhomie
Sylvanus
2
7
11
1.07
L
Ratatoskr
itsmeeguy
Ratatoskr
1
10
6
0.4
W
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,199
Damage
58,729
66,676
Taken
53,393
49,064
Mitigated
23,972
15,569
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AniHydra
Athena
16,626
6,705
0
1,701
25,121
12,354
120
13,200
11,279
35,977
3,041
L
Chronos
Rawjik
Chronos
19,648
7,943
0
3,615
20,895
7,306
1,383
6,527
14,368
53,220
4,793
W
Medusa
Revinition
Medusa
24,598
12,792
0
2,632
12,270
5,159
1,613
6,903
5,142
0
74,144
L
Sylvanus
Tsukuhomie
Sylvanus
12,091
4,173
2,255
3,938
22,125
24,210
210
13,541
8,584
31,503
5,481
L
Ratatoskr
itsmeeguy
Ratatoskr
8,460
1,541
0
5,761
23,656
17,548
0
12,031
11,625
0
18,963
W
17,505
5,286
0
2,477
16,002
6,459
1,113
9,602
6,106
46,240
3,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
38,476
169
Minions Killed
231
6
Camps Cleared
10
864,029
Distance Traveled
943,280
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,482
693
67
4
2
317,719
1
L
Chronos
13,072
726
93
5
3
305,655
10
W
Medusa
14,524
807
81
5
6
337,666
4
L
Sylvanus
11,953
664
53
3
2
258,222
3
L
Ratatoskr
10,114
562
23
1
1
300,152
0
W
Sol
11,470
637
83
5
2
287,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role